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Allow using icon names in InsetInfo
Currently, only lfun names are accepeted but there are cases in which the lfun name does not map directly to an icon. Fore example, in the outliner, the icon named "promote" is used for the lfun outline-out. As a result, a graphics inset is used in the documentation for describing the corresponding icon. Now one can also use an icon name. The argument of "info-isert icon" is firstly lookep up as an lfun. If no corresponding icon is found, the argument is taken as the name of the icon. If no such icon exists, the "unknown" icon is used.
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@ -418,7 +418,7 @@ void LyXAction::init()
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package: name of latex package (e.g. listings) \n
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package: name of latex package (e.g. listings) \n
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textclass: name of textclass (e.g. article) \n
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textclass: name of textclass (e.g. article) \n
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menu: name of lfun used in menu \n
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menu: name of lfun used in menu \n
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icon: icon of lfun used in toolbar \n
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icon: icon of lfun used in toolbar or direct icon name\n
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buffer: "name"|"path"|"class"|"vcs-tree-revision"|
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buffer: "name"|"path"|"class"|"vcs-tree-revision"|
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"vcs-revision"|"vcs-author"|"vcs-date"|"vcs-time"
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"vcs-revision"|"vcs-author"|"vcs-date"|"vcs-time"
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* \li Sample: command-sequence info-insert buffer path; info-insert buffer name
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* \li Sample: command-sequence info-insert buffer path; info-insert buffer name
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@ -410,6 +410,12 @@ void InsetInfo::updateInfo()
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// installed one is preferred anyway, and all icons that are
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// installed one is preferred anyway, and all icons that are
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// embedded in the resources are installed as well.
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// embedded in the resources are installed as well.
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FileName file(to_utf8(icon_name));
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FileName file(to_utf8(icon_name));
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if (file.onlyFileNameWithoutExt() == "unknown") {
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string dir = "images";
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FileName file2(imageLibFileSearch(dir, name_, "svgz,png"));
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if (!file2.empty())
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file = file2;
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}
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if (!file.exists())
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if (!file.exists())
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break;
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break;
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int percent_scale = 100;
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int percent_scale = 100;
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