lyx_mirror/src/frontends/Dialogs.h

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// -*- C++ -*-
/**
* \file Dialogs.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
* \author Allan Rae
*
* Full author contact details are available in file CREDITS.
*/
#ifndef DIALOGS_H
#define DIALOGS_H
#include <boost/utility.hpp>
#include <boost/signals/signal0.hpp>
#include <boost/signals/signal1.hpp>
class Dialog;
class InsetBase;
class LyXView;
/** Container of all dialogs and signals a LyXView needs or uses to access them
The list of dialog signals isn't comprehensive but should be a good guide
for any future additions. Remember don't go overboard -- think minimal.
*/
class Dialogs : boost::noncopyable
{
public:
///
Dialogs(LyXView &);
///
~Dialogs();
/** Redraw all visible dialogs because, for example, the GUI colours
* have been re-mapped.
*
* Note that static boost signals break some compilers, so we return a
* reference to some hidden magic ;-)
*/
static boost::signal0<void> & redrawGUI();
/// Toggle tooltips on/off in all dialogs.
static void toggleTooltips();
/// Are the tooltips on or off?
static bool tooltipsEnabled();
/// Signals slated to go
//@{
boost::signal0<void> hideAllSignal;
boost::signal0<void> hideBufferDependentSignal;
boost::signal1<void, bool> updateBufferDependentSignal;
//@}
/// Hide all visible dialogs
void hideAll() const;
/// Hide any dialogs that require a buffer for them to operate
void hideBufferDependent() const;
/** Update visible, buffer-dependent dialogs
If the bool is true then a buffer change has occurred
else its still the same buffer.
*/
void updateBufferDependent(bool) const ;
/**@name Dialog Access Signals.
Put into some sort of alphabetical order */
//@{
///
void showDocument();
/// show all forked child processes
void showForks();
///
void showPreamble();
///
void showPreferences();
///
void showPrint();
///
void showSendto();
/// bring up the spellchecker
void showSpellchecker();
//@}
/** \param name == "about" etc; an identifier used to
launch a particular dialog.
\param data is a string encoding of the data used to populate
the dialog. Several of these dialogs do not need any data,
so it defaults to string().
*/
void show(std::string const & name, std::string const & data = std::string());
/** \param name == "bibtex", "citation" etc; an identifier used to
launch a particular dialog.
\param data is a string representation of the Inset contents.
It is often little more than the output from Inset::write.
It is passed to, and parsed by, the frontend dialog.
\param inset is _not_ passed to the frontend dialog.
It is stored internally and used by the kernel to ascertain
what to do with the FuncRequest dispatched from the frontend
dialog on 'Apply'; should it be used to create a new inset at
the current cursor position or modify an existing, 'open' inset?
*/
void show(std::string const & name, std::string const & data, InsetBase * inset);
/** \param name == "citation", "bibtex" etc; an identifier used
to update the contents of a particular dialog with \param data .
See the comments to 'show', above.
*/
void update(std::string const & name, std::string const & data);
/// is the dialog currently visible?
bool visible(std::string const & name) const;
/** All Dialogs of the given \param name will be closed if they are
connected to the given \param inset.
*/
static void hide(std::string const & name, InsetBase * inset);
///
void disconnect(std::string const & name);
///
InsetBase * getOpenInset(std::string const & name) const;
private:
///
void hideSlot(std::string const & name, InsetBase * inset);
///
void redraw() const;
///
bool isValidName(std::string const & name) const;
///
Dialog * find_or_build(std::string const & name);
///
Dialog * build(std::string const & name);
///
LyXView & lyxview_;
///
std::map<std::string, InsetBase *> open_insets_;
///
typedef boost::shared_ptr<Dialog> DialogPtr;
///
std::map<std::string, DialogPtr> dialogs_;
/// the stuff below is slated to go...
void init_pimpl();
///
class Impl;
///
Impl * pimpl_;
};
#endif