mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-11-22 01:59:02 +00:00
TocWidget: fix an erroneous collapse and optimise updates based on profiling
TocModels::reset() in GuiView::structureChanged() collapses the TocWidget, and therefore requires an update right after, which was missing. In fact, profiling TocWidget::updateView() shows that delaying the update is good only for fast keypresses (essentially movement). It costs 5% of a char-forward operation in a document with approx. 100 table of contents items. The update optimisation has been rewritten to take this data into account.
This commit is contained in:
parent
78a5c87781
commit
1cc14a31ca
@ -67,7 +67,6 @@ void GuiToc::dispatchParams()
|
||||
|
||||
void GuiToc::enableView(bool enable)
|
||||
{
|
||||
widget_->checkModelChanged();
|
||||
if (!enable)
|
||||
// In the opposite case, updateView() will be called anyway.
|
||||
widget_->updateViewNow();
|
||||
|
@ -45,8 +45,7 @@ namespace frontend {
|
||||
|
||||
TocWidget::TocWidget(GuiView & gui_view, QWidget * parent)
|
||||
: QWidget(parent), depth_(0), persistent_(false), gui_view_(gui_view),
|
||||
update_timer_short_(new QTimer(this)),
|
||||
update_timer_long_(new QTimer(this))
|
||||
timer_(new QTimer(this))
|
||||
{
|
||||
setupUi(this);
|
||||
|
||||
@ -88,21 +87,8 @@ TocWidget::TocWidget(GuiView & gui_view, QWidget * parent)
|
||||
this, SLOT(filterContents()));
|
||||
|
||||
// setting the update timer
|
||||
update_timer_short_->setSingleShot(true);
|
||||
update_timer_long_->setSingleShot(true);
|
||||
update_timer_short_->setInterval(0);
|
||||
update_timer_long_->setInterval(2000);
|
||||
connect(update_timer_short_, SIGNAL(timeout()),
|
||||
this, SLOT(realUpdateView()));
|
||||
connect(update_timer_long_, SIGNAL(timeout()),
|
||||
this, SLOT(realUpdateView()));
|
||||
|
||||
// fix #9826: Outline disclosure of subsection content disappears one second
|
||||
// after doubleclicking content item.
|
||||
// This is only meant as a workaround. See #6675 for more general issues
|
||||
// regarding unwanted collapse of the tree view.
|
||||
connect(tocTV, SIGNAL(expanded(const QModelIndex &)),
|
||||
update_timer_long_, SLOT(stop()));
|
||||
timer_->setSingleShot(true);
|
||||
connect(timer_, SIGNAL(timeout()), this, SLOT(finishUpdateView()));
|
||||
|
||||
init(QString());
|
||||
}
|
||||
@ -395,26 +381,6 @@ void TocWidget::enableControls(bool enable)
|
||||
|
||||
|
||||
void TocWidget::updateView()
|
||||
{
|
||||
// Subtler optimization for having the delay more UI invisible.
|
||||
// We trigger update immediately for sparse editation actions,
|
||||
// i.e. there was no editation/cursor movement in last 2 sec.
|
||||
// At worst there will be +1 redraw after 2s in a such "calm" mode.
|
||||
if (!update_timer_long_->isActive())
|
||||
update_timer_short_->start();
|
||||
// resets the timer to trigger after 2s
|
||||
update_timer_long_->start();
|
||||
}
|
||||
|
||||
|
||||
void TocWidget::updateViewNow()
|
||||
{
|
||||
update_timer_long_->stop();
|
||||
update_timer_short_->start();
|
||||
}
|
||||
|
||||
|
||||
void TocWidget::realUpdateView()
|
||||
{
|
||||
if (!gui_view_.documentBufferView()) {
|
||||
tocTV->setModel(0);
|
||||
@ -426,7 +392,7 @@ void TocWidget::realUpdateView()
|
||||
setEnabled(true);
|
||||
bool const is_sortable = isSortable();
|
||||
sortCB->setEnabled(is_sortable);
|
||||
bool focus_ = tocTV->hasFocus();
|
||||
bool focus = tocTV->hasFocus();
|
||||
tocTV->setEnabled(false);
|
||||
tocTV->setUpdatesEnabled(false);
|
||||
|
||||
@ -444,8 +410,7 @@ void TocWidget::realUpdateView()
|
||||
&& gui_view_.tocModels().isSorted(current_type_));
|
||||
sortCB->blockSignals(false);
|
||||
|
||||
bool const can_navigate_ = canNavigate();
|
||||
persistentCB->setEnabled(can_navigate_);
|
||||
persistentCB->setEnabled(canNavigate());
|
||||
|
||||
bool controls_enabled = toc_model && toc_model->rowCount() > 0
|
||||
&& !gui_view_.documentBufferView()->buffer().isReadonly();
|
||||
@ -453,25 +418,42 @@ void TocWidget::realUpdateView()
|
||||
|
||||
depthSL->setMaximum(gui_view_.tocModels().depth(current_type_));
|
||||
depthSL->setValue(depth_);
|
||||
if (!persistent_ && can_navigate_)
|
||||
tocTV->setEnabled(true);
|
||||
tocTV->setUpdatesEnabled(true);
|
||||
if (focus)
|
||||
tocTV->setFocus();
|
||||
|
||||
// Expensive operations are on a timer. We finish the update immediately
|
||||
// for sparse edition actions, i.e. there was no edition/cursor movement
|
||||
// recently, then every 300ms.
|
||||
if (!timer_->isActive()) {
|
||||
finishUpdateView();
|
||||
timer_->start(300);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TocWidget::updateViewNow()
|
||||
{
|
||||
timer_->stop();
|
||||
updateView();
|
||||
}
|
||||
|
||||
|
||||
void TocWidget::finishUpdateView()
|
||||
{
|
||||
// Profiling shows that this is the expensive stuff in the context of typing
|
||||
// text and moving with arrows (still five times less than updateToolbars in
|
||||
// my tests with a medium-sized document, however this grows linearly in the
|
||||
// size of the document). For bigger operations, this is negligible, and
|
||||
// outweighted by TocModels::reset() anyway.
|
||||
if (canNavigate()) {
|
||||
if (!persistent_)
|
||||
setTreeDepth(depth_);
|
||||
if (can_navigate_) {
|
||||
persistentCB->setChecked(persistent_);
|
||||
select(gui_view_.tocModels().currentIndex(current_type_));
|
||||
}
|
||||
filterContents();
|
||||
tocTV->setEnabled(true);
|
||||
tocTV->setUpdatesEnabled(true);
|
||||
if (focus_)
|
||||
tocTV->setFocus();
|
||||
}
|
||||
|
||||
|
||||
void TocWidget::checkModelChanged()
|
||||
{
|
||||
if (!gui_view_.documentBufferView() ||
|
||||
gui_view_.tocModels().model(current_type_) != tocTV->model())
|
||||
realUpdateView();
|
||||
}
|
||||
|
||||
|
||||
@ -543,6 +525,7 @@ void TocWidget::init(QString const & str)
|
||||
typeCO->blockSignals(true);
|
||||
typeCO->setCurrentIndex(new_index);
|
||||
typeCO->blockSignals(false);
|
||||
updateViewNow();
|
||||
}
|
||||
|
||||
} // namespace frontend
|
||||
|
@ -43,13 +43,11 @@ public:
|
||||
///
|
||||
bool getStatus(Cursor & cur, FuncRequest const & fr, FuncStatus & status)
|
||||
const;
|
||||
// update the view when the model has changed
|
||||
void checkModelChanged();
|
||||
|
||||
public Q_SLOTS:
|
||||
/// Schedule an update of the dialog after a delay
|
||||
/// Schedule an update of the dialog, delaying expensive operations
|
||||
void updateView();
|
||||
/// Schedule an update of the dialog immediately
|
||||
/// Update completely without delay
|
||||
void updateViewNow();
|
||||
|
||||
protected Q_SLOTS:
|
||||
@ -74,8 +72,8 @@ protected Q_SLOTS:
|
||||
void showContextMenu(const QPoint & pos);
|
||||
|
||||
private Q_SLOTS:
|
||||
/// Update the display of the dialog
|
||||
void realUpdateView();
|
||||
/// Perform the expensive update operations
|
||||
void finishUpdateView();
|
||||
|
||||
private:
|
||||
///
|
||||
@ -108,12 +106,8 @@ private:
|
||||
bool persistent_;
|
||||
///
|
||||
GuiView & gui_view_;
|
||||
// Timers for scheduling updates: one immediately and one after a delay.
|
||||
// This is according to the logic of the previous code: when at rest, the
|
||||
// update is carried out immediately, and when an update was done recently,
|
||||
// we schedule an update to occur 2s after resting.
|
||||
QTimer * update_timer_short_;
|
||||
QTimer * update_timer_long_;
|
||||
// Timer for scheduling expensive update operations
|
||||
QTimer * timer_;
|
||||
};
|
||||
|
||||
} // namespace frontend
|
||||
|
Loading…
Reference in New Issue
Block a user