lyx_mirror/src/frontends/Dialog.h

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// -*- C++ -*-
/**
* \file Dialog.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#ifndef DIALOG_H
#define DIALOG_H
#include "lfuns.h"
#include "support/docstring.h"
#include <string>
namespace lyx {
class Buffer;
class BufferView;
class FuncRequest;
namespace frontend {
class LyXView;
/** \enum KernelDocType used to flag the different kinds of buffer
* without making the kernel header files available to the
* dialog's Controller or View.
*/
enum KernelDocType
{
LATEX,
LITERATE,
DOCBOOK
};
/** \c Dialog collects the different parts of a Model-Controller-View
* split of a generic dialog together.
*/
class Dialog
{
public:
/// \param lv is the access point for the dialog to the LyX kernel.
/// \param name is the identifier given to the dialog by its parent
/// container.
Dialog(LyXView & lv) : lyxview_(&lv) {}
virtual ~Dialog();
/** \name Container Access
* These methods are publicly accessible because they are invoked
* by the parent container acting on commands from the LyX kernel.
*/
//@{
/// \param data is a string encoding of the data to be displayed.
/// It is passed to the Controller to be translated into a useable form.
virtual void showData(std::string const & /*data*/) {}
virtual void updateData(std::string const & /*data*/) {}
virtual void hide() {}
// Override in GuiDialog
virtual void slotOK() {}
virtual void slotApply() {}
virtual void slotRestore() {}
virtual void slotClose() {}
/** This function is called, for example, if the GUI colours
* have been changed.
*/
virtual void redraw() {}
//@}
/** Check whether we may apply our data.
*
* The buttons are disabled if not and (re-)enabled if yes.
*/
virtual void checkStatus() {}
/** When applying, it's useful to know whether the dialog is about
* to close or not (no point refreshing the display for example).
*/
virtual bool isClosing() const { return false; }
/** \c Button controller part
*/
virtual void setButtonsValid(bool /*valid*/) {}
/** \c View part
* of a Model-Controller-View split of a generic dialog.
* These few methods are all that a generic dialog needs of a
* view.
*/
//@{
/** A request to modify the data structures stored by the
* accompanying Controller in preparation for their dispatch to
* the LyX kernel.
*/
virtual void applyView() = 0;
/// Hide the dialog from sight
virtual void hideView() = 0;
/// Redraw the dialog (e.g. if the colors have been remapped).
virtual void redrawView() = 0;
/// Create the dialog if necessary, update it and display it.
virtual void showView() = 0;
/// Update the display of the dialog whilst it is still visible.
virtual void updateView() = 0;
/// \return true if the dialog is visible.
virtual bool isVisibleView() const = 0;
//@}
/** Defaults to nothing. Can be used by the Controller, however, to
* indicate to the View that something has changed and that the
* dialog therefore needs updating.
* \param id identifies what should be updated.
*/
virtual void partialUpdateView(int /*id*/) = 0;
///
virtual std::string name() const = 0;
//@{
/** Enable the controller to initialise its data structures.
* \param data is a string encoding of the parameters to be displayed.
* \return true if the translation was successful.
*/
virtual bool initialiseParams(std::string const & data) = 0;
/// Enable the controller to clean up its data structures.
virtual void clearParams() = 0;
/// Enable the Controller to dispatch its data back to the LyX kernel.
virtual void dispatchParams() = 0;
/** \return true if the dialog should be shown only when
* a buffer is open.
*/
virtual bool isBufferDependent() const = 0;
/** \return true if the dialog can apply data also
* for ReadOnly buffers.
* This has to be distinguished from isBufferDependent()
*/
virtual bool canApplyToReadOnly() const { return false; }
/** The lfun that is sent for applying the data.
*
* This method is used by the default implementation of canApply()
* for buffer dependent dialogs that send one lfun when applying the
* data.
* It should be used in dispatchParams(), too for consistency reasons.
* \returns the lfun that is sent for applying the data.
*/
virtual kb_action getLfun() const { return LFUN_INSET_APPLY; }
/** Check whether we may apply our data.
*
* The default implementation works for all dialogs that send one
* lfun when applying the data. Dialogs that send none or more than
* one lfun need to reimplement it.
* \returns whether the data can be applied or not.
*/
virtual bool canApply() const;
/** \return true if the kernel should disconnect the dialog from
* a particular inset after the data has been applied to it.
* Clearly this makes sense only for dialogs modifying the contents
* of an inset :-)
* In practise, only a very few dialogs (e.g. the citation dialog)
* return true.
*/
virtual bool disconnectOnApply() const { return false; }
/** \return true if Dialog::View::show() should not display the dialog
* after running update. Currently, only ControlSpellchecker
* makes use of that.
*/
virtual bool exitEarly() const { return false; }
//@}
/** \c Kernel part: a wrapper making the LyX kernel available to the dialog.
* (Ie, it provides an interface to the Model part of the Model-Controller-
* View split.
* In an ideal world, it will shrink as more info is passed to the
* Dialog::show() and Dialog::update() methods.
*/
/** This method is the primary purpose of the class. It provides
* the "gateway" by which the dialog can send a request (of a
* change in the data, for more information) to the kernel.
* \param fr is the encoding of the request.
*/
void dispatch(FuncRequest const & fr) const;
/** The dialog has received a request from the user
* (who pressed the "Restore" button) to update contents.
* It must, therefore, ask the kernel to provide this information.
* \param name is used to identify the dialog to the kernel.
*/
void updateDialog(std::string const & name) const;
/** A request from the Controller that future changes to the data
* stored by the dialog are not applied to the inset currently
* connected to the dialog. Instead, they will be used to generate
* a new inset at the cursor position.
* \param name is used to identify the dialog to the kernel.
*/
void disconnect(std::string const & name) const;
/** \name Kernel Wrappers
* Simple wrapper functions to Buffer methods.
*/
//@{
bool isBufferAvailable() const;
bool isBufferReadonly() const;
std::string const bufferFilepath() const;
//@}
/// The type of the current buffer.
KernelDocType docType() const;
/** \name Kernel Nasties
* Unpleasantly public internals of the LyX kernel.
* We should aim to reduce/remove these from the interface.
*/
//@{
LyXView & lyxview() { return *lyxview_; }
LyXView const & lyxview() const { return *lyxview_; }
Buffer & buffer();
Buffer const & buffer() const;
BufferView * bufferview();
BufferView const * bufferview() const;
//@}
protected:
virtual void apply() {}
private:
LyXView * lyxview_;
private:
/// intentionally unimplemented, therefore uncopiable
Dialog(Dialog const &);
void operator=(Dialog const &);
};
} // namespace frontend
} // namespace lyx
#endif // DIALOG_H