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* CutAndPaste.cpp (pasteSelection): do not set the selection after
pasting. * Text3.cpp (doDispatch/LFUN_MOUSE_PRESS): reorganize the code to make sure that mouseSetCursor gets called (and therefore persistent selection stored as needed). git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19252 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -791,7 +791,6 @@ void pasteSelection(Cursor & cur, ErrorList & errorList)
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recordUndo(cur);
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pasteParagraphList(cur, selectionBuffer[0].first,
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selectionBuffer[0].second, errorList);
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cur.setSelection();
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}
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@ -1015,43 +1015,34 @@ void Text::dispatch(Cursor & cur, FuncRequest & cmd)
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// Single-click on work area
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case LFUN_MOUSE_PRESS: {
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cap::saveSelection(bv->cursor());
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// Right click on a footnote flag opens float menu
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if (cmd.button() == mouse_button::button3)
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cur.clearSelection();
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// Middle button press pastes if we have a selection
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// We do this here as if the selection was inside an inset
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// it could get cleared on the unlocking of the inset so
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// we have to check this first
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bool paste_internally = false;
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if (cmd.button() == mouse_button::button2 && cap::selection()) {
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// Copy the selection buffer to the clipboard
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// stack, because we want it to appear in the
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// "Edit->Paste recent" menu.
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cap::copySelectionToStack();
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paste_internally = true;
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}
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// Set the cursor
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bool update = bv->mouseSetCursor(cur);
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// Insert primary selection with middle mouse
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// if there is a local selection in the current buffer,
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// insert this
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if (cmd.button() == mouse_button::button2) {
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if (paste_internally) {
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cap::pasteSelection(cur, bv->buffer()->errorList("Paste"));
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if (cap::selection()) {
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// Copy the selection buffer to the clipboard
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// stack, because we want it to appear in the
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// "Edit->Paste recent" menu.
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cap::copySelectionToStack();
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cap::pasteSelection(bv->cursor(),
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bv->buffer()->errorList("Paste"));
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bv->buffer()->errors("Paste");
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cur.clearSelection(); // bug 393
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bv->buffer()->markDirty();
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finishUndo();
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} else {
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bv->mouseSetCursor(cur);
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lyx::dispatch(FuncRequest(LFUN_PRIMARY_SELECTION_PASTE, "paragraph"));
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}
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}
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// we have to update after dePM triggered
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bool update = bv->mouseSetCursor(cur);
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// we have to update after dEPM triggered
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if (!update && cmd.button() == mouse_button::button1) {
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needsUpdate = false;
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cur.noUpdate();
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