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56 lines
1.4 KiB
C
56 lines
1.4 KiB
C
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// -*- C++ -*-
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/**
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* \file dispatchresult.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author none
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* \author Lars Gullik Bj<EFBFBD>nnes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef DISPATCH_RESULT_H
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#define DISPATCH_RESULT_H
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/** Dispatch result codes
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DISPATCHED = the inset catched the action
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DISPATCHED_NOUPDATE = the inset catched the action and no update
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is needed here to redraw the inset
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FINISHED = the inset must be unlocked as a result
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of the action
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FINISHED_RIGHT = FINISHED, but put the cursor to the RIGHT of
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the inset.
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FINISHED_UP = FINISHED, but put the cursor UP of
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the inset.
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FINISHED_DOWN = FINISHED, but put the cursor DOWN of
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the inset.
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UNDISPATCHED = the action was not catched, it should be
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dispatched by lower level insets
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*/
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enum dispatch_result_t {
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UNDISPATCHED = 0,
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DISPATCHED,
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DISPATCHED_NOUPDATE,
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FINISHED,
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FINISHED_RIGHT,
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FINISHED_UP,
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FINISHED_DOWN,
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DISPATCHED_POP
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};
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/** \c DispatchResult is a wrapper for dispatch_result_t.
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* It can be forward-declared and passed as a function argument without
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* having to expose insetbase.h.
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*/
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class DispatchResult {
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dispatch_result_t val_;
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public:
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DispatchResult()
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: val_(UNDISPATCHED) {}
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DispatchResult(dispatch_result_t val) : val_(val) {}
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operator dispatch_result_t() const{ return val_; }
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};
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#endif // DISPATCH_RESULT_H
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