lyx_mirror/src/frontends/xforms/FormBase.h

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// -*- C++ -*-
/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 2000 The LyX Team.
*
* ======================================================
*/
#ifndef FORMBASE_H
#define FORMBASE_H
#include "DialogBase.h"
#include "LString.h"
#include <boost/utility.hpp>
#include FORMS_H_LOCATION
#include "ButtonController.h"
#include "gettext.h"
class Buffer;
class Dialogs;
class LyXView;
#ifdef __GNUG__
#pragma interface
#endif
/** This class is an XForms GUI base class
@author Angus Leeming
*/
class FormBase : public DialogBase, public noncopyable {
public:
///
enum BufferDependency {
///
BUFFER_DEPENDENT,
///
BUFFER_INDEPENDENT
};
///
enum ChangedBufferAction {
///
UPDATE,
///
HIDE
};
/** Constructor.
#FormBase(lv, d, _("DialogName"), BUFFER_DEPENDENT, new ButtonPolicy)#
*/
FormBase(LyXView *, Dialogs *, string const &,
BufferDependency, ChangedBufferAction,
ButtonPolicy * bp = new OkApplyCancelReadOnlyPolicy,
char const * close = N_("Close"),
char const * cancel = N_("Cancel"));
///
virtual ~FormBase();
/// Callback functions
static int WMHideCB(FL_FORM *, void *);
///
static void ApplyCB(FL_OBJECT *, long);
///
static void OKCB(FL_OBJECT *, long);
///
static void CancelCB(FL_OBJECT *, long);
///
static void InputCB(FL_OBJECT *, long);
///
static void RestoreCB(FL_OBJECT *, long);
protected: // methods
/// Create the dialog if necessary, update it and display it.
void show();
/// Hide the dialog.
virtual void hide();
/// Connect signals
virtual void connect();
/// Disconnect signals
virtual void disconnect();
/// Build the dialog
virtual void build() = 0;
/** Filter the inputs on callback from xforms
Return true if inputs are valid.
*/
virtual bool input( FL_OBJECT *, long ) {
return true;
}
/// Update dialog before showing it
virtual void update() {}
/// Apply from dialog (modify or create inset)
virtual void apply() {}
/// OK from dialog
virtual void ok() {
apply();
hide();
}
/// Cancel from dialog
virtual void cancel() {
hide();
}
/// Restore from dialog
virtual void restore() {
update();
}
/// delete derived class variables when hide()ing
virtual void clearStore() {}
/// Pointer to the actual instantiation of xform's form
virtual FL_FORM * form() const = 0;
private: // methods
/// method connected to updateBufferDependent signal.
void updateOrHide();
protected: // data
/// block opening of form twice at the same time.
bool dialogIsOpen;
/** Which LyXFunc do we use?
We could modify Dialogs to have a visible LyXFunc* instead and
save a couple of bytes per dialog.
*/
LyXView * lv_;
/// Useable even in derived-class's const functions.
mutable ButtonController bc_;
private: // data
/// Used so we can get at the signals we have to connect to.
Dialogs * d_;
/// flag whether dialog is buffer dependent or not.
BufferDependency const bd_;
/// flag whether to hide or update on updateBufferDependent signal.
ChangedBufferAction const cba_;
/// stores parent buffer when popup was launched.
Buffer * parent_;
/// Update connection.
Connection u_;
/// Hide connection.
Connection h_;
/// dialog title, displayed by WM.
string title;
///
ButtonPolicy * bp_;
};
#endif