lyx_mirror/src/frontends/qt4/GuiSelectionManager.h

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/**
* \file GuiSelectionManager.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Richard Heck
* \author Et Alia
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUISELECTIONMANAGER_H
#define GUISELECTIONMANAGER_H
#include "Dialog.h"
#include <QObject>
#include <QKeyEvent>
#include <QStringList>
#include <QStringListModel>
#include <QListView>
#include <QPushButton>
namespace lyx {
namespace frontend {
/** Class to manage a collection of widgets that allows selection
* of items from a list of available items. Adapted from code originally
* written for GuiCitationDialog.
* Note that this is a not a QWidget, though it could be converted to
* one. Rather, the managed widgets---see constructor for descripton
* of them---should be created independently, and then passed to the
* constructor.
*/
class GuiSelectionManager : public QObject
{
Q_OBJECT
public:
///
GuiSelectionManager(
QListView * availableLV,
QListView * selectedLV,
QPushButton * addPB,
QPushButton * delPB,
QPushButton * upPB,
QPushButton * downPB,
QStringListModel * availableModel,
QStringListModel * selectedModel);
/// Sets the state of the various push buttons, depending upon the
/// state of the widgets. (E.g., "delete" is enabled only if the
/// selection is non-empty.)
virtual void updateView();
/// Not strictly a matter of focus, which may be elsewhere, but
/// whether selectedLV is `more focused' than availableLV. Intended
/// to be used, for example, in displaying information about a
/// highlighted item: should it be the highlighted available item
/// or the highlighted selected item that is displayed?
bool selectedFocused() { return selectedHasFocus_; };
Q_SIGNALS:
///Emitted when the list of selected items has changed.
void selectionChanged();
///Emitted when something has changed that might lead the containing
///dialog to want to update---the focused subwidget or selected item.
///(Specifically, it is emitted by *_PB_clicked() and *_LV_clicked.)
///NOTE: No automatic update of the button state is done here. If you
///just want to do that, connect updateHook() to updateView(). Much of the
///time, though, you will want to do a bit more processing first, so
///you can connect to some other function that itself calls updateView().
void updateHook();
///Emitted on Ctrl-Enter in the availableLV. Intended to be connected
///to an "OK" event in the parent dialog.
void okHook();
protected:
///Given a QModelIndex from availableLV, determines whether it has
///been selected (i.e., is also in selectedLV).
bool isSelected(const QModelIndex & idx);
protected Q_SLOTS:
///
void availableChanged(const QModelIndex & idx, const QModelIndex &);
///
void selectedChanged(const QModelIndex & idx, const QModelIndex &);
///
void addPB_clicked();
///
void deletePB_clicked();
///
void upPB_clicked();
///
void downPB_clicked();
///
void availableLV_clicked(const QModelIndex &);
///
void availableLV_doubleClicked(const QModelIndex &);
///
void selectedLV_clicked(const QModelIndex &);
///
bool eventFilter(QObject *, QEvent *);
private:
QListView * availableLV;
QListView * selectedLV;
QPushButton * addPB;
QPushButton * deletePB;
QPushButton * upPB;
QPushButton * downPB;
QStringListModel * availableModel;
QStringListModel * selectedModel;
//Dialog::View * dialog;
bool selectedHasFocus_;
};
} // namespace frontend
} // namespace lyx
#endif // GUISELECTIONMANAGER