lyx_mirror/src/insets/inset.h

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// -*- C++ -*-
/**
* \file inset.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
* \author J<EFBFBD>rgen Vigna
* \author Lars Gullik Bj<EFBFBD>nnes
* \author Matthias Ettrich
*
* Full author contact details are available in file CREDITS.
*/
#ifndef INSETOLD_H
#define INSETOLD_H
#include "insetbase.h"
#include "dimension.h"
#include "ParagraphList_fwd.h"
class Buffer;
class LColor_color;
class FuncRequest;
class OutputParams;
class CursorSlice;
class LyXLex;
class LyXText;
class Painter;
class Paragraph;
class UpdatableInset;
namespace lyx {
namespace graphics {
class PreviewLoader;
}
}
/// Insets
class InsetOld : public InsetBase {
public:
/** This is not quite the correct place for this enum. I think
the correct would be to let each subclass of Inset declare
its own enum code. Actually the notion of an InsetOld::Code
should be avoided, but I am not sure how this could be done
in a cleaner way. */
enum Code {
///
NO_CODE, // 0
///
TOC_CODE, // do these insets really need a code? (ale)
///
QUOTE_CODE,
///
MARK_CODE,
///
REF_CODE,
///
URL_CODE, // 5
///
HTMLURL_CODE,
///
SEPARATOR_CODE,
///
ENDING_CODE,
///
LABEL_CODE,
///
NOTE_CODE, // 10
///
ACCENT_CODE,
///
MATH_CODE,
///
INDEX_CODE,
///
INCLUDE_CODE,
///
GRAPHICS_CODE, // 15
///
BIBITEM_CODE,
///
BIBTEX_CODE,
///
TEXT_CODE,
///
ERT_CODE,
///
FOOT_CODE, // 20
///
MARGIN_CODE,
///
FLOAT_CODE,
///
WRAP_CODE,
///
SPACE_CODE, // 25
///
SPECIALCHAR_CODE,
///
TABULAR_CODE,
///
EXTERNAL_CODE,
#if 0
///
THEOREM_CODE,
#endif
///
CAPTION_CODE,
///
MATHMACRO_CODE, // 30
///
ERROR_CODE,
///
CITE_CODE,
///
FLOAT_LIST_CODE,
///
INDEX_PRINT_CODE,
///
OPTARG_CODE, // 35
///
ENVIRONMENT_CODE,
///
HFILL_CODE,
///
NEWLINE_CODE,
///
LINE_CODE,
///
BRANCH_CODE, // 40
///
BOX_CODE,
///
CHARSTYLE_CODE,
///
VSPACE_CODE
};
///
enum {
///
TEXT_TO_INSET_OFFSET = 2
};
///
enum EDITABLE {
///
NOT_EDITABLE = 0,
///
IS_EDITABLE,
///
HIGHLY_EDITABLE
};
///
InsetOld();
///
InsetOld(InsetOld const & in);
///
int ascent() const;
///
int descent() const;
///
int width() const;
/// what appears in the minibuffer when opening
virtual std::string const editMessage() const;
///
virtual EDITABLE editable() const;
/// can we go further down on mouse click?
virtual bool descendable() const { return false; }
///
virtual bool isTextInset() const { return false; }
/// return true if the inset should be removed automatically
virtual bool autoDelete() const;
/// returns true the inset can hold an inset of given type
virtual bool insetAllowed(InsetOld::Code) const { return false; }
/// wrapper around the above
bool insetAllowed(InsetOld * in) const;
///
virtual void write(Buffer const &, std::ostream &) const = 0;
///
virtual void read(Buffer const &, LyXLex & lex) = 0;
/// returns the number of rows (\n's) of generated tex code.
virtual int latex(Buffer const &, std::ostream &,
OutputParams const &) const = 0;
///
virtual int plaintext(Buffer const &, std::ostream &,
OutputParams const &) const = 0;
///
virtual int linuxdoc(Buffer const &, std::ostream &,
OutputParams const &) const = 0;
///
virtual int docbook(Buffer const &, std::ostream &,
OutputParams const &) const = 0;
/// returns LyX code associated with the inset. Used for TOC, ...)
virtual InsetOld::Code lyxCode() const { return NO_CODE; }
/// returns true to override begin and end inset in file
virtual bool directWrite() const;
///
void setInsetName(std::string const & s) { name_ = s; }
///
std::string const & getInsetName() const { return name_; }
///
void setOwner(UpdatableInset * inset) { owner_ = inset; }
///
UpdatableInset * owner() const { return owner_; }
///
virtual void setBackgroundColor(LColor_color);
///
LColor_color backgroundColor() const;
///
int x() const { return xo_; }
///
int y() const { return yo_; }
/// returns the actual scroll-value
virtual int scroll(bool recursive = true) const;
/// if this insets owns text cells (e.g. InsetText) return cell num
virtual LyXText * getText(int /*num*/) const { return 0; }
///
virtual int numParagraphs() const { return 0; }
/// returns cell covering position (x,y), -1 if none exists
virtual int getCell(int x, int y) const;
/// used to toggle insets
// is the inset open?
virtual bool isOpen() const { return false; }
/// open the inset
virtual void open() {}
/// close the inset
virtual void close() {}
// should this inset be handled like a normal charater
virtual bool isChar() const { return false; }
// is this equivalent to a letter?
virtual bool isLetter() const { return false; }
// is this equivalent to a space (which is BTW different from
// a line separator)?
virtual bool isSpace() const { return false; }
// should we have a non-filled line before this inset?
virtual bool display() const { return false; }
// should we break lines after this inset?
virtual bool isLineSeparator() const { return false; }
// if this inset has paragraphs should they be output all as default
// paragraphs with "Standard" layout?
virtual bool forceDefaultParagraphs(InsetOld const *) const;
/** returns true if, when outputing LaTeX, font changes should
be closed before generating this inset. This is needed for
insets that may contain several paragraphs */
virtual bool noFontChange() const { return false; }
/// mark the inset contents as erased (for change tracking)
virtual void markErased() {}
/// does this inset allows spellchecking?
virtual bool allowSpellCheck() const { return true; }
/** Adds a LaTeX snippet to the Preview Loader for transformation
* into a bitmap image. Does not start the laoding process.
*
* Most insets have no interest in this capability, so the method
* defaults to empty.
*/
virtual void addPreview(lyx::graphics::PreviewLoader &) const {}
protected:
///
mutable int xo_;
///
mutable int yo_;
///
mutable int scx;
///
mutable Dimension dim_;
private:
///
UpdatableInset * owner_;
///
std::string name_;
/** We store the LColor::color value as an int to get LColor.h out
* of the header file.
*/
int background_color_;
};
/** \c InsetOld_code is a wrapper for InsetOld::Code.
* It can be forward-declared and passed as a function argument without
* having to expose inset.h.
*/
class InsetOld_code {
InsetOld::Code val_;
public:
InsetOld_code(InsetOld::Code val) : val_(val) {}
operator InsetOld::Code() const { return val_; }
};
/**
* returns true if pointer argument is valid
* and points to an editable inset
*/
bool isEditableInset(InsetOld const * inset);
/**
* returns true if pointer argument is valid
* and points to a highly editable inset
*/
bool isHighlyEditableInset(InsetOld const * inset);
#endif