lyx_mirror/src/frontends/qt4/ui/QPrefCygwinPathUi.ui

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<ui version="4.0" >
<author></author>
<comment></comment>
<exportmacro></exportmacro>
<class>QPrefCygwinPathUi</class>
<widget class="QWidget" name="QPrefCygwinPathUi" >
<property name="geometry" >
<rect>
<x>0</x>
<y>0</y>
<width>275</width>
<height>91</height>
</rect>
</property>
<property name="windowTitle" >
<string/>
</property>
<widget class="QCheckBox" name="pathCB" >
<property name="enabled" >
<bool>true</bool>
</property>
<property name="geometry" >
<rect>
<x>10</x>
<y>10</y>
<width>260</width>
<height>26</height>
</rect>
</property>
<property name="toolTip" >
<string/>
</property>
<property name="whatsThis" >
Renaming: cygwin_path_fix -> windows_style_tex_paths cygwin_path_fix_needed -> tex_expects_windows_paths check_cygwin_path -> check_windows_style_tex_paths use_cygwin_paths -> use_windows_paths RC_CYGWIN_PATH_FIX -> RC_TEX_EXPECTS_WINDOWS_PATHS * src/frontends/qt4/ui/QPrefCygwinPathUi.ui * src/frontends/qt3/ui/QPrefCygwinPathModule.ui Updated checkbutton label and description * src/frontends/qt4/QPrefsDialog.C (PrefCygwinPath): cygwin_path_fix -> windows_style_tex_paths (QPrefsDialog): Enable checkbutton for native WIN32 builds * src/frontends/xforms/forms/form_preferences.fd Updated label and name of checkbutton * src/frontends/xforms/FormPreferences.C (apply): cygwin_path_fix -> windows_style_tex_paths check_cygwin_path -> check_windows_style_tex_paths (build): Enable checkbutton for native WIN32 builds (update): Ditto (feedback): Updated description * src/frontends/qt3/QPrefs.C * src/frontends/qt3/QPrefsDialog.C * src/frontends/qt3/QPrefsDialog.h Renaming as above, enabled checkbutton for native WIN32 builds * src/support/os_unix.C * src/support/os.h * src/support/os_win32.C Renaming cygwin_path_fix -> windows_style_tex_paths * src/support/os_cygwin.C Ditto (external_path, external_path_list): always return windows style paths, not depending on the checkbutton status * src/lyxrc.C * src/lyxrc.h * src/lyxfunc.C * src/lyx_main.C Renaming * lib/configure.py Renaming, more meaningful diagnostics git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@14242 a592a061-630c-0410-9148-cb99ea01b6c8
2006-06-27 10:51:24 +00:00
<string>Select if LyX should output Windows-style paths rather than Posix-style paths to LaTeX files. Useful if you're using the native Windows MikTeX rather than the Cygwin teTeX.</string>
</property>
<property name="text" >
Renaming: cygwin_path_fix -> windows_style_tex_paths cygwin_path_fix_needed -> tex_expects_windows_paths check_cygwin_path -> check_windows_style_tex_paths use_cygwin_paths -> use_windows_paths RC_CYGWIN_PATH_FIX -> RC_TEX_EXPECTS_WINDOWS_PATHS * src/frontends/qt4/ui/QPrefCygwinPathUi.ui * src/frontends/qt3/ui/QPrefCygwinPathModule.ui Updated checkbutton label and description * src/frontends/qt4/QPrefsDialog.C (PrefCygwinPath): cygwin_path_fix -> windows_style_tex_paths (QPrefsDialog): Enable checkbutton for native WIN32 builds * src/frontends/xforms/forms/form_preferences.fd Updated label and name of checkbutton * src/frontends/xforms/FormPreferences.C (apply): cygwin_path_fix -> windows_style_tex_paths check_cygwin_path -> check_windows_style_tex_paths (build): Enable checkbutton for native WIN32 builds (update): Ditto (feedback): Updated description * src/frontends/qt3/QPrefs.C * src/frontends/qt3/QPrefsDialog.C * src/frontends/qt3/QPrefsDialog.h Renaming as above, enabled checkbutton for native WIN32 builds * src/support/os_unix.C * src/support/os.h * src/support/os_win32.C Renaming cygwin_path_fix -> windows_style_tex_paths * src/support/os_cygwin.C Ditto (external_path, external_path_list): always return windows style paths, not depending on the checkbutton status * src/lyxrc.C * src/lyxrc.h * src/lyxfunc.C * src/lyx_main.C Renaming * lib/configure.py Renaming, more meaningful diagnostics git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@14242 a592a061-630c-0410-9148-cb99ea01b6c8
2006-06-27 10:51:24 +00:00
<string>&amp;Use Windows-style paths in LaTeX files</string>
</property>
</widget>
</widget>
<pixmapfunction></pixmapfunction>
<resources/>
<connections/>
</ui>