lyx_mirror/src/mathed/xarray.C

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#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "xarray.h"
#include "math_inset.h"
#include "mathed/support.h"
#include "math_defs.h"
#include "Painter.h"
#include "debug.h"
MathXArray::MathXArray()
: width_(0), ascent_(0), descent_(0), xo_(0), yo_(0), style_(LM_ST_TEXT)
{}
void MathXArray::metrics(MathStyles st) const
{
style_ = st;
mathed_char_dim(LM_TC_VAR, st, 'I', ascent_, descent_, width_);
if (data_.empty())
return;
math_font_max_dim(LM_TC_TEXTRM, st, ascent_, descent_);
width_ = 0;
//lyxerr << "MathXArray::metrics(): '" << data_ << "'\n";
for (size_type pos = 0; pos < data_.size(); ++pos) {
MathAtom const * p = data_.at(pos);
p->metrics(st);
ascent_ = std::max(ascent_, p->ascent());
descent_ = std::max(descent_, p->descent());
width_ += p->width();
}
//lyxerr << "MathXArray::metrics(): '" << ascent_ << " "
// << descent_ << " " << width_ << "'\n";
}
void MathXArray::draw(Painter & pain, int x, int y) const
{
xo_ = x;
yo_ = y;
if (data_.empty()) {
pain.rectangle(x, y - ascent_, width_, height(), LColor::mathline);
return;
}
for (size_type pos = 0; pos < data_.size(); ++pos) {
MathAtom const * p = data_.at(pos);
p->draw(pain, x, y);
x += p->width();
}
}
int MathXArray::pos2x(size_type targetpos, bool inner) const
{
int x = 0;
targetpos = std::min(targetpos, data_.size());
for (size_type pos = 0; pos < targetpos; ++pos)
x += width(pos);
if (inner)
x += innerwidth(targetpos);
return x;
}
MathArray::size_type MathXArray::x2pos(int targetx) const
{
size_type pos = 0;
int lastx = 0;
int currx = 0;
for ( ; currx < targetx && pos < data_.size(); ++pos) {
lastx = currx;
currx += width(pos);
}
if (abs(lastx - targetx) < abs(currx - targetx) && pos > 0)
--pos;
return pos;
}
int MathXArray::width(size_type pos) const
{
MathAtom const * t = data_.at(pos);
return t ? t->width() : 0;
}
int MathXArray::innerwidth(size_type pos) const
{
MathAtom const * t = data_.at(pos);
return t ? t->nwid() : 0;
}
std::ostream & operator<<(std::ostream & os, MathXArray const & ar)
{
os << ar.data_;
return os;
}