lyx_mirror/src/trans.h

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// -*- C++ -*-
#ifndef Trans_h
#define Trans_h
#ifdef __GNUG__
#pragma interface
#endif
#include "tex-accent.h"
#include "LString.h"
#include "trans_decl.h"
class LyXLex;
class TransManager;
/**
TransInterface: the interface that every translation class
should obey too.
Visitor pattern applied here
*/
class TransInterface {
public:
///
virtual string process(char, TransManager &) = 0;
///
virtual bool isAccentDefined(tex_accent, KmodInfo &) = 0;
};
/**
DefaultTrans: the default translation class. Hols info
on tex-accents. Monostate
*/
class DefaultTrans : public TransInterface {
public:
///
DefaultTrans();
///
virtual string process(char, TransManager &);
private:
///
static bool init_;
};
/**
Trans: holds a .kmap file
*/
class Trans : public TransInterface {
public:
///
Trans();
///
virtual ~Trans();
///
int Load(string const & language);
///
bool IsDefined();
///
string const & GetName();
///
string process(char, TransManager &);
///
bool isAccentDefined(tex_accent, KmodInfo &);
private:
///
typedef KmodInfo kmod_list_decl;
///
typedef KmodException keyexc;
///
void AddDeadkey(tex_accent, string const &, string const &);
///
void FreeKeymap();
///
int Load(LyXLex &);
///
inline char * Match(unsigned char c);
///
void InsertException(keyexc & exclist, char c,
string const & data, bool = false,
tex_accent = TEX_NOACCENT);
///
void FreeException(keyexc & exclist);
///
string name_;
///
char * keymap_[256];
///
kmod_list_decl * kmod_list_[TEX_MAX_ACCENT+1];
};
///
char * Trans::Match(unsigned char c)
{
return keymap_[c];
}
#endif