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This is committed now in order to get testing from Mac users in the next prerelease. Subject to change or even reversion.
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@ -383,6 +383,22 @@ bool Inset::showInsetDialog(BufferView * bv) const
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void Inset::doDispatch(Cursor & cur, FuncRequest &cmd)
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void Inset::doDispatch(Cursor & cur, FuncRequest &cmd)
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{
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{
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switch (cmd.action()) {
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switch (cmd.action()) {
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// FIXME: The LFUN_MOUSE_MOTION case is a potential fix for #12418, and maybe also
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// #12820 and #12279. This needs to be tested in the pre-release. Also it might
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// add slight regressions with inset selection (when selection starts on the button
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// of an inset).
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// After this has been tested (by Mac users primarily), this comment should be
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// updated if the fix is kept or after it has been modified.
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case LFUN_MOUSE_MOTION:
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// Do not attempt to select while hovering the inset button only (#12418).
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if (!cur.selection() && cmd.button() == mouse_button::button1
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&& clickable(cur.bv(), cmd.x(), cmd.y())) {
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cur.noScreenUpdate();
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cur.dispatched();
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} else
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cur.undispatched();
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break;
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case LFUN_MOUSE_RELEASE:
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case LFUN_MOUSE_RELEASE:
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// if the derived inset did not explicitly handle mouse_release,
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// if the derived inset did not explicitly handle mouse_release,
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// we assume we request the settings dialog
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// we assume we request the settings dialog
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