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Color lines of added/deleted rows/columns
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cbabff4686
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@ -4486,9 +4486,9 @@ void InsetTabular::drawSelection(PainterInfo & pi, int x, int y) const
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namespace {
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void tabline(PainterInfo const & pi, int x1, int y1, int x2, int y2, int lt, int rt,
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bool drawline, bool heavy = false)
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Color const incol, bool drawline, bool heavy = false)
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{
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ColorCode const col = drawline ? Color_tabularline : Color_tabularonoffline;
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Color const col = drawline ? incol : Color_tabularonoffline;
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if (drawline && lt > 0)
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pi.pain.line(x1, y1, x1 + lt, y2, pi.textColor(Color_tabularonoffline),
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Painter::line_onoffdash,
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@ -4516,6 +4516,12 @@ void InsetTabular::drawCellLines(PainterInfo & pi, int x, int y,
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col_type const col = tabular.cellColumn(cell);
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// Colour the frame if rows/columns are added or deleted
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Color colour = Color_tabularline;
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if (tabular.column_info[col].change != Change::UNCHANGED
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|| tabular.row_info[row].change != Change::UNCHANGED)
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colour = InsetTableCell(*tabular.cellInset(cell)).paragraphs().front().lookupChange(0).color();
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// Top
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bool drawline = tabular.topLine(cell)
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|| (row > 0 && tabular.bottomLine(tabular.cellAbove(cell)));
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@ -4528,7 +4534,7 @@ void InsetTabular::drawCellLines(PainterInfo & pi, int x, int y,
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if (tabular.topLineTrim(cell).second
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|| (row > 0 && tabular.bottomLineTrim(tabular.cellIndex(row - 1, col)).second))
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rt = 10;
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tabline(pi, x, y, x + w, y, lt, rt, drawline, heavy);
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tabline(pi, x, y, x + w, y, lt, rt, colour, drawline, heavy);
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// Bottom
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lt = rt = 0;
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@ -4546,12 +4552,12 @@ void InsetTabular::drawCellLines(PainterInfo & pi, int x, int y,
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lt = 10;
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if (tabular.bottomLineTrim(cell).second)
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rt = 10;
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tabline(pi, x, y + h, x + w, y + h, lt, rt, drawline, heavy);
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tabline(pi, x, y + h, x + w, y + h, lt, rt, colour, drawline, heavy);
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// Left
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drawline = tabular.leftLine(cell)
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|| (col > 0 && tabular.rightLine(tabular.cellIndex(row, col - 1)));
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tabline(pi, x, y, x, y + h, 0, 0, drawline);
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tabline(pi, x, y, x, y + h, 0, 0, colour, drawline);
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// Right
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x -= tabular.interColumnSpace(cell);
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@ -4562,7 +4568,7 @@ void InsetTabular::drawCellLines(PainterInfo & pi, int x, int y,
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drawline = tabular.rightLine(cell)
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|| (next_cell_col < tabular.ncols()
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&& tabular.leftLine(tabular.cellIndex(row, next_cell_col)));
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tabline(pi, x + w, y, x + w, y + h, 0, 0, drawline);
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tabline(pi, x + w, y, x + w, y + h, 0, 0, colour, drawline);
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}
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