lyx_mirror/src/tex-strings.C

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#include <config.h>
#include "tex-strings.h"
// this file should perhaps be split into even smaller parts
char const * string_paragraph_separation[3] = {
"indent", "skip", ""
};
char const * string_quotes_language[7] = {
"english", "swedish", "german", "polish", "french", "danish", ""
};
char const * string_papersize[12] = {
"Default", "Custom", "letterpaper", "executivepaper", "legalpaper",
"a3paper", "a4paper", "a5paper", "b3paper", "b4paper", "b5paper", ""
};
char const * string_paperpackages[4] = {
"a4", "a4wide", "widemarginsa4", ""
};
char const * string_orientation[3] = {
"portrait", "landscape", ""
};
char const * string_footnotekinds[8] = {
"footnote", "margin", "fig", "tab", "alg", "wide-fig", "wide-tab", ""
};
char const * string_align[5] = {
"block", "left", "right", "center", ""
};
// The following was moved from tex-defs.h to here, because tex-defs.h is
// used all over. As it happens, that meant that these strings were included
// 27 times in the object file. (Asger)
#if 0
///
char const * tex_babel[] = {
"default", "afrikaans", "american", "arabic",
"austrian", "bahasa", "brazil", "breton",
"catalan", "croatian", "czech", "danish", "dutch",
"english", "esperanto", "estonian",
"finnish", "francais", "french", "frenchb",
"galician",
"german", "greek", "hebrew", "hungarian", "irish",
"italian", "lsorbian", "magyar", "norsk",
"polish", "portuges", "romanian",
"russian", "scottish",
"spanish", "slovak", "slovene", "swedish",
"turkish", "usorbian", "welsh",
""};
#endif
char const * tex_graphics[] = {"default", "dvips", "dvitops", "emtex",
"ln", "oztex", "textures", "none", ""};
char const * tex_fonts[] = {"default", "times", "palatino", "helvet", "avant",
"newcent", "bookman", ""};