lyx_mirror/src/Cursor.h

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// -*- C++ -*-
/**
* \file Cursor.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Andr<EFBFBD> P<EFBFBD>nitz
*
* Full author contact details are available in file CREDITS.
*/
#ifndef LCURSOR_H
#define LCURSOR_H
#include "DispatchResult.h"
#include "DocIterator.h"
#include "Font.h"
#include "Undo.h"
#include <vector>
namespace lyx {
class Buffer;
class BufferView;
class FuncStatus;
class FuncRequest;
class Row;
// these should go
class InsetMathUnknown;
class Encoding;
/// The cursor class describes the position of a cursor within a document.
// The public inheritance should go in favour of a suitable data member
// (or maybe private inheritance) at some point of time.
class Cursor : public DocIterator {
public:
/// create the cursor of a BufferView
explicit Cursor(BufferView & bv);
/// dispatch from innermost inset upwards
void dispatch(FuncRequest const & cmd);
/// get the resut of the last dispatch
DispatchResult result() const;
/// add a new cursor slice
void push(Inset & inset);
/// add a new cursor slice, place cursor on left end
void pushLeft(Inset & inset);
/// pop one level off the cursor
void pop();
/// pop one slice off the cursor stack and go left
bool popLeft();
/// pop one slice off the cursor stack and go right
bool popRight();
/// make sure we are outside of given inset
void leaveInset(Inset const & inset);
/// sets cursor part
void setCursor(DocIterator const & it);
///
void setCurrentFont();
//
// selection
//
/// selection active?
bool selection() const { return selection_; }
/// selection active?
bool & selection() { return selection_; }
/// did we place the anchor?
bool mark() const { return mark_; }
/// did we place the anchor?
bool & mark() { return mark_; }
///
void setSelection();
/// set selection at given position
void setSelection(DocIterator const & where, int n);
///
void clearSelection();
/// access start of selection
CursorSlice selBegin() const;
/// access end of selection
CursorSlice selEnd() const;
the stuff from the sneak preview: For one, it still contains a few things that are already in CVS (the 'brown paperbag' changes). Secondly, this changes the ParagraphList to a std::vector but does not yet take full advantage of it except removing LyXText::parOffset() and similar. I had an extensive talk with my profiler and we are happy nevertheless. This also moves almost all Cut&Paste specific stuff from text.C to CutAndPaste.C. Much smaller interface now... Namespace CutAndPaste is now lyx::cap::. Was inconsistent with the rest.... Make ParagraphList a proper class. We'll need this later for a specialized erase/insert. Remove some unneeded prototypes and function declarations Use ParameterStruct directly instead of ShareContainer<ParameterStruct> Inline a few accesses to CursorSlice members as suggested by the profiler. Fix commandline conversion crash reported by Kayvan. Replace PosIterator by DocumentIterator. The latter can also iterate through math and nested text in math... Remove math specific hack from Documentiterator Derive InsetCollapsable from InsetText instead of using an InsetText member. This give us the opportunity to get rid of the InsetOld::owner_ backpointer. Cosmetics in CutAndPaste.C and cursor.C. Fix nasty crash (popping slices off an empty selection anchor). Add a few asserts. Remove all 'manual' update calls. We do now one per user interaction which is completely sufficient. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@8527 a592a061-630c-0410-9148-cb99ea01b6c8
2004-03-25 09:16:36 +00:00
/// access start of selection
DocIterator selectionBegin() const;
the stuff from the sneak preview: For one, it still contains a few things that are already in CVS (the 'brown paperbag' changes). Secondly, this changes the ParagraphList to a std::vector but does not yet take full advantage of it except removing LyXText::parOffset() and similar. I had an extensive talk with my profiler and we are happy nevertheless. This also moves almost all Cut&Paste specific stuff from text.C to CutAndPaste.C. Much smaller interface now... Namespace CutAndPaste is now lyx::cap::. Was inconsistent with the rest.... Make ParagraphList a proper class. We'll need this later for a specialized erase/insert. Remove some unneeded prototypes and function declarations Use ParameterStruct directly instead of ShareContainer<ParameterStruct> Inline a few accesses to CursorSlice members as suggested by the profiler. Fix commandline conversion crash reported by Kayvan. Replace PosIterator by DocumentIterator. The latter can also iterate through math and nested text in math... Remove math specific hack from Documentiterator Derive InsetCollapsable from InsetText instead of using an InsetText member. This give us the opportunity to get rid of the InsetOld::owner_ backpointer. Cosmetics in CutAndPaste.C and cursor.C. Fix nasty crash (popping slices off an empty selection anchor). Add a few asserts. Remove all 'manual' update calls. We do now one per user interaction which is completely sufficient. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@8527 a592a061-630c-0410-9148-cb99ea01b6c8
2004-03-25 09:16:36 +00:00
/// access start of selection
DocIterator selectionEnd() const;
/// FIXME: document this
bool selHandle(bool selecting);
///
docstring selectionAsString(bool label) const;
///
docstring currentState();
/// auto-correct mode
bool autocorrect() const { return autocorrect_; }
/// auto-correct mode
bool & autocorrect() { return autocorrect_; }
/// are we entering a macro name?
bool macromode() const { return macromode_; }
/// are we entering a macro name?
bool & macromode() { return macromode_; }
/// returns x,y position
void getPos(int & x, int & y) const;
/// the row in the paragraph we're in
Row const & textRow() const;
//
// common part
//
/// move one step to the left
bool posLeft();
/// move one step to the right
bool posRight();
/// insert an inset
void insert(Inset *);
/// insert a single char
void insert(char_type c);
/// insert a string
void insert(docstring const & str);
/// FIXME: rename to something sensible showing difference to x_target()
/// in pixels from left of screen, set to current position if unset
int targetX() const;
/// set the targetX to x
void setTargetX(int x);
/// return targetX or -1 if unset
int x_target() const;
/// set targetX to current position
void setTargetX();
/// clear targetX, i.e. set it to -1
void clearTargetX();
/// set offset to actual position - targetX
void updateTextTargetOffset();
/// distance between actual and targeted position during last up/down in text
int textTargetOffset() const;
/// access to normalized selection anchor
CursorSlice anchor() const;
/// sets anchor to cursor position
void resetAnchor();
/// access to owning BufferView
BufferView & bv() const;
/// access to owning Buffer
Buffer & buffer() const;
/// get some interesting description of top position
void info(odocstream & os) const;
/// are we in math mode (2), text mode (1) or unsure (0)?
int currentMode();
/// reset cursor bottom to the beginning of the given inset
// (sort of 'chroot' environment...)
void reset(Inset &);
/// for spellchecking
void replaceWord(std::string const & replacestring);
/**
* the event was not (yet) dispatched.
*
* Should only be called by an inset's doDispatch() method. It means:
* I, the doDispatch() method of InsetFoo, hereby declare that I am
* not able to handle that request and trust my parent will do the
* Right Thing (even if my getStatus partner said that I can do it).
* It is sort of a kludge that should be used only rarely...
*/
void undispatched();
/// the event was already dispatched
void dispatched();
/// Set which update should be done
void updateFlags(Update::flags f);
/**
* don't call update() when done
*
* Should only be called by an inset's doDispatch() method. It means:
* I handled that request and I can reassure you that the screen does
* not need to be re-drawn and all entries in the coord cache stay
* valid (and there are no other things to put in the coord cache).
* This is a fairly rare event as well and only some optimization.
* Not using noUpdate() should never be wrong.
*/
void noUpdate();
/// fix cursor in circumstances that should never happen.
/// \retval true if a fix occured.
bool fixIfBroken();
/// output
friend std::ostream & operator<<(std::ostream & os, Cursor const & cur);
///
bool textUndo();
///
bool textRedo();
/// makes sure the next operation will be stored
void finishUndo();
/// The general case: prepare undo for an arbitrary range.
void recordUndo(UndoKind kind, pit_type from, pit_type to);
/// Convenience: prepare undo for the range between 'from' and cursor.
void recordUndo(UndoKind kind, pit_type from);
/// Convenience: prepare undo for the single paragraph or cell
/// containing the cursor
void recordUndo(UndoKind kind = ATOMIC_UNDO);
/// Convenience: prepare undo for the inset containing the cursor
void recordUndoInset(UndoKind kind = ATOMIC_UNDO);
/// Convenience: prepare undo for the whole buffer
void recordUndoFullDocument();
/// Convenience: prepare undo for the selected paragraphs
void recordUndoSelection();
public:
///
BufferView * bv_;
//private:
/// the anchor position
DocIterator anchor_;
///
DispatchResult disp_;
///
DocIterator const & beforeDispatchCursor() { return beforeDispatchCursor_; }
private:
/**
* The target x position of the cursor. This is used for when
* we have text like :
*
* blah blah blah blah| blah blah blah
* blah blah blah
* blah blah blah blah blah blah
*
* When we move onto row 3, we would like to be vertically aligned
* with where we were in row 1, despite the fact that row 2 is
* shorter than x()
*/
int x_target_;
/// if a x_target cannot be hit exactly in a text, put the difference here
int textTargetOffset_;
/// do we have a selection?
bool selection_;
/// are we on the way to get one?
bool mark_;
/// If true, we are behind the previous char, otherwise we are in front
// of the next char. This only make a difference when we are in front
// of a big inset spanning a whole row and computing coordinates for
// displaying the cursor.
bool logicalpos_;
/// x position before dispatch started
int beforeDispX_;
/// y position before dispatch started
int beforeDispY_;
/// position before dispatch started
DocIterator beforeDispatchCursor_;
// FIXME: make them private.
public:
/// the current font settings
Font current_font;
/// the current font
Font real_current_font;
private:
//
// math specific stuff that could be promoted to "global" later
//
/// do we allow autocorrection
bool autocorrect_;
/// are we entering a macro name?
bool macromode_;
///////////////////////////////////////////////////////////////////
//
// The part below is the non-integrated rest of the original math
// cursor. This should be either generalized for texted or moved
// back to the math insets.
//
///////////////////////////////////////////////////////////////////
public:
///
void insert(MathAtom const &);
///
void insert(MathData const &);
/// return false for empty math insets
bool erase();
/// return false for empty math insets
bool backspace();
/// move the cursor up by sending an internal LFUN_UP
/// return true if fullscreen update is needed
bool up();
/// move the cursor up by sending an internal LFUN_DOWN,
/// return true if fullscreen update is needed
bool down();
/// move up/down in a text inset, called for LFUN_UP/DOWN,
/// return true if successful, updateNeeded set to true if fullscreen
/// update is needed, otherwise it's not touched
bool upDownInText(bool up, bool & updateNeeded);
/// move up/down in math or any non text inset, call for LFUN_UP/DOWN
/// return true if successful
bool upDownInMath(bool up);
///
void plainErase();
///
void plainInsert(MathAtom const & at);
///
void niceInsert(MathAtom const & at);
///
void niceInsert(docstring const & str);
/// in pixels from top of screen
void setScreenPos(int x, int y);
/// current offset in the top cell
/// interpret name a name of a macro. Returns true if
/// something got inserted.
bool macroModeClose();
/// are we currently typing the name of a macro?
bool inMacroMode() const;
/// get access to the macro we are currently typing
InsetMathUnknown * activeMacro();
/// replace selected stuff with at, placing the former
// selection in given cell of atom
void handleNest(MathAtom const & at, int cell = 0);
///
bool isInside(Inset const *);
/// make sure cursor position is valid
/// FIXME: It does a subset of fixIfBroken. Maybe merge them?
void normalize();
/// mark current cursor trace for redraw
void touch();
/// hack for reveal codes
void markInsert();
void markErase();
/// injects content of a cell into parent
void pullArg();
/// split font inset etc
void handleFont(std::string const & font);
/// display a message
void message(docstring const & msg) const;
/// display an error message
void errorMessage(docstring const & msg) const;
///
docstring getPossibleLabel();
/// the name of the macro we are currently inputting
docstring macroName();
/// where in the curent cell does the macro name start?
int macroNamePos();
/// can we enter the inset?
bool openable(MathAtom const &) const;
///
Encoding const * getEncoding() const;
/// font at cursor position
Font getFont() const;
};
/**
* Notifies all insets which appear in old, but not in cur. Make
* Sure that the cursor old is valid, i.e. als inset pointer
* point to valid insets! Use Cursor::fixIfBroken if necessary.
*/
bool notifyCursorLeaves(DocIterator const & old, Cursor & cur);
} // namespace lyx
#endif // LYXLCURSOR_H