lyx_mirror/src/mathed/array.C

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#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "array.h"
// Is this still needed? (Lgb)
static inline
void * my_memcpy(void * ps_in, void const * pt_in, size_t n)
{
char * ps = static_cast<char *>(ps_in);
char const * pt = static_cast<char const *>(pt_in);
while (n--) *ps++ = *pt++;
return ps_in;
}
MathedArray::MathedArray(int size)
: last_(0)
{
int const newsize = (size < ARRAY_MIN_SIZE) ? ARRAY_MIN_SIZE : size;
bf_.resize(newsize);
}
MathedArray::iterator MathedArray::begin()
{
return bf_.begin();
}
MathedArray::iterator MathedArray::end()
{
return bf_.end();
}
MathedArray::const_iterator MathedArray::begin() const
{
return bf_.begin();
}
MathedArray::const_iterator MathedArray::end() const
{
return bf_.end();
}
int MathedArray::empty() const
{
return (last_ == 0);
}
int MathedArray::last() const
{
return last_;
}
void MathedArray::last(int l)
{
last_ = l;
}
void MathedArray::need_size(int needed)
{
if (needed >= static_cast<int>(bf_.size()))
resize(needed);
}
void MathedArray::resize(int newsize)
{
if (newsize < ARRAY_MIN_SIZE)
newsize = ARRAY_MIN_SIZE;
newsize += ARRAY_STEP - (newsize % ARRAY_STEP);
bf_.resize(newsize);
if (last_ >= newsize)
last_ = newsize - 1;
bf_[last_] = 0;
}
void MathedArray::move(int p, int shift)
{
if (p <= last_) {
need_size(last_ + shift);
memmove(&bf_[p + shift], &bf_[p], last_ - p);
last_ += shift;
bf_[last_] = 0;
}
}
#if 0
void MathedArray::insert(MathedArray::iterator pos,
MathedArray::const_iterator beg,
MathedArray::const_iterator end)
{
bf_.insert(pos, beg, end);
last_ = bf_.size() - 1;
}
#else
void MathedArray::mergeF(MathedArray * a, int p, int dx)
{
my_memcpy(&bf_[p], &a->bf_[0], dx);
}
#endif
void MathedArray::raw_pointer_copy(MathedInset ** p, int pos) const
{
my_memcpy(p, &bf_[pos], sizeof(MathedInset*));
}
void MathedArray::raw_pointer_insert(void * p, int pos, int len)
{
my_memcpy(&bf_[pos], &p, len);
}
void MathedArray::strange_copy(MathedArray * dest, int dpos,
int spos, int len)
{
my_memcpy(&dest->bf_[dpos], &bf_[spos], len);
}
byte MathedArray::operator[](int i) const
{
return bf_[i];
}
byte & MathedArray::operator[](int i)
{
return bf_[i];
}