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synced 2024-11-08 10:51:03 +00:00
Replace the hardcoded TEXT_TO_INSET_OFFSET by tunable values
The basic value is Inset::textOffset(BufferView*), which can in theory change with the BufferView zoom and dpi. It is hardcoded to 4 for now. Moreover, we introduce the virtual inset methods (top|bottom|left|right)Offset, which can be tweaked for each inset. No change intended (for now).
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8bd47bda8c
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0ef2c192c0
@ -479,10 +479,10 @@ void RowPainter::paintLast() const
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int x = 0;
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if (row_.isRTL()) {
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int const normal_x = nestMargin() + changebarMargin();
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x = min(normal_x, row_.left_margin - size - Inset::TEXT_TO_INSET_OFFSET);
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x = min(normal_x, row_.left_margin - size - Inset::textOffset(pi_.base.bv));
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} else {
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int const normal_x = tm_.width() - row_.right_margin
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- size - Inset::TEXT_TO_INSET_OFFSET;
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- size - Inset::textOffset(pi_.base.bv);
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x = max(normal_x, row_.width());
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}
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@ -1933,9 +1933,9 @@ void TextMetrics::drawParagraph(PainterInfo & pi, pit_type const pit, int const
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// the begining/end of row. However, it will not work if
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// the caret has a ridiculous width like 6. (see ticket
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// #10797)
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pi.pain.fillRectangle(max(row_x, 0) - Inset::TEXT_TO_INSET_OFFSET,
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pi.pain.fillRectangle(max(row_x, 0) - Inset::textOffset(pi.base.bv),
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y - row.ascent(),
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width() + 2 * Inset::TEXT_TO_INSET_OFFSET,
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width() + 2 * Inset::textOffset(pi.base.bv),
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row.height(), pi.background_color);
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}
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@ -202,6 +202,17 @@ public:
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/// https://www.mail-archive.com/lyx-devel@lists.lyx.org/msg199001.html
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virtual Inset * editXY(Cursor & cur, int x, int y);
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/// The default margin inside text insets
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static int textOffset(BufferView const *) { return 4; }
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///
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virtual int topOffset(BufferView const *bv) const { return textOffset(bv); }
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///
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virtual int bottomOffset(BufferView const *bv) const { return textOffset(bv); }
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///
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virtual int leftOffset(BufferView const *bv) const { return textOffset(bv); }
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///
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virtual int rightOffset(BufferView const *bv) const { return textOffset(bv); }
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/// compute the size of the object returned in dim
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virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
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/// draw inset and update (xo, yo)-cache
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@ -610,8 +621,6 @@ public:
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virtual ColorCode backgroundColor(PainterInfo const &) const;
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///
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virtual ColorCode labelColor() const;
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//
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enum { TEXT_TO_INSET_OFFSET = 4 };
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/// Determine the action of backspace and delete: do we select instead of
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/// deleting if not already selected?
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@ -114,7 +114,7 @@ void InsetCaption::metrics(MetricsInfo & mi, Dimension & dim) const
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mi.base.font = mi.base.bv->buffer().params().getFont().fontInfo();
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labelwidth_ = theFontMetrics(mi.base.font).width(full_label_);
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// add some space to separate the label from the inset text
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labelwidth_ += 2 * TEXT_TO_INSET_OFFSET;
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labelwidth_ += leftOffset(mi.base.bv) + rightOffset(mi.base.bv);
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dim.wid = labelwidth_;
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Dimension textdim;
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// Correct for button and label width
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@ -131,8 +131,8 @@ void InsetCaption::metrics(MetricsInfo & mi, Dimension & dim) const
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void InsetCaption::drawBackground(PainterInfo & pi, int x, int y) const
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{
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TextMetrics & tm = pi.base.bv->textMetrics(&text());
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int const h = tm.height() + 2 * TEXT_TO_INSET_OFFSET;
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int const yy = y - TEXT_TO_INSET_OFFSET - tm.ascent();
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int const h = tm.height() + topOffset(pi.base.bv) + bottomOffset(pi.base.bv);
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int const yy = y - topOffset(pi.base.bv) - tm.ascent();
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pi.pain.fillRectangle(x, yy, labelwidth_, h, pi.backgroundColor(this));
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}
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@ -150,7 +150,7 @@ void InsetCaption::draw(PainterInfo & pi, int x, int y) const
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FontInfo tmpfont = pi.base.font;
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pi.base.font = pi.base.bv->buffer().params().getFont().fontInfo();
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pi.base.font.setColor(pi.textColor(pi.base.font.color()).baseColor);
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int const xx = x + TEXT_TO_INSET_OFFSET;
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int const xx = x + leftOffset(pi.base.bv);
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pi.pain.text(xx, y, full_label_, pi.base.font);
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InsetText::draw(pi, x + labelwidth_, y);
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pi.base.font = tmpfont;
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@ -164,7 +164,7 @@ Dimension InsetCollapsible::dimensionCollapsed(BufferView const & bv) const
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FontInfo labelfont(getLabelfont());
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labelfont.realize(sane_font);
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theFontMetrics(labelfont).buttonText(
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buttonLabel(bv), TEXT_TO_INSET_OFFSET, dim.wid, dim.asc, dim.des);
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buttonLabel(bv), Inset::textOffset(&bv), dim.wid, dim.asc, dim.des);
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return dim;
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}
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@ -221,7 +221,7 @@ void InsetCollapsible::metrics(MetricsInfo & mi, Dimension & dim) const
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dim.des = max(dim.des - textdim.asc + dim.asc, textdim.des);
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dim.asc = textdim.asc;
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} else {
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dim.des += textdim.height() + TEXT_TO_INSET_OFFSET;
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dim.des += textdim.height() + topOffset(mi.base.bv);
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dim.wid = max(dim.wid, textdim.wid);
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}
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}
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@ -264,7 +264,7 @@ void InsetCollapsible::draw(PainterInfo & pi, int x, int y) const
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labelfont.realize(pi.base.font);
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pi.pain.buttonText(x, y, buttonLabel(bv), labelfont,
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view_[&bv].mouse_hover_ ? Color_buttonhoverbg : Color_buttonbg,
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Color_buttonframe, TEXT_TO_INSET_OFFSET);
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Color_buttonframe, Inset::textOffset(pi.base.bv));
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// Draw the change tracking cue on the label, unless RowPainter already
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// takes care of it.
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if (canPaintChange(bv))
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@ -325,8 +325,8 @@ void InsetCollapsible::draw(PainterInfo & pi, int x, int y) const
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// Colour the frame according to the change type. (Like for tables.)
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Color colour = pi.change.changed() ? pi.change.color()
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: Color_foreground;
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const int xx1 = x + TEXT_TO_INSET_OFFSET - 1;
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const int xx2 = x + textdim.wid - TEXT_TO_INSET_OFFSET + 1;
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const int xx1 = x + leftOffset(pi.base.bv) - 1;
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const int xx2 = x + textdim.wid - rightOffset(pi.base.bv) + 1;
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pi.pain.line(xx1, y + desc - 4,
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xx1, y + desc, colour);
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if (status_ == Open)
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@ -184,8 +184,8 @@ void InsetIPA::metrics(MetricsInfo & mi, Dimension & dim) const
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dim.wid = max(dim.wid, 4);
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dim.asc = max(dim.asc, 4);
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dim.asc += TEXT_TO_INSET_OFFSET;
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dim.des += TEXT_TO_INSET_OFFSET;
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dim.asc += topOffset(mi.base.bv);
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dim.des += bottomOffset(mi.base.bv);
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// insert a one pixel gap
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dim.wid += 1;
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Dimension dim_dummy;
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@ -194,10 +194,10 @@ void InsetPhantom::draw(PainterInfo & pi, int x, int y) const
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// | | | |
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// x1 x2 x3 x4
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x = x + TEXT_TO_INSET_OFFSET;
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x += leftOffset(pi.base.bv);
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int const x1 = x;
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int const x2 = x + arrow_size;
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int const x4 = x + dim.wid - 2 * TEXT_TO_INSET_OFFSET;
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int const x4 = x + dim.wid - leftOffset(pi.base.bv) - rightOffset(pi.base.bv);
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int const x3 = x4 - arrow_size;
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int const y2 = y + (dim.des - dim.asc) / 2;
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@ -170,8 +170,8 @@ void InsetPreview::metrics(MetricsInfo & mi, Dimension & dim) const
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dim.wid = max(dim.wid, 4);
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dim.asc = max(dim.asc, 4);
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dim.asc += TEXT_TO_INSET_OFFSET;
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dim.des += TEXT_TO_INSET_OFFSET;
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dim.asc += topOffset(mi.base.bv);
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dim.des += bottomOffset(mi.base.bv);
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// insert a one pixel gap
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dim.wid += 1;
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Dimension dim_dummy;
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@ -4180,10 +4180,11 @@ docstring InsetTableCell::xhtml(XHTMLStream & xs, OutputParams const & rp) const
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void InsetTableCell::metrics(MetricsInfo & mi, Dimension & dim) const
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{
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TextMetrics & tm = mi.base.bv->textMetrics(&text());
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int const horiz_offset = leftOffset(mi.base.bv) + rightOffset(mi.base.bv);
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// Hand font through to contained lyxtext:
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tm.font_.fontInfo() = mi.base.font;
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mi.base.textwidth -= 2 * TEXT_TO_INSET_OFFSET;
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mi.base.textwidth -= horiz_offset;
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// This can happen when a layout has a left and right margin,
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// and the view is made very narrow. We can't do better than
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@ -4197,10 +4198,10 @@ void InsetTableCell::metrics(MetricsInfo & mi, Dimension & dim) const
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tm.metrics(mi, dim, mi.base.textwidth, false);
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else
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tm.metrics(mi, dim, 0, false);
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mi.base.textwidth += 2 * TEXT_TO_INSET_OFFSET;
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dim.asc += TEXT_TO_INSET_OFFSET;
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dim.des += TEXT_TO_INSET_OFFSET;
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dim.wid += 2 * TEXT_TO_INSET_OFFSET;
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mi.base.textwidth += horiz_offset;
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dim.asc += topOffset(mi.base.bv);
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dim.des += bottomOffset(mi.base.bv);
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dim.wid += horiz_offset;
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}
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@ -4391,9 +4392,9 @@ void InsetTabular::metrics(MetricsInfo & mi, Dimension & dim) const
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tabular.cell_info[r][c].decimal_width = decimal_width;
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// with LYX_VALIGN_BOTTOM the descent is relative to the last par
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// = descent of text in last par + TEXT_TO_INSET_OFFSET:
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// = descent of text in last par + bottomOffset:
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int const lastpardes = tm.last().second->descent()
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+ TEXT_TO_INSET_OFFSET;
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+ bottomOffset(mi.base.bv);
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int offset = 0;
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switch (tabular.getVAlignment(cell)) {
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case Tabular::LYX_VALIGN_TOP:
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@ -141,9 +141,9 @@ Dimension const InsetText::dimensionHelper(BufferView const & bv) const
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{
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TextMetrics const & tm = bv.textMetrics(&text_);
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Dimension dim = tm.dim();
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dim.wid += 2 * TEXT_TO_INSET_OFFSET;
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dim.des += TEXT_TO_INSET_OFFSET;
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dim.asc += TEXT_TO_INSET_OFFSET;
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dim.wid += leftOffset(&bv) + rightOffset(&bv);
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dim.des += bottomOffset(&bv);
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dim.asc += topOffset(&bv);
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return dim;
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}
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@ -190,9 +190,11 @@ void InsetText::metrics(MetricsInfo & mi, Dimension & dim) const
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//lyxerr << "InsetText::metrics: width: " << mi.base.textwidth << endl;
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int const horiz_offset = leftOffset(mi.base.bv) + rightOffset(mi.base.bv);
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// Hand font through to contained lyxtext:
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tm.font_.fontInfo() = mi.base.font;
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mi.base.textwidth -= 2 * TEXT_TO_INSET_OFFSET;
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mi.base.textwidth -= horiz_offset;
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// This can happen when a layout has a left and right margin,
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// and the view is made very narrow. We can't do better than
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@ -204,10 +206,10 @@ void InsetText::metrics(MetricsInfo & mi, Dimension & dim) const
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tm.metrics(mi, dim, mi.base.textwidth);
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else
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tm.metrics(mi, dim);
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mi.base.textwidth += 2 * TEXT_TO_INSET_OFFSET;
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dim.asc += TEXT_TO_INSET_OFFSET;
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dim.des += TEXT_TO_INSET_OFFSET;
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dim.wid += 2 * TEXT_TO_INSET_OFFSET;
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mi.base.textwidth += horiz_offset;
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dim.asc += topOffset(mi.base.bv);
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dim.des += bottomOffset(mi.base.bv);
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dim.wid += horiz_offset;
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}
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@ -215,10 +217,11 @@ void InsetText::draw(PainterInfo & pi, int x, int y) const
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{
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TextMetrics & tm = pi.base.bv->textMetrics(&text_);
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int const w = tm.width() + TEXT_TO_INSET_OFFSET;
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int const yframe = y - TEXT_TO_INSET_OFFSET - tm.ascent();
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int const h = tm.height() + 2 * TEXT_TO_INSET_OFFSET;
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int const xframe = x + TEXT_TO_INSET_OFFSET / 2;
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int const horiz_offset = leftOffset(pi.base.bv) + rightOffset(pi.base.bv);
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int const w = tm.width() + (horiz_offset - horiz_offset / 2);
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int const yframe = y - topOffset(pi.base.bv) - tm.ascent();
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int const h = tm.height() + topOffset(pi.base.bv) + bottomOffset(pi.base.bv);
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int const xframe = x + leftOffset(pi.base.bv) / 2;
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bool change_drawn = false;
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if (pi.full_repaint)
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pi.pain.fillRectangle(xframe, yframe, w, h,
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@ -229,7 +232,7 @@ void InsetText::draw(PainterInfo & pi, int x, int y) const
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pi.backgroundColor(this, false));
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// The change tracking cue must not be inherited
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Changer dummy2 = make_change(pi.change, Change());
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tm.draw(pi, x + TEXT_TO_INSET_OFFSET, y);
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tm.draw(pi, x + leftOffset(pi.base.bv), y);
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}
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if (drawFrame_) {
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@ -699,7 +702,7 @@ void InsetText::getArgs(otexstream & os, OutputParams const & runparams_in,
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void InsetText::cursorPos(BufferView const & bv,
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CursorSlice const & sl, bool boundary, int & x, int & y) const
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{
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x = bv.textMetrics(&text_).cursorX(sl, boundary) + TEXT_TO_INSET_OFFSET;
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x = bv.textMetrics(&text_).cursorX(sl, boundary) + leftOffset(&bv);
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y = bv.textMetrics(&text_).cursorY(sl, boundary);
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}
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@ -47,7 +47,7 @@ void RenderButton::metrics(MetricsInfo & mi, Dimension & dim) const
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font.decSize();
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frontend::FontMetrics const & fm = theFontMetrics(font);
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fm.buttonText(text_, Inset::TEXT_TO_INSET_OFFSET, dim.wid, dim.asc, dim.des);
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fm.buttonText(text_, Inset::textOffset(mi.base.bv), dim.wid, dim.asc, dim.des);
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dim_ = dim;
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}
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@ -63,11 +63,11 @@ void RenderButton::draw(PainterInfo & pi, int x, int y) const
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if (editable_) {
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pi.pain.buttonText(x, y, text_, font,
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renderState() ? Color_buttonhoverbg : Color_buttonbg,
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Color_buttonframe, Inset::TEXT_TO_INSET_OFFSET);
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Color_buttonframe, Inset::textOffset(pi.base.bv));
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} else {
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pi.pain.buttonText(x, y, text_, font,
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Color_commandbg, Color_commandframe,
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Inset::TEXT_TO_INSET_OFFSET);
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Inset::textOffset(pi.base.bv));
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}
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}
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@ -147,7 +147,7 @@ void RenderGraphic::metrics(MetricsInfo & mi, Dimension & dim) const
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bool const image_ready = displayGraphic(params_) && readyToDisplay(loader_);
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if (image_ready) {
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dim.wid = loader_.image()->width() + 2 * Inset::TEXT_TO_INSET_OFFSET;
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dim.wid = loader_.image()->width() + 2 * Inset::textOffset(mi.base.bv);
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dim.asc = loader_.image()->height();
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dim_ = dim;
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return;
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@ -190,9 +190,9 @@ void RenderGraphic::draw(PainterInfo & pi, int x, int y) const
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{
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// This will draw the graphics. If the graphics has not been
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// loaded yet, we draw just a rectangle.
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int const x1 = x + Inset::TEXT_TO_INSET_OFFSET;
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int const x1 = x + Inset::textOffset(pi.base.bv);
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int const y1 = y - dim_.asc;
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int const w = dim_.wid - 2 * Inset::TEXT_TO_INSET_OFFSET;
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int const w = dim_.wid - 2 * Inset::textOffset(pi.base.bv);
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int const h = dim_.height();
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if (displayGraphic(params_) && readyToDisplay(loader_))
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@ -166,7 +166,7 @@ void RenderPreview::draw(PainterInfo & pi, int x, int y) const
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pi.pain.image(x, y - dim_.asc, dim_.wid, dim_.height(),
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*image);
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} else {
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int const offset = Inset::TEXT_TO_INSET_OFFSET;
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int const offset = Inset::textOffset(pi.base.bv);
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pi.pain.rectangle(x + offset,
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y - dim_.asc,
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