mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-11-23 10:18:50 +00:00
parent
195b928f92
commit
0895b76f1e
@ -105,7 +105,7 @@ public:
|
|||||||
/// leave monochrome painting mode
|
/// leave monochrome painting mode
|
||||||
void leaveMonochromeMode() override {}
|
void leaveMonochromeMode() override {}
|
||||||
/// draws a wavy line that can be used for underlining.
|
/// draws a wavy line that can be used for underlining.
|
||||||
void wavyHorizontalLine(int, int, int, ColorCode) override {}
|
void wavyHorizontalLine(FontInfo const &, int, int, int, ColorCode) override {}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace frontend
|
} // namespace frontend
|
||||||
|
@ -186,7 +186,7 @@ public:
|
|||||||
/// leave monochrome painting mode
|
/// leave monochrome painting mode
|
||||||
virtual void leaveMonochromeMode() = 0;
|
virtual void leaveMonochromeMode() = 0;
|
||||||
/// draws a wavy line that can be used for underlining.
|
/// draws a wavy line that can be used for underlining.
|
||||||
virtual void wavyHorizontalLine(int x, int y, int width, ColorCode col) = 0;
|
virtual void wavyHorizontalLine(FontInfo const & f, int x, int y, int width, ColorCode col) = 0;
|
||||||
private:
|
private:
|
||||||
/// Ratio between physical pixels and device-independent pixels
|
/// Ratio between physical pixels and device-independent pixels
|
||||||
double pixel_ratio_;
|
double pixel_ratio_;
|
||||||
|
@ -406,7 +406,7 @@ void GuiPainter::textDecoration(FontInfo const & f, int x, int y, int width)
|
|||||||
doubleUnderline(f, x, y, width);
|
doubleUnderline(f, x, y, width);
|
||||||
if (f.uwave() == FONT_ON)
|
if (f.uwave() == FONT_ON)
|
||||||
// f.color() doesn't work on some circumstances
|
// f.color() doesn't work on some circumstances
|
||||||
wavyHorizontalLine(x, y, width, f.realColor().baseColor);
|
wavyHorizontalLine(f, x, y, width, f.realColor().baseColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -546,21 +546,28 @@ void GuiPainter::dashedUnderline(FontInfo const & f, int x, int y, int width)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void GuiPainter::wavyHorizontalLine(int x, int y, int width, ColorCode col)
|
void GuiPainter::wavyHorizontalLine(FontInfo const & f, int x, int y, int width, ColorCode col)
|
||||||
{
|
{
|
||||||
setQPainterPen(computeColor(col));
|
FontMetrics const & fm = theFontMetrics(f);
|
||||||
int const step = 2;
|
int const pos = fm.underlinePos();
|
||||||
|
|
||||||
|
setQPainterPen(computeColor(col), line_solid, fm.lineWidth());
|
||||||
|
int const step = 2 * fm.lineWidth();
|
||||||
int const xend = x + width;
|
int const xend = x + width;
|
||||||
int height = 1;
|
int height = 1 * fm.lineWidth();
|
||||||
//FIXME: I am not sure if Antialiasing gives the best effect.
|
//FIXME: I am not sure if Antialiasing gives the best effect.
|
||||||
//setRenderHint(Antialiasing, true);
|
//setRenderHint(Antialiasing, true);
|
||||||
|
QVector<QPoint> points;
|
||||||
while (x < xend) {
|
while (x < xend) {
|
||||||
height = - height;
|
height = - height;
|
||||||
drawLine(x, y - height, x + step, y + height);
|
points.append(QPoint(x, y + pos - height));
|
||||||
|
points.append(QPoint(x + step, y + pos + height));
|
||||||
x += step;
|
x += step;
|
||||||
drawLine(x, y + height, x + step/2, y + height);
|
points.append(QPoint(x, (qreal)y + pos + height));
|
||||||
|
points.append(QPoint(x + step/2, y + pos + height));
|
||||||
x += step/2;
|
x += step/2;
|
||||||
}
|
}
|
||||||
|
drawPolyline(points);
|
||||||
//setRenderHint(Antialiasing, false);
|
//setRenderHint(Antialiasing, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -160,7 +160,7 @@ public:
|
|||||||
int preeditText(int x, int y,
|
int preeditText(int x, int y,
|
||||||
char_type c, FontInfo const & f, preedit_style style) override;
|
char_type c, FontInfo const & f, preedit_style style) override;
|
||||||
|
|
||||||
void wavyHorizontalLine(int x, int y, int width, ColorCode col) override;
|
void wavyHorizontalLine(FontInfo const & f, int x, int y, int width, ColorCode col) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// check the font, and if set, draw an underline
|
/// check the font, and if set, draw an underline
|
||||||
|
Loading…
Reference in New Issue
Block a user