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InsetMathFrac.cpp: add some comments and remove an unused code line
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@29147 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -147,12 +147,13 @@ void InsetMathFrac::metrics(MetricsInfo & mi, Dimension & dim) const
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dim.des = max(dim2.des, dim1.height() - 5);
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dim.des = max(dim2.des, dim1.height() - 5);
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}
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}
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} else {
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} else {
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// general cell metrics used for \frac
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FracChanger dummy(mi.base);
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FracChanger dummy(mi.base);
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cell(0).metrics(mi, dim0);
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cell(0).metrics(mi, dim0);
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cell(1).metrics(mi, dim1);
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cell(1).metrics(mi, dim1);
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if (nargs() == 3)
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if (nargs() == 3)
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cell(2).metrics(mi, dim2);
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cell(2).metrics(mi, dim2);
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// metrics for special fraction types
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if (kind_ == NICEFRAC) {
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if (kind_ == NICEFRAC) {
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dim.wid = dim0.width() + dim1.wid + 5;
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dim.wid = dim0.width() + dim1.wid + 5;
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dim.asc = dim0.height() + 5;
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dim.asc = dim0.height() + 5;
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@ -165,7 +166,7 @@ void InsetMathFrac::metrics(MetricsInfo & mi, Dimension & dim) const
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} else {
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} else {
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if (kind_ == CFRAC || kind_ == CFRACLEFT
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if (kind_ == CFRAC || kind_ == CFRACLEFT
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|| kind_ == CFRACRIGHT || kind_ == DFRAC) {
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|| kind_ == CFRACRIGHT || kind_ == DFRAC) {
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// \cfrac and \dfrac are in always in display size
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// \cfrac and \dfrac are always in display size
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StyleChanger dummy2(mi.base, LM_ST_DISPLAY);
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StyleChanger dummy2(mi.base, LM_ST_DISPLAY);
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cell(0).metrics(mi, dim0);
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cell(0).metrics(mi, dim0);
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cell(1).metrics(mi, dim1);
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cell(1).metrics(mi, dim1);
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@ -189,7 +190,6 @@ void InsetMathFrac::draw(PainterInfo & pi, int x, int y) const
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setPosCache(pi, x, y);
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setPosCache(pi, x, y);
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Dimension const dim = dimension(*pi.base.bv);
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Dimension const dim = dimension(*pi.base.bv);
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Dimension const dim0 = cell(0).dimension(*pi.base.bv);
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Dimension const dim0 = cell(0).dimension(*pi.base.bv);
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int m = x + dim.wid / 2;
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if (kind_ == UNIT || (kind_ == UNITFRAC && nargs() == 3)) {
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if (kind_ == UNIT || (kind_ == UNITFRAC && nargs() == 3)) {
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if (nargs() == 1) {
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if (nargs() == 1) {
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ShapeChanger dummy2(pi.base.font, UP_SHAPE);
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ShapeChanger dummy2(pi.base.font, UP_SHAPE);
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