lyx_mirror/src/BufferView.h

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// -*- C++ -*-
/**
* \file BufferView.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alfredo Braustein
* \author Lars Gullik Bj<EFBFBD>nnes
* \author John Levon
* \author J<EFBFBD>rgen Vigna
*
* Full author contact details are available in file CREDITS.
*/
#ifndef BUFFER_VIEW_H
#define BUFFER_VIEW_H
#include <boost/utility.hpp>
#include <string>
class Buffer;
class Change;
class CursorSlice;
class Encoding;
class ErrorList;
class FuncRequest;
class InsetOld;
class Language;
class LCursor;
class LyXText;
class LyXScreen;
class LyXView;
class Painter;
class TeXErrors;
class UpdatableInset;
/**
* A buffer view encapsulates a view onto a particular
* buffer, and allows access to operate upon it. A view
* is a sliding window of the entire document rendering.
*
* Eventually we will allow several views onto a single
* buffer, but not yet.
*/
class BufferView : boost::noncopyable {
public:
/**
* Create a view with the given owner main window,
* of the given dimensions.
*/
BufferView(LyXView * owner, int x, int y, int w, int h);
~BufferView();
/// set the buffer we are viewing
void buffer(Buffer * b);
/// return the buffer being viewed
Buffer * buffer() const;
/// return the painter object for drawing onto the view
Painter & painter() const;
/// return the screen object for handling re-drawing
LyXScreen & screen() const;
/// return the owning main view
LyXView * owner() const;
/// return the visible top y
int top_y() const;
/// set the visible top y
void top_y(int);
/// resize event has happened
void resize();
/// reload the contained buffer
void reload();
/// create a new buffer based on template
bool newFile(std::string const & fname, std::string const & tname,
bool named = true);
/// load a buffer into the view
bool loadLyXFile(std::string const & name, bool tolastfiles = true);
/// fit the user cursor within the visible view
bool fitCursor();
/// perform pending painting updates
void update();
/// reset the scrollbar to reflect current view position
void updateScrollbar();
/// FIXME
void redoCurrentBuffer();
/// FIXME
bool available() const;
/// Save the current position as bookmark i
void savePosition(unsigned int i);
/// Restore the position from bookmark i
void restorePosition(unsigned int i);
/// does the given bookmark have a saved position ?
bool isSavedPosition(unsigned int i);
/// return the current change at the cursor
Change const getCurrentChange();
/// return the lyxtext we are using
LyXText * getLyXText() const;
/// update paragraph dialogs
void updateParagraphDialog();
/// return the current encoding at the cursor
Encoding const * getEncoding() const;
/// return the parent language of the given inset
Language const * getParentLanguage(InsetOld * inset) const;
/// replace the currently selected word
void replaceWord(std::string const & replacestring);
/// move cursor to the named label
void gotoLabel(std::string const & label);
/// undo last action
void undo();
/// redo last action
void redo();
/// get the stored error list
ErrorList const & getErrorList() const;
/// show the error list to the user
void showErrorList(std::string const &) const;
/// set the cursor based on the given TeX source row
void setCursorFromRow(int row);
/**
* Insert an inset into the buffer.
* Place it in a layout of lout,
*/
bool insertInset(InsetOld * inset, std::string const & lout = std::string());
/// Inserts a lyx file at cursor position. return false if it fails
bool insertLyXFile(std::string const & file);
/// FIXME
bool fitLockedInsetCursor(int x, int y, int asc, int desc);
/// hide the cursor if it is visible
void hideCursor();
/// center the document view around the cursor
void center();
/// scroll document by the given number of lines of default height
void scroll(int lines);
/// Scroll the view by a number of pixels
void scrollDocView(int);
/// return the pixel width of the document view
int workWidth() const;
/// return the pixel height of the document view
int workHeight() const;
/// switch between primary and secondary keymaps for RTL entry
void switchKeyMap();
/// FIXME
bool ChangeRefsIfUnique(std::string const & from, std::string const & to);
/// get the contents of the window system clipboard
std::string const getClipboard() const;
/// fill the window system clipboard
void stuffClipboard(std::string const &) const;
/// tell the window system we have a selection
void haveSelection(bool sel);
/// execute the given function
bool dispatch(FuncRequest const & argument);
/// set target x position of cursor
void x_target(int x);
/// return target x position of cursor
int x_target() const;
/// clear the X selection
void unsetXSel();
/// access to full cursor
LCursor & fullCursor();
/// access to full cursor
void fullCursor(LCursor const &);
/// access to full cursor
LCursor const & fullCursor() const;
/// access to topmost cursor slice
CursorSlice & cursor();
/// access to topmost cursor slice
CursorSlice const & cursor() const;
/// access to selection anchor
CursorSlice & anchor();
/// access to selection anchor
CursorSlice const & anchor() const;
///
UpdatableInset * innerInset() const;
///
LyXText * text() const;
///
void resetAnchor();
private:
///
struct Pimpl;
///
friend struct BufferView::Pimpl;
///
Pimpl * pimpl_;
/**
* The target x position of the cursor. This is used for when
* we have text like :
*
* blah blah blah blah| blah blah blah
* blah blah blah
* blah blah blah blah blah blah
*
* When we move onto row 3, we would like to be vertically aligned
* with where we were in row 1, despite the fact that row 2 is
* shorter than x()
*/
int x_target_;
};
#endif // BUFFERVIEW_H