mirror of
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422 lines
11 KiB
C++
422 lines
11 KiB
C++
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/* This file is part of
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* ======================================================
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*
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* LyX, The Document Processor
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*
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* Copyright 1995 Matthias Ettrich
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* Copyright 1995-2000 The LyX Team.
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*
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* ====================================================== */
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#include <config.h>
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#include <cmath>
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "WorkArea.h"
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#include "up.xpm"
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#include "down.xpm"
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#include "debug.h"
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#include "support/lstrings.h"
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#include "BufferView.h"
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#ifdef NEW_WA
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FL_OBJECT * figinset_canvas;
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#endif
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static inline
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void waitForX()
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{
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XSync(fl_get_display(), 0);
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}
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WorkArea::WorkArea(BufferView * o, int xpos, int ypos, int width, int height)
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: owner(o), workareapixmap(0)
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#ifdef USE_PAINTER
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, painter_(*this)
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#endif
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{
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fl_freeze_all_forms();
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figinset_canvas = 0;
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lyxerr << "Creating work area: +"
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<< xpos << '+' << ypos << ' '
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<< width << 'x' << height << endl;
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//
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FL_OBJECT * obj;
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const int bw = int(abs(float(fl_get_border_width())));
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// We really want to get rid of figinset_canvas.
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::figinset_canvas = figinset_canvas = obj =
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fl_add_canvas(FL_NORMAL_CANVAS,
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xpos + 1, ypos + 1, 1, 1, "");
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fl_set_object_boxtype(obj, FL_NO_BOX);
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fl_set_object_resize(obj, FL_RESIZE_ALL);
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fl_set_object_gravity(obj, NorthWestGravity, NorthWestGravity);
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// a box
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lyxerr << "\tbackground box: +"
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<< xpos << '+' << ypos << ' '
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<< width - 15 << 'x' << height << endl;
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backgroundbox = obj = fl_add_box(FL_BORDER_BOX,
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xpos, ypos,
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width - 15,
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height,"");
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fl_set_object_resize(obj, FL_RESIZE_ALL);
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fl_set_object_gravity(obj, NorthWestGravity, SouthEastGravity);
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//
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// THE SCROLLBAR
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//
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// up - scrollbar button
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fl_set_border_width(-1);
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lyxerr << "\tup button: +"
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<< xpos + width - 15 << '+' << ypos << ' '
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<< 15 << 'x' << 15 << endl;
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button_up = obj = fl_add_pixmapbutton(FL_TOUCH_BUTTON,
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xpos + width - 15,
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ypos,
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15, 15, "");
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fl_set_object_boxtype(obj,FL_UP_BOX);
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fl_set_object_color(obj,FL_MCOL,FL_BLUE);
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fl_set_object_resize(obj, FL_RESIZE_ALL);
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fl_set_object_gravity(obj,NorthEastGravity, NorthEastGravity);
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obj->u_vdata = this;
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fl_set_object_callback(obj,up_cb, 0);
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fl_set_pixmapbutton_data(obj, const_cast<char**>(up_xpm));
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// Remove the blue feedback rectangle
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fl_set_pixmapbutton_focus_outline(obj,0);
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// the scrollbar slider
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fl_set_border_width(-bw);
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lyxerr << "\tscrollbar slider: +"
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<< xpos + width - 15 << '+' << ypos + 15 << ' '
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<< 15 << 'x' << height - 30 << endl;
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scrollbar = obj = fl_add_slider(FL_VERT_SLIDER,
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xpos + width - 15,
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ypos + 15,
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15, height - 30, "");
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fl_set_object_color(obj,FL_COL1,FL_MCOL);
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fl_set_object_boxtype(obj, FL_UP_BOX);
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fl_set_object_resize(obj, FL_RESIZE_ALL);
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fl_set_object_gravity(obj, NorthEastGravity, SouthEastGravity);
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obj->u_vdata = this;
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fl_set_object_callback(obj, scroll_cb, 0);
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fl_set_slider_precision(obj, 0);
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// down - scrollbar button
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fl_set_border_width(-1);
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lyxerr << "\tdown button: +"
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<< xpos + width - 15 << '+' << ypos + height - 15 << ' '
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<< 15 << 'x' << 15 << endl;
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button_down = obj = fl_add_pixmapbutton(FL_TOUCH_BUTTON,
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xpos + width - 15,
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ypos + height - 15,
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15, 15, "");
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fl_set_object_boxtype(obj,FL_UP_BOX);
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fl_set_object_color(obj,FL_MCOL,FL_BLUE);
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fl_set_object_resize(obj, FL_RESIZE_ALL);
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fl_set_object_gravity(obj, SouthEastGravity, SouthEastGravity);
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obj->u_vdata = this;
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fl_set_object_callback(obj, down_cb, 0);
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fl_set_pixmapbutton_data(obj, const_cast<char**>(down_xpm));
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fl_set_border_width(-bw);
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// Remove the blue feedback rectangle
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fl_set_pixmapbutton_focus_outline(obj,0);
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///
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/// The free object
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// Create the workarea pixmap
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createPixmap(width - 15 - 2 * bw, height - 2 * bw);
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#ifdef USE_PAINTER
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// setup the painter
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painter_.setDisplay(fl_display);
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painter_.setDrawable(workareapixmap);
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#endif
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// We add this object as late as possible to avoit problems
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// with drawing.
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lyxerr << "\tfree object: +"
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<< xpos + bw << '+' << ypos + bw << ' '
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<< width - 15 - 2 * bw << 'x' << height - 2 * bw << endl;
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work_area = obj = fl_add_free(FL_INPUT_FREE,
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xpos + bw, ypos + bw,
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width - 15 - 2 * bw, // scrollbarwidth
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height - 2 * bw, "",
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work_area_handler);
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obj->wantkey = FL_KEY_TAB;
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obj->u_vdata = this; /* This is how we pass the WorkArea
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to the work_area_handler. */
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fl_set_object_boxtype(obj,FL_DOWN_BOX);
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fl_set_object_resize(obj, FL_RESIZE_ALL);
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fl_set_object_gravity(obj, NorthWestGravity, SouthEastGravity);
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fl_unfreeze_all_forms();
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}
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WorkArea::~WorkArea()
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{
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if (workareapixmap)
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XFreePixmap(fl_display, workareapixmap);
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}
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void WorkArea::resize(int xpos, int ypos, int width, int height)
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{
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fl_freeze_all_forms();
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const int bw = int(abs(float(fl_get_border_width())));
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// a box
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fl_set_object_geometry(backgroundbox, xpos, ypos, width - 15, height);
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//
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// THE SCROLLBAR
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//
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// up - scrollbar button
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fl_set_object_geometry(button_up, xpos + width - 15,
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ypos,
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15, 15);
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// the scrollbar slider
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fl_set_object_geometry(scrollbar, xpos + width - 15,
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ypos + 15,
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15, height - 30);
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// down - scrollbar button
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fl_set_object_geometry(button_down, xpos + width - 15,
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ypos + height - 15,
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15, 15);
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// Create the workarea pixmap
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createPixmap(width - 15 - 2 * bw, height - 2 * bw);
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#ifdef USE_PAINTER
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// reset the painter
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painter_.setDrawable(workareapixmap);
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#endif
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// the free object
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fl_set_object_geometry(work_area, xpos + bw, ypos + bw,
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width - 15 - 2 * bw,
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height - 2 * bw);
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fl_unfreeze_all_forms();
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}
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void WorkArea::createPixmap(int width, int height)
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{
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static int cur_width = -1;
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static int cur_height = -1;
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if (cur_width == width && cur_height == height && workareapixmap)
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return;
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cur_width = width;
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cur_height = height;
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if (workareapixmap)
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XFreePixmap(fl_display, workareapixmap);
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lyxerr << "Creating pixmap (" << width << 'x' << height << ")" << endl;
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workareapixmap = XCreatePixmap(fl_display,
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RootWindow(fl_display, 0),
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width,
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height,
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fl_get_visual_depth());
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lyxerr << "\tpixmap=" << workareapixmap << endl;
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}
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void WorkArea::greyOut() const
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{
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fl_winset(FL_ObjWin(work_area));
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fl_rectangle(1, work_area->x, work_area->y,
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work_area->w, work_area->h, FL_GRAY63);
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}
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void WorkArea::setFocus() const
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{
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fl_set_focus_object(work_area->form, work_area);
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}
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void WorkArea::setScrollbar(double pos, double length_fraction) const
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{
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fl_set_slider_value(scrollbar, pos);
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fl_set_slider_size(scrollbar, scrollbar->h * length_fraction);
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}
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void WorkArea::setScrollbarBounds(double l1, double l2) const
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{
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fl_set_slider_bounds(scrollbar, l1, l2);
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}
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void WorkArea::setScrollbarIncrements(float inc) const
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{
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fl_set_slider_increment(scrollbar, work_area->h - inc, inc);
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}
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void WorkArea::up_cb(FL_OBJECT * ob, long)
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{
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WorkArea * area = static_cast<WorkArea*>(ob->u_vdata);
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XEvent const * ev2 = fl_last_event();
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static long time = 0;
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ev2 = fl_last_event();
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if (ev2->type == ButtonPress || ev2->type == ButtonRelease)
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time = 0;
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//area->up(time++, fl_get_button_numb(ob));
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area->owner->UpCB(time++, fl_get_button_numb(ob));
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}
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void WorkArea::down_cb(FL_OBJECT * ob, long)
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{
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WorkArea * area = static_cast<WorkArea*>(ob->u_vdata);
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XEvent const * ev2 = fl_last_event();
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static long time = 0;
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if (ev2->type == ButtonPress || ev2->type == ButtonRelease)
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time = 0;
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//area->down(time++, fl_get_button_numb(ob));
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area->owner->DownCB(time++, fl_get_button_numb(ob));
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}
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// Callback for scrollbar slider
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void WorkArea::scroll_cb(FL_OBJECT * ob, long)
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{
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WorkArea * area = static_cast<WorkArea*>(ob->u_vdata);
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//area->scroll(fl_get_slider_value(ob));
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area->owner->ScrollCB(fl_get_slider_value(ob));
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waitForX();
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}
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bool Lgb_bug_find_hack = false;
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int WorkArea::work_area_handler(FL_OBJECT * ob, int event,
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FL_Coord, FL_Coord ,
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int /*key*/, void * xev)
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{
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static int x_old = -1;
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static int y_old = -1;
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static long scrollbar_value_old = -1;
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XEvent * ev = static_cast<XEvent*>(xev);
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WorkArea * area = static_cast<WorkArea*>(ob->u_vdata);
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if (!area) return 1;
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switch (event){
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case FL_DRAW:
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if (!area->work_area ||
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!area->work_area->form->visible)
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return 1;
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lyxerr.debug() << "Workarea event: DRAW" << endl;
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area->createPixmap(area->workWidth(), area->height());
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Lgb_bug_find_hack = true;
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//area->expose();
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area->owner->workAreaExpose();
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Lgb_bug_find_hack = false;
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break;
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case FL_PUSH:
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if (!ev) break;
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// Should really have used xbutton.state
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lyxerr.debug() << "Workarea event: PUSH" << endl;
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//area->buttonPress(ev->xbutton.x - ob->x,
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// ev->xbutton.y - ob->y,
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// ev->xbutton.button);
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area->owner->WorkAreaButtonPress(ev->xbutton.x - ob->x,
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ev->xbutton.y - ob->y,
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ev->xbutton.button);
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break;
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case FL_RELEASE:
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if (!ev) break;
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// Should really have used xbutton.state
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lyxerr.debug() << "Workarea event: RELEASE" << endl;
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//area->buttonRelease(ev->xbutton.x - ob->x,
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// ev->xbutton.y - ob->y,
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// ev->xbutton.button);
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area->owner->WorkAreaButtonRelease(ev->xbutton.x - ob->x,
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ev->xbutton.y - ob->y,
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ev->xbutton.button);
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break;
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case FL_MOUSE:
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if (!ev || ! area->scrollbar) break;
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if (ev->xmotion.x != x_old ||
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ev->xmotion.y != y_old ||
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fl_get_slider_value(area->scrollbar) != scrollbar_value_old) {
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lyxerr.debug() << "Workarea event: MOUSE" << endl;
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//area->motion(ev->xmotion.x - ob->x,
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// ev->xmotion.y - ob->y,
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// ev->xbutton.state);
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area->owner->WorkAreaMotionNotify(ev->xmotion.x - ob->x,
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ev->xmotion.y - ob->y,
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ev->xbutton.state);
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}
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break;
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// Done by the raw callback:
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// case FL_KEYBOARD: WorkAreaKeyPress(ob, 0,0,0,ev,0); break;
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case FL_FOCUS:
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lyxerr.debug() << "Workarea event: FOCUS" << endl;
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//area->focus();
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break;
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case FL_UNFOCUS:
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lyxerr.debug() << "Workarea event: UNFOCUS" << endl;
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//area->unfocus();
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break;
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case FL_ENTER:
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lyxerr.debug() << "Workarea event: ENTER" << endl;
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//area->enter();
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break;
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case FL_LEAVE:
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lyxerr.debug() << "Workarea event: LEAVE" << endl;
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//area->leave();
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break;
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case FL_DBLCLICK:
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if (!ev) break;
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lyxerr.debug() << "Workarea event: DBLCLICK" << endl;;
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//area->doubleclick(ev->xbutton.x,
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// ev->xbutton.y,
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// ev->xbutton.button);
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break;
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case FL_TRPLCLICK:
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if (!ev) break;
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lyxerr.debug() << "Workarea event: TRPLCLICK" << endl;
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//area->trippleclick(ev->xbutton.x,
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// ev->xbutton.y,
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// ev->xbutton.button);
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break;
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case FL_OTHER:
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if (!ev) break;
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if (ev->type == SelectionNotify) {
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lyxerr.debug() << "Workarea event: SELECTION" << endl;
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//area->selection(area->work_area->form->window, ev);
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area->owner->WorkAreaSelectionNotify(area->work_area->form->window, ev);
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} else
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lyxerr.debug() << "Workarea event: OTHER" << endl;
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break;
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}
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return 1;
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}
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