Add CMake flag for keytests and disable by default

The keytests were previously enabled by default if the necessary
dependencies were found. They require a GUI and mouse so can
sometimes be annoying. Further, they are not currently reliable.
They are thus now disabled by default.
This commit is contained in:
Scott Kostyshak 2016-07-13 04:51:58 -04:00
parent edfee02ed7
commit 2b6f822bad
3 changed files with 14 additions and 2 deletions

View File

@ -139,6 +139,7 @@ LYX_OPTION(INSTALL_PREFIX "Install path for LyX" OFF ALL)
LYX_OPTION(BUNDLE "Build bundle (experimental) " OFF ALL) LYX_OPTION(BUNDLE "Build bundle (experimental) " OFF ALL)
LYX_OPTION(ENABLE_URLTESTS "Enable for URL tests" OFF ALL) LYX_OPTION(ENABLE_URLTESTS "Enable for URL tests" OFF ALL)
LYX_OPTION(ENABLE_EXPORT_TESTS "Enable for export tests" OFF ALL) LYX_OPTION(ENABLE_EXPORT_TESTS "Enable for export tests" OFF ALL)
LYX_OPTION(ENABLE_KEYTESTS "Enable for keytests" OFF ALL)
LYX_OPTION(ASAN "Use address sanitizer" OFF ALL) LYX_OPTION(ASAN "Use address sanitizer" OFF ALL)
LYX_COMBO(USE_QT "Use Qt version as frontend" QT4 QT5) LYX_COMBO(USE_QT "Use Qt version as frontend" QT4 QT5)
#LYX_OPTION(3RDPARTY_BUILD "Build 3rdparty libs" OFF ALL) #LYX_OPTION(3RDPARTY_BUILD "Build 3rdparty libs" OFF ALL)

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@ -67,7 +67,7 @@ if(QT_USES_X11)
message(STATUS "cmake build is therefore omitting keytests") message(STATUS "cmake build is therefore omitting keytests")
endif() endif()
if(Missing) if(Missing OR NOT LYX_ENABLE_KEYTESTS)
set(_runtest FALSE) set(_runtest FALSE)
else() else()
project(keytest) project(keytest)

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@ -4732,7 +4732,18 @@ Keytests
\end_layout \end_layout
\begin_layout Standard \begin_layout Standard
Automated tests based on the "MonKey Testing" keytest program. Automated tests based on the "MonKey Testing" keytest program are enabled
if the necessary dependencies are found and if the CMake flag
\begin_inset Flex Code
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\begin_layout Plain Layout
-DLYX_ENABLE_KEYTESTS=ON
\end_layout
\end_inset
is used.
They are documented in the README document in They are documented in the README document in
\begin_inset Flex Code \begin_inset Flex Code
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