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240 lines
7.8 KiB
C
240 lines
7.8 KiB
C
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// -*- C++ -*-
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/**
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* \file EmbeddedFiles.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Bo Peng
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*
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* Full author contact details are available in file CREDITS.
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*
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*/
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#ifndef EMBEDDEDFILES_H
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#define EMBEDDEDFILES_H
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#include "support/FileName.h"
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#include <vector>
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#include <utility>
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#include "ParIterator.h"
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#include "Paragraph.h"
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/**
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This file, and the embedding dialog implemented in src/frontends, implements
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an 'Embedded Files' feature of lyx.
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Expected features:
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=========================
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1. With embedding enabled (disabled by default), .lyx file can embed graphics,
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listings, bib file etc.
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2. Embedding of certain files are automatic (graphics, bib etc), and
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other files can be embedded manually.
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3. Embedded file.lyx file is a zip file, with file.lyx, manifest.txt
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and embedded files.
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4. Embedded files can be "EMBEDDED", "EXTERNAL", or "AUTO". In the
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"AUTO" mode, external files will be used if available; otherwise the
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embedded version will be used. In this way, users can work as usual by
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modifying external listings, graphics, and do not have to worry about
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embedding. "EMBEDDED" and "EXTERNAL" modes ignore or use external files
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respectively.
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5. An embedding dialog is provided to change embedding status (buffer
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level or individual embedded files), manually embed, extract, view
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or edit files.
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Overall, this feature allows two ways of editing a .lyx file
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a. The continuous use of the pure-text .lyx file format with external
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files. This is the default file format, and allows external editing
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of .lyx file and better use of version control systems.
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b. The embedded way. Figures etc are inserted to .lyx file and will
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be embedded. These embedded files can be viewed or edited through
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the embedding dialog. This file can be shared with others more
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easily. The advantage of lyx' embedding approach is that external files
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will be automatically used and embedded if the file is in "AUTO" mode.
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Implementation:
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======================
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1. An EmbeddedFiles class is implemented to keep the embedded files (
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class EmbeddedFile). (c.f. src/EmbeddedFiles.[h|cpp])
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This class keeps a manifest that has
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a. external relative filename
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b. inzip filename. It is the relative path name if the embedded file is
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in or under the document directory, or file name otherwise. Name aliasing
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is used if two external files share the same name.
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c. embedding mode.
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It also provides functions to
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a. manipulate manifest
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b. scan a buffer for embeddable files
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c. look up inzipname from external filename
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d. look up external filename from inzipname
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2. When a file is saved, it is scanned for embedded files. (c.f.
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EmbeddedFiles::update(), Inset::registerEmbeddedFiles()).
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3. When a lyx file file.lyx is saved, it is save to tmppath() first.
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Embedded files are compressed along with file.lyx and a manifest.txt.
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If embedding is disabled, file.lyx is saved in the usual pure-text form.
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(c.f. Buffer::writeFile(), EmbeddedFiles::write())
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4. When a lyx file.lyx file is opened, if it is a zip file, it is
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decompressed to tmppath(). If manifest.txt and file.lyx exists in
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tmppath(), the manifest is read to buffer, and tmppath()/file.lyx is
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read as usual. If file.lyx is not a zip file, it is read as usual.
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(c.f. bool Buffer::readFile())
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5. A menu item Document -> Embedded Files is provided to open
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a embedding dialog. It handles a EmbddedFiles point directly.
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From this dialog, a user can disable embedding, change embedding status,
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or embed other files, extract, view, edit files.
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6. When a lyx file is loaded, Embedded files can have
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a. both external and internal copy
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b. only external copy (filename())
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c. only embedded copy (temppath()/inzipname)
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And each can have "AUTO", "EXTERNAL", "EMBEDDED" status. Proper
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handling of each case is required.
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7. If embedding of a .lyx file with embedded files is disabled, all its
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embedded files are copied to their respective external filenames. This
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is why external filename will exist even if a file is at "EMBEDDED" status.
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8. Individual embeddable insets should find ways to handle embedded files.
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InsetGraphics replace params().filename with its temppath()/inzipname version
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when the inset is created. The filename appears as /tmp/..../inzipname
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when lyx runs. When params().filename is saved, lyx checks if this is an
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embedded file (check path == temppath()), if so, save filename() instead.
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(c.f. InsetGraphic::read(), InsetGraphics::edit(), InsetGraphicsParams::write())
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*/
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namespace lyx {
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class Buffer;
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class EmbeddedFile : public support::DocFileName
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{
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public:
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/**
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Embedding status of this DocFileName.
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*/
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enum STATUS {
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// uninitialized/invalid status
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NONE,
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// If the external version of the file is available, it will be used
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// to generate output, and be embedded to the saved lyx file.
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// Otherwise, embedded version will be used.
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AUTO,
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// Always use embedded version.
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EMBEDDED,
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// Do not embed this file, always use external version.
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EXTERNAL
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};
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EmbeddedFile(std::string const & file, std::string const & inzip_name,
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STATUS status, ParConstIterator const & pit);
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/// filename in the zip file, usually the relative path
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std::string inzipName() const { return inzip_name_; }
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/// embedded file, equals to temppath()/inzipName()
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std::string embeddedFile(Buffer const * buf) const;
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/// paragraph id
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void setParIter(ParConstIterator const & pit);
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int const parID() const { return par_it_->id(); }
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/// embedding status of this file
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bool embedded() const { return status_ != EXTERNAL; }
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STATUS status() const { return status_; }
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void setStatus(STATUS status) { status_ = status; }
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// A flag indicating whether or not this filename is valid.
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// When lyx runs, InsetGraphics etc may be added or removed so filename
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// maybe obsolete. In Buffer::updateEmbeddedFiles, the EmbeddedFiles is first
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// invalidated (c.f. invalidate()), and all insets are asked to register
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// embedded files. In this way, EmbeddedFileList will be refreshed, with
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// status setting untouched.
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bool valid() const { return valid_; }
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void validate() { valid_ = true; }
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void invalidate() { valid_ = false; }
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private:
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/// filename in zip file
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std::string inzip_name_;
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/// the status of this docfile
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STATUS status_;
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///
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bool valid_;
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/// Current position of the item, used to locate the files
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/// A figure may be referred by several items. In this case
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/// only the last location is recorded.
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ParConstIterator par_it_;
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};
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class EmbeddedFiles {
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public:
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typedef std::vector<EmbeddedFile> EmbeddedFileList;
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public:
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///
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EmbeddedFiles(Buffer * buffer = NULL): file_list_(), buffer_(buffer) {}
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///
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~EmbeddedFiles() {}
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/// return buffer params embedded flag
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bool enabled() const;
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/// set buffer params embedded flag
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void enable(bool flag);
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/// add a file item
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void registerFile(std::string const & filename,
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EmbeddedFile::STATUS status=EmbeddedFile::AUTO,
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ParConstIterator const & pit = ParConstIterator());
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/// scan the buffer and get a list of EmbeddedFile
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void update();
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/// write a zip file
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bool write(support::DocFileName const & filename);
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void clear() { file_list_.clear(); }
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///
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EmbeddedFileList::iterator begin() { return file_list_.begin(); }
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EmbeddedFileList::iterator end() { return file_list_.end(); }
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EmbeddedFileList::const_iterator begin() const { return file_list_.begin(); }
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EmbeddedFileList::const_iterator end() const { return file_list_.end(); }
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///
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friend std::istream & operator>> (std::istream & is, EmbeddedFiles &);
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friend std::ostream & operator<< (std::ostream & os, EmbeddedFiles const &);
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private:
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/// if a inzip name already exists
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bool validInzipName(std::string const & name);
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/// list of embedded files
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EmbeddedFileList file_list_;
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///
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Buffer * buffer_;
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};
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std::istream & operator>> (std::istream & is, EmbeddedFiles &);
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std::ostream & operator<< (std::ostream & os, EmbeddedFiles const &);
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}
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#endif
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