mirror of
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472 lines
9.7 KiB
C++
472 lines
9.7 KiB
C++
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/**
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* \file MathsSymbols.C
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* Copyright 2001 the LyX Team
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* Read the file COPYING
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*
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* \author Alejandro Aguilar Sierra
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* \author John Levon
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*/
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#include <config.h>
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#include <algorithm>
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#include XPM_H_LOCATION
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "support/lstrings.h"
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#include "support/LAssert.h"
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#include "debug.h"
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#include "MathsSymbols.h"
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#include "FormMaths.h"
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using std::max;
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using std::endl;
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using std::ostream;
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/* Latex code for those bitmaps */
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static
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char const * latex_greek[] = {
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"Gamma", "Delta", "Theta", "Lambda", "Xi", "Pi",
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"Sigma", "Upsilon", "Phi", "Psi", "Omega",
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"alpha", "beta", "gamma", "delta", "epsilon", "varepsilon", "zeta",
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"eta", "theta", "vartheta", "iota", "kappa", "lambda", "mu",
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"nu", "xi", "pi", "varpi", "rho", "sigma", "varsigma",
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"tau", "upsilon", "phi", "varphi", "chi", "psi", "omega", ""
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};
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static
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char const * latex_brel[] = {
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"leq", "geq", "equiv", "models",
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"prec", "succ", "sim", "perp",
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"preceq", "succeq", "simeq", "mid",
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"ll", "gg", "asymp", "parallel",
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"subset", "supset", "approx", "smile",
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"subseteq", "supseteq", "cong", "frown",
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"sqsubseteq", "sqsupseteq", "doteq", "neq",
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"in", "ni", "propto", "notin",
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"vdash", "dashv", "bowtie", ""
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};
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static
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char const * latex_arrow[] = {
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"downarrow", "leftarrow", "Downarrow", "Leftarrow",
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"hookleftarrow", "rightarrow", "uparrow", "Rightarrow", "Uparrow",
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"hookrightarrow", "updownarrow", "Leftrightarrow", "leftharpoonup",
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"rightharpoonup", "rightleftharpoons", "leftrightarrow", "Updownarrow",
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"leftharpoondown", "rightharpoondown", "mapsto",
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"Longleftarrow", "Longrightarrow", "Longleftrightarrow",
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"longleftrightarrow", "longleftarrow", "longrightarrow", "longmapsto",
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"nwarrow", "nearrow", "swarrow", "searrow", "",
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};
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char const * latex_varsz[] = {
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"sum", "int", "oint",
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"prod", "coprod", "bigsqcup",
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"bigotimes", "bigodot", "bigoplus",
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"bigcap", "bigcup", "biguplus",
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"bigvee", "bigwedge", ""
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};
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static
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char const * latex_bop[] = {
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"pm", "cap", "diamond", "oplus",
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"mp", "cup", "bigtriangleup", "ominus",
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"times", "uplus", "bigtriangledown", "otimes",
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"div", "sqcap", "triangleright", "oslash",
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"cdot", "sqcup", "triangleleft", "odot",
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"star", "vee", "amalg", "bigcirc",
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"setminus", "wedge", "dagger", "circ",
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"bullet", "wr", "ddagger", ""
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};
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static
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char const * latex_misc[] = {
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"nabla", "partial", "infty", "prime", "ell",
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"emptyset", "exists", "forall", "imath", "jmath",
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"Re", "Im", "aleph", "wp", "hbar",
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"angle", "top", "bot", "Vert", "neg",
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"flat", "natural", "sharp", "surd", "triangle",
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"diamondsuit", "heartsuit", "clubsuit", "spadesuit", ""
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};
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static
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char const * latex_dots[] = {
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"ldots", "cdots", "vdots", "ddots"
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};
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BitmapMenu * BitmapMenu::active = 0;
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extern "C" void C_MathsSymbolsBitmapCB(FL_OBJECT * ob, long data)
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{
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BitmapMenu * menu = static_cast<BitmapMenu*>(ob->u_vdata);
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int const i = menu->GetIndex(ob);
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string str;
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lyxerr[Debug::GUI] << "Bitmap callback value " << data << endl;
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if (i < 0)
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return;
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switch (data) {
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case MM_GREEK:
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str = latex_greek[i];
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break;
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case MM_ARROW:
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str = latex_arrow[i];
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break;
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case MM_BRELATS:
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str = latex_brel[i];
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break;
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case MM_BOP:
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str = latex_bop[i];
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break;
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case MM_VARSIZE:
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str = latex_varsz[i];
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break;
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case MM_MISC:
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str = latex_misc[i];
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break;
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case MM_DOTS:
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/* ewww */
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str = latex_dots[i - 29];
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break;
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default:
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Assert(false);
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break;
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}
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menu->form_->insertSymbol(str);
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menu->hide();
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}
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extern "C" int C_MathsSymbolsPeekCB(FL_FORM *, void * xev)
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{
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if (!BitmapMenu::active)
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return 0;
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if (static_cast<XEvent *>(xev)->type == ButtonPress) {
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BitmapMenu::active->hide();
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return 1;
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}
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if (static_cast<XEvent *>(xev)->type != KeyPress)
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return 0;
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/* yuck */
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char c[5];
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KeySym keysym;
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XLookupString(&static_cast<XEvent *>(xev)->xkey, &c[0], 5, &keysym, 0);
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if (keysym == XK_Left)
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BitmapMenu::active->prev();
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else if (keysym == XK_Right)
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BitmapMenu::active->next();
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else
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BitmapMenu::active->hide();
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return 1;
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}
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BitmapMenu::BitmapMenu(FormMaths * f, int n, FL_OBJECT * bt, BitmapMenu * prevx)
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: current_(0), bitmaps_(n), form_(f)
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{
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w = h = 0;
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form = 0;
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ww = 2 * FL_abs(FL_BOUND_WIDTH);
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x = y = ww;
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y += 8;
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button = bt;
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button->u_vdata = this;
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prev_ = prevx;
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next_ = 0;
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if (prev_)
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prev_->next_ = this;
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}
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BitmapMenu::~BitmapMenu()
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{
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delete next_;
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if (form->visible)
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hide();
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fl_free_form(form);
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}
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void BitmapMenu::hide()
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{
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fl_hide_form(form);
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fl_set_button(button, 0);
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active = 0;
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}
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void BitmapMenu::show()
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{
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if (active)
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active->hide();
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active = this;
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fl_set_button(button, 1);
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fl_show_form(form, FL_PLACE_MOUSE, FL_NOBORDER, "");
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}
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FL_OBJECT *
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BitmapMenu::AddBitmap(int id, int nx, int ny, int bw, int bh,
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unsigned char const * data, bool vert)
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{
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if (current_ >= bitmaps_.size())
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return 0;
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int wx = bw + ww / 2;
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int wy = bh + ww / 2;
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wx += (wx % nx);
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wy += (wy % ny);
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FL_OBJECT * obj = fl_create_bmtable(1, x, y, wx, wy, "");
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fl_set_object_callback(obj, C_MathsSymbolsBitmapCB, id);
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fl_set_object_lcol(obj, FL_BLUE);
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fl_set_object_boxtype(obj, FL_UP_BOX);
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fl_set_bmtable_data(obj, nx, ny, bw, bh, data);
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if (vert) {
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y += wy + 8;
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h = max(y, h);
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w = max(x + wx + ww, w);
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} else {
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x += wx + 8;
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w = max(x, w);
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h = max(y + wy + ww, h);
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}
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bitmaps_[current_++] = obj;
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return obj;
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}
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void BitmapMenu::create()
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{
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Assert(current_ >= bitmaps_.size());
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form = fl_bgn_form(FL_UP_BOX, w, h);
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for (current_ = 0; current_ < bitmaps_.size(); ++current_) {
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fl_add_object(form, bitmaps_[current_]);
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bitmaps_[current_]->u_vdata = this;
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}
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fl_end_form();
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fl_register_raw_callback(form, KeyPressMask, C_MathsSymbolsPeekCB);
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}
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int BitmapMenu::GetIndex(FL_OBJECT * ob)
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{
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if (active == this) {
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int k = 0;
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for (current_ = 0; current_ < bitmaps_.size(); ++current_) {
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if (bitmaps_[current_] == ob)
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return k + fl_get_bmtable(ob);
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k += fl_get_bmtable_maxitems(bitmaps_[current_]);
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}
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}
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return -1;
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}
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/* the below is stuff used by Toolbar to make icons. It should be elsewhere
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* but depends on the name arrays above ...
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*/
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#include "greek.xbm"
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#include "arrows.xbm"
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#include "brel.xbm"
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#include "bop.xbm"
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#include "misc.xbm"
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#include "varsz.xbm"
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#include "dots.xbm"
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#include "mathed/math_parser.h"
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#include "frac.xpm"
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#include "sqrt.xpm"
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#include "delim.xbm"
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#include "delim.xpm"
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#include "deco.xbm"
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#include "deco.xpm"
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#include "space.xpm"
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#include "matrix.xpm"
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#include "equation.xpm"
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static char const ** mathed_get_pixmap_from_icon(int d)
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{
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switch (d) {
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case MM_FRAC: return frac;
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case MM_SQRT: return sqrt_xpm;
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case MM_DELIM: return delim;
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case MM_MATRIX: return matrix;
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case MM_EQU: return equation;
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case MM_DECO: return deco;
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case MM_SPACE: return space_xpm;
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default: return 0;
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}
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}
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static char const ** pixmapFromBitmapData(char const * s, int wx, int hx)
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{
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char const ** data = 0;
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int id = -1;
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int i = 0;
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for (; i < 6; ++i) {
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char const ** latex_str = 0;
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switch (i) {
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case 0: latex_str = latex_greek; break;
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case 1: latex_str = latex_bop; break;
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case 2: latex_str = latex_brel; break;
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case 3: latex_str = latex_arrow; break;
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case 4: latex_str = latex_varsz; break;
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case 5: latex_str = latex_misc; break;
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}
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for (int k = 0; latex_str[k][0] > ' '; ++k) {
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if (compare(latex_str[k], s) == 0) {
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id = k;
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break;
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}
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}
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if (id >= 0) break;
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}
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if (i < 6 && id >= 0) {
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unsigned char const * bdata = 0;
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int w = 0;
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int h = 0;
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int dw = 0;
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int dh = 0;
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lyxerr[Debug::MATHED] << "Imando " << i << ", " << id << endl;
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switch (i) {
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case 0:
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if (id <= 10) {
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w = Greek_width;
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h = Greek_height;
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bdata = Greek_bits;
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dw = 6;
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dh = 2;
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} else {
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w = greek_width;
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h = greek_height;
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bdata = greek_bits;
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dw = 7;
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dh = 4;
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id -= 11;
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}
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break;
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case 1:
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w = bop_width;
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h = bop_height;
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bdata = bop_bits;
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dw = 4;
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dh = 8;
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break;
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case 2:
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w = brel_width;
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h = brel_height;
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bdata = brel_bits;
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dw = 4;
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dh = 9;
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break;
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case 3:
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if (id < 20) {
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w = arrow_width;
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h = arrow_height;
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bdata = arrow_bits;
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dw = 5;
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dh = 4;
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} else if (id > 28) {
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w = darrow_width;
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h = darrow_height;
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bdata = darrow_bits;
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dw = 2;
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dh = 2;
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id -= 29;
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} else {
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w = larrow_width;
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h = larrow_height;
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bdata = larrow_bits;
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dw = 2;
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dh = 4;
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id -= 20;
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}
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break;
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case 4:
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w = varsz_width;
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h = varsz_height;
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bdata = varsz_bits;
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dw = 3;
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dh = 5;
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break;
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case 5:
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w = misc_width;
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h = misc_height;
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bdata = misc_bits;
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dw = 5;
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dh = 6;
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break;
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}
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int ww = w / dw;
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int hh = h / dh;
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XImage * xima = XCreateImage(fl_get_display(), 0, 1, XYBitmap, 0,
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const_cast<char*>(reinterpret_cast<char const *>(bdata)), w, h, 8, 0);
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xima->byte_order = LSBFirst;
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xima->bitmap_bit_order = LSBFirst;
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int x = (id % dw) * ww;
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int y = (id/dw) * hh;
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if (ww > wx) ww = wx;
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if (hh > hx) hh = hx;
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XImage * sbima = XSubImage(xima, x, y, ww, hh);
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XpmCreateDataFromImage(fl_get_display(), const_cast<char***>(&data), sbima, sbima, 0);
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// Dirty hack to get blue symbols quickly
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char * sx = const_cast<char*>(strstr(data[2], "FFFFFFFF"));
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if (sx) {
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for (int k = 0; k < 8; ++k) sx[k] = '0';
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}
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// XDestroyImage(xima);
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}
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return data;
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}
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char const ** get_pixmap_from_symbol(char const * arg, int wx, int hx)
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{
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char const ** data = 0;
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latexkeys const * l = in_word_set (arg, strlen(arg));
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if (!l)
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return 0;
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switch (l->token) {
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case LM_TK_FRAC:
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data = mathed_get_pixmap_from_icon(MM_FRAC);
|
||
|
break;
|
||
|
case LM_TK_SQRT:
|
||
|
data = mathed_get_pixmap_from_icon(MM_SQRT);
|
||
|
break;
|
||
|
case LM_TK_BIGSYM:
|
||
|
case LM_TK_SYM:
|
||
|
// I have to use directly the bitmap data since the
|
||
|
// bitmap tables are not yet created when this
|
||
|
// function is called.
|
||
|
data = pixmapFromBitmapData(arg, wx, hx);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return data;
|
||
|
}
|