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Remove mutable variable InsetTabular::offset_valign_
Introduce instead a function Tabular::offsetVAlignment() that does the same thing.
This commit is contained in:
parent
31120694d9
commit
097ab41c49
@ -1322,6 +1322,27 @@ Tabular::getVAlignment(idx_type cell, bool onlycolumn) const
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}
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int Tabular::offsetVAlignment() const
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{
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// for top-alignment the first horizontal table line must be exactly at
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// the position of the base line of the surrounding text line
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// for bottom alignment, the same is for the last table line
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int offset_valign = 0;
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switch (tabular_valignment) {
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case Tabular::LYX_VALIGN_BOTTOM:
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offset_valign = rowAscent(0) - height();
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break;
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case Tabular::LYX_VALIGN_MIDDLE:
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offset_valign = (- height()) / 2 + rowAscent(0);
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break;
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case Tabular::LYX_VALIGN_TOP:
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offset_valign = rowAscent(0);
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break;
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}
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return offset_valign;
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}
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Length const Tabular::getPWidth(idx_type cell) const
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{
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if (isMultiColumn(cell))
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@ -3487,14 +3508,14 @@ docstring InsetTableCell::xhtml(XHTMLStream & xs, OutputParams const & rp) const
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InsetTabular::InsetTabular(Buffer * buf, row_type rows,
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col_type columns)
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: Inset(buf), tabular(buf, max(rows, row_type(1)), max(columns, col_type(1))),
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offset_valign_(0), rowselect_(false), colselect_(false)
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rowselect_(false), colselect_(false)
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{
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}
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InsetTabular::InsetTabular(InsetTabular const & tab)
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: Inset(tab), tabular(tab.tabular),
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offset_valign_(0), rowselect_(false), colselect_(false)
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rowselect_(false), colselect_(false)
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{
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}
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@ -3581,7 +3602,7 @@ void InsetTabular::read(Lexer & lex)
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int InsetTabular::rowFromY(Cursor & cur, int y) const
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{
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// top y coordinate of tabular
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int h = yo(cur.bv()) - tabular.rowAscent(0) + offset_valign_;
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int h = yo(cur.bv()) - tabular.rowAscent(0) + tabular.offsetVAlignment();
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row_type r = 0;
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for (; r < tabular.nrows() && y > h; ++r)
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h += tabular.rowAscent(r) + tabular.rowDescent(r)
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@ -3690,23 +3711,8 @@ void InsetTabular::metrics(MetricsInfo & mi, Dimension & dim) const
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tabular.setRowDescent(r, maxdes + ADD_TO_HEIGHT + bottom_space);
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}
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// for top-alignment the first horizontal table line must be exactly at
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// the position of the base line of the surrounding text line
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// for bottom alignment, the same is for the last table line
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switch (tabular.tabular_valignment) {
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case Tabular::LYX_VALIGN_BOTTOM:
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offset_valign_ = tabular.rowAscent(0) - tabular.height();
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break;
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case Tabular::LYX_VALIGN_MIDDLE:
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offset_valign_ = (- tabular.height()) / 2 + tabular.rowAscent(0);
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break;
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case Tabular::LYX_VALIGN_TOP:
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offset_valign_ = tabular.rowAscent(0);
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break;
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}
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tabular.updateColumnWidths();
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dim.asc = tabular.rowAscent(0) - offset_valign_;
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dim.asc = tabular.rowAscent(0) - tabular.offsetVAlignment();
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dim.des = tabular.height() - dim.asc;
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dim.wid = tabular.width() + 2 * ADD_TO_TABULAR_WIDTH;
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}
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@ -3758,7 +3764,7 @@ void InsetTabular::draw(PainterInfo & pi, int x, int y) const
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idx_type idx = 0;
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int yy = y + offset_valign_;
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int yy = y + tabular.offsetVAlignment();
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for (row_type r = 0; r < tabular.nrows(); ++r) {
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int nx = x;
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for (col_type c = 0; c < tabular.ncols(); ++c) {
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@ -3793,7 +3799,7 @@ void InsetTabular::draw(PainterInfo & pi, int x, int y) const
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void InsetTabular::drawBackground(PainterInfo & pi, int x, int y) const
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{
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x += ADD_TO_TABULAR_WIDTH;
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y += offset_valign_ - tabular.rowAscent(0);
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y += tabular.offsetVAlignment() - tabular.rowAscent(0);
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pi.pain.fillRectangle(x, y, tabular.width(), tabular.height(),
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pi.backgroundColor(this));
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}
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@ -3830,7 +3836,7 @@ void InsetTabular::drawSelection(PainterInfo & pi, int x, int y) const
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}
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int const w = tabular.cellWidth(cell);
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int const h = tabular.cellHeight(cell);
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int const yy = y - tabular.rowAscent(r) + offset_valign_;
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int const yy = y - tabular.rowAscent(r) + tabular.offsetVAlignment();
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if (isCellSelected(cur, r, c))
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pi.pain.fillRectangle(xx, yy, w, h, Color_selection);
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xx += w;
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@ -3968,7 +3974,7 @@ bool InsetTabular::hitSelectRow(BufferView const & bv, int x) const
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bool InsetTabular::hitSelectColumn(BufferView const & bv, int y) const
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{
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int const y0 = yo(bv) - tabular.rowAscent(0) + offset_valign_;
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int const y0 = yo(bv) - tabular.rowAscent(0) + tabular.offsetVAlignment();
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// FIXME: using ADD_TO_TABULAR_WIDTH is not really correct since
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// there is no margin added vertically to tabular insets.
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// However, it works for now.
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@ -5116,7 +5122,7 @@ void InsetTabular::cursorPos(BufferView const & bv,
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// y offset correction
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y += cellYPos(sl.idx());
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y += tabular.textVOffset(sl.idx());
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y += offset_valign_;
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y += tabular.offsetVAlignment();
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// x offset correction
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x += cellXPos(sl.idx());
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@ -470,6 +470,9 @@ public:
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///
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VAlignment getVAlignment(idx_type cell,
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bool onlycolumn = false) const;
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/// The vertical offset of the table due to the vertical
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/// alignment with respect to the baseline.
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int offsetVAlignment() const;
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///
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Length const getPWidth(idx_type cell) const;
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///
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@ -1055,9 +1058,6 @@ private:
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bool oneCellHasRotationState(bool rotated,
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row_type row_start, row_type row_end,
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col_type col_start, col_type col_end) const;
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/// The vertical offset of the table due to the vertical
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/// alignment with respect to the baseline.
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mutable int offset_valign_;
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/// true when selecting rows with the mouse
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bool rowselect_;
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/// true when selecting columns with the mouse
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