lyx_mirror/src/insets/updatableinset.C

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/**
* \file updatableinset.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
* \author Jürgen Vigna
* \author Lars Gullik Bjønnes
* \author Matthias Ettrich
*
* Full author contact details are available in file CREDITS
*/
#include <config.h>
#include "updatableinset.h"
#include "BufferView.h"
#include "funcrequest.h"
#include "debug.h"
#include "lyxfont.h"
#include "WordLangTuple.h"
#include "lyxtext.h"
#include "support/lstrings.h"
// some stuff for inset locking
UpdatableInset::UpdatableInset()
: Inset(), block_drawing_(false)
{}
UpdatableInset::UpdatableInset(UpdatableInset const & in, bool same_id)
: Inset(in, same_id), block_drawing_(false)
{}
void UpdatableInset::insetUnlock(BufferView *)
{
lyxerr[Debug::INFO] << "Inset Unlock" << std::endl;
}
// An updatable inset is highly editable by definition
Inset::EDITABLE UpdatableInset::editable() const
{
return HIGHLY_EDITABLE;
}
void UpdatableInset::fitInsetCursor(BufferView *) const
{}
void UpdatableInset::draw(BufferView *, LyXFont const &,
int /* baseline */, float & x) const
{
x += float(scx);
// ATTENTION: don't do the following here!!!
// top_x = int(x);
// top_baseline = baseline;
}
void UpdatableInset::scroll(BufferView * bv, float s) const
{
LyXFont font;
if (!s) {
scx = 0;
return;
}
int const workW = bv->workWidth();
int const tmp_top_x = top_x - scx;
if (tmp_top_x > 0 &&
(tmp_top_x + width(bv, font)) < workW)
return;
if (s > 0 && top_x > 0)
return;
// int mx_scx=abs((width(bv,font) - bv->workWidth())/2);
//int const save_scx = scx;
scx = int(s * workW / 2);
// if (!display())
// scx += 20;
if ((tmp_top_x + scx + width(bv, font)) < (workW / 2)) {
scx += (workW / 2) - (tmp_top_x + scx + width(bv, font));
}
}
void UpdatableInset::scroll(BufferView * bv, int offset) const
{
if (offset > 0) {
if (!scx && top_x >= 20)
return;
if ((top_x + offset) > 20)
scx = 0;
// scx += offset - (top_x - scx + offset - 20);
else
scx += offset;
} else {
LyXFont const font;
if (!scx && (top_x + width(bv, font)) < (bv->workWidth() - 20))
return;
if ((top_x - scx + offset + width(bv, font)) < (bv->workWidth() - 20)) {
scx = bv->workWidth() - width(bv, font) - top_x + scx - 20;
} else {
scx += offset;
}
}
}
/// An updatable inset could handle lyx editing commands
Inset::RESULT UpdatableInset::localDispatch(FuncRequest const & ev)
{
if (ev.action == LFUN_MOUSE_RELEASE)
return (editable() == IS_EDITABLE) ? DISPATCHED : UNDISPATCHED;
if (!ev.argument.empty() && ev.action == LFUN_SCROLL_INSET) {
if (ev.argument.find('.') != ev.argument.npos) {
float const xx = static_cast<float>(strToDbl(ev.argument));
scroll(ev.view(), xx);
} else {
int const xx = strToInt(ev.argument);
scroll(ev.view(), xx);
}
ev.view()->updateInset(this);
return DISPATCHED;
}
return UNDISPATCHED;
}
int UpdatableInset::getMaxWidth(BufferView * bv, UpdatableInset const *) const
{
int w;
if (owner()) {
w = static_cast<UpdatableInset *>(owner())->getMaxWidth(bv, this);
} else {
w = bv->text->workWidth(this);
}
if (w < 0) {
return -1;
}
// check for margins left/right and extra right margin "const 5"
if ((w - (2 * TEXT_TO_INSET_OFFSET + 5)) >= 0)
w -= 2 * TEXT_TO_INSET_OFFSET + 5;
// Deep magic. I don't understand this either.
if (owner() && owner()->owner()) {
// add the right paper margin
w -= 20;
}
// FIXME: why ?
if (w < 10) {
w = 10;
}
return w;
}
LyXCursor const & Inset::cursor(BufferView * bv) const
{
if (owner())
return owner()->getLyXText(bv, false)->cursor;
return bv->text->cursor;
}
WordLangTuple const
UpdatableInset::selectNextWordToSpellcheck(BufferView *bv, float & value) const
{
// we have to unlock ourself in this function by default!
bv->unlockInset(const_cast<UpdatableInset *>(this));
value = 0;
return WordLangTuple();
}
bool UpdatableInset::nextChange(BufferView * bv, lyx::pos_type &)
{
// we have to unlock ourself in this function by default!
bv->unlockInset(const_cast<UpdatableInset *>(this));
return false;
}
bool UpdatableInset::searchForward(BufferView * bv, string const &,
bool, bool)
{
// we have to unlock ourself in this function by default!
bv->unlockInset(const_cast<UpdatableInset *>(this));
return false;
}
bool UpdatableInset::searchBackward(BufferView * bv, string const &,
bool, bool)
{
// we have to unlock ourself in this function by default!
bv->unlockInset(const_cast<UpdatableInset *>(this));
return false;
}