lyx_mirror/src/insets/RenderBase.h

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// -*- C++ -*-
/**
* \file RenderBase.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#ifndef RENDERBASE_H
#define RENDERBASE_H
#include "Dimension.h"
namespace lyx {
class Inset;
class MetricsInfo;
class PainterInfo;
class RenderButton;
class RenderGraphic;
class RenderPreview;
class RenderMonitoredPreview;
class RenderBase {
public:
virtual ~RenderBase() {}
virtual RenderBase * clone(Inset const *) const = 0;
/// compute the size of the object returned in dim.
/// \retval true if the metrics has changed.
virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
/// draw inset and update (xo, yo)-cache
virtual void draw(PainterInfo & pi, int x, int y) const = 0;
///
Dimension const & dimension() const { return dim_; }
/// render state, exact meaning of state is render-specific
void setRenderState(bool state) { state_ = state; }
/// get render state
bool renderState() const { return state_; }
/// equivalent to dynamic_cast
virtual RenderButton * asButton() { return 0; }
virtual RenderGraphic * asGraphic() { return 0; }
virtual RenderPreview * asPreview() { return 0; }
virtual RenderMonitoredPreview * asMonitoredPreview() { return 0; }
protected:
RenderBase() : state_(false) {}
RenderBase(RenderBase const &x) : state_(x.state_){}
RenderBase & operator=(RenderBase const &) { return *this; }
/// render state. currently, render_button uses this to store mouse_hover_
bool state_;
/// Cached
mutable Dimension dim_;
};
} // namespace lyx
#endif // NOT RENDERBASE_H