Fix positionning of cursor

The old implementation of Row::Element::pos2x and x2pos did not work
correctly with Arabic text, because characters can have shapes that
depend on context.

This new implementation leverages QTextLayout in a simplified way,
since only one word is added to the layout.

This allows to make Row::Element::x2pos more readable.

Fixes: #9115.
This commit is contained in:
Jean-Marc Lasgouttes 2014-05-14 17:46:43 +02:00
parent 4176795e72
commit 2ff639a0e6
5 changed files with 109 additions and 50 deletions

View File

@ -36,78 +36,65 @@ using frontend::FontMetrics;
double Row::Element::pos2x(pos_type const i) const
{
LASSERT(i >= pos && i <= endpos, return 0);
// This can happen with inline completion when clicking on the
// row after the completion.
if (i < pos || i > endpos)
return 0;
bool const rtl = font.isVisibleRightToLeft();
int w = 0;
//handle first the two bounds of the element
if (i == pos)
w = 0;
if (i == pos || type != STRING)
w = rtl ? width() : 0;
else if (i == endpos)
w = width();
w = rtl ? 0 : width();
else {
LASSERT(type == STRING, return 0);
FontMetrics const & fm = theFontMetrics(font);
// FIXME Avoid caching of metrics there?
w = fm.width(str.substr(0, i - pos));
w = fm.pos2x(str, i - pos, font.isVisibleRightToLeft());
}
if (rtl)
return width() - w;
else
return w;
}
pos_type Row::Element::x2pos(double &x, bool const low) const
pos_type Row::Element::x2pos(double &x) const
{
//lyxerr << "x2pos: x=" << x << " w=" << width() << " " << *this;
// If element is rtl, flip x value
bool const rtl = font.isVisibleRightToLeft();
double x2 = rtl ? (width() - x) : x;
double last_w = 0;
double w = 0;
size_t i = 0;
switch (type) {
case VIRTUAL:
// those elements are actually empty (but they have a width)
break;
case STRING: {
FontMetrics const & fm = theFontMetrics(font);
// FIXME: implement dichotomy search?
for ( ; i < str.size() ; ++i) {
last_w = w;
w = fm.width(str.substr(0, i + 1));
if (w > x2)
// FIXME: is it really necessary for x to be a double?
int xx = x;
i = fm.x2pos(str, xx, rtl);
x = xx;
break;
}
case VIRTUAL:
// those elements are actually empty (but they have a width)
i = 0;
x = rtl ? width() : 0;
break;
}
case SEPARATOR:
case INSET:
case SPACE:
// those elements contain only one position
w = width();
// those elements contain only one position. Round to
// the closest side.
if (x > width()) {
x = width();
i = !rtl;
} else {
x = 0;
i = rtl;
}
if (type == STRING && i == str.size())
x2 = w;
// round to the closest side. The !rtl is here to obtain the
// same rounding as with the old code (this is cosmetic and
// can be eventually removed).
else if (type != VIRTUAL && !low && (x2 - last_w + !rtl > w - x2)) {
x2 = w;
++i;
} else
x2 = last_w;
// is element is rtl, flip values back
x = rtl ? width() - x2 : x2;
}
//lyxerr << "=> p=" << pos + i << " x=" << x << endl;
return pos + i;
}
@ -389,7 +376,8 @@ void Row::shorten_if_needed(pos_type const keep, int const w)
// If there is a paragraph marker, it should be taken in account
if (elements_.size() == 2)
xstr -= back().width();
pos_type new_pos = front.x2pos(xstr, true);
//FIXME: use FontMetrics::x2pos here?? handle rtl?
pos_type new_pos = front.x2pos(xstr);
front.str = front.str.substr(0, new_pos - pos_);
front.dim.wid = xstr;
front.endpos = new_pos;

View File

@ -71,11 +71,9 @@ public:
/** Return character position that is the closest to
* pixel position \param x. The value \param x is
* rounded to the actual pixel position. If \param
* short is true, the pixel value is rounded by
* default.
* adjusted to the actual pixel position.
*/
pos_type x2pos(double &x, bool low = false) const;
pos_type x2pos(double &x) const;
// Returns the position on left side of the element.
pos_type left_pos() const;

View File

@ -77,6 +77,19 @@ public:
virtual int width(docstring const & s) const = 0;
/// FIXME ??
virtual int signedWidth(docstring const & s) const = 0;
/**
* return the x offset of a position in the string. The
* direction of the string is forced, and the returned value
* is from the left edge of the word, not from the start of the string.
*/
virtual int pos2x(docstring const & s, int pos, bool rtl) const = 0;
/**
* return the position in the string for a given x offset. The
* direction of the string is forced, and the returned value
* is from the left edge of the word, not from the start of the string.
* the offset x is updated to match the closest position in the string.
*/
virtual int x2pos(docstring const & s, int & x, bool rtl) const = 0;
/// return char dimension for the font.
virtual Dimension const dimension(char_type c) const = 0;
/**

View File

@ -23,6 +23,8 @@
#include "support/lassert.h"
#include <QTextLayout>
using namespace std;
namespace lyx {
@ -50,7 +52,7 @@ inline QChar const ucs4_to_qchar(char_type const ucs4)
} // anon namespace
GuiFontMetrics::GuiFontMetrics(QFont const & font) : metrics_(font, 0)
GuiFontMetrics::GuiFontMetrics(QFont const & font) : font_(font), metrics_(font, 0)
{
}
@ -140,6 +142,58 @@ int GuiFontMetrics::signedWidth(docstring const & s) const
return width(s);
}
namespace {
void setTextLayout(QTextLayout & tl, docstring const & s, QFont const & font,
bool const rtl)
{
QString qs;
/* In LyX, the character direction is forced by the language.
* Therefore, we have to signal that fact to Qt.
* Source: http://www.iamcal.com/understanding-bidirectional-text/
*/
// Left-to-right override: forces to draw text left-to-right
char_type const LRO = 0x202D;
// Right-to-left override: forces to draw text right-to-left
char_type const RLO = 0x202E;
// Pop directional formatting: return to previous state
char_type const PDF = 0x202C;
if (rtl)
qs = toqstr(RLO + s + PDF);
else
qs = toqstr(LRO + s + PDF);
tl.setText(qs);
tl.setFont(font);
tl.beginLayout();
tl.createLine();
tl.endLayout();
}
}
int GuiFontMetrics::pos2x(docstring const & s, int const pos, bool const rtl) const
{
QTextLayout tl;
setTextLayout(tl, s, font_, rtl);
return tl.lineForTextPosition(pos + 1).cursorToX(pos + 1);
}
int GuiFontMetrics::x2pos(docstring const & s, int & x, bool const rtl) const
{
QTextLayout tl;
setTextLayout(tl, s, font_, rtl);
int pos = tl.lineForTextPosition(0).xToCursor(x);
// take into account the unicode formatting characters
if (pos > 0)
--pos;
if (pos > int(s.length()))
pos = s.length();
// correct x value to the actual cursor position.
x = tl.lineForTextPosition(0).cursorToX(pos + 1);
return pos;
}
void GuiFontMetrics::rectText(docstring const & str,
int & w, int & ascent, int & descent) const

View File

@ -18,6 +18,7 @@
#include <map>
#include <QFont>
#include <QFontMetrics>
#include <QHash>
@ -41,6 +42,8 @@ public:
virtual int rbearing(char_type c) const;
virtual int width(docstring const & s) const;
virtual int signedWidth(docstring const & s) const;
virtual int pos2x(docstring const & s, int pos, bool rtl) const;
virtual int x2pos(docstring const & s, int & x, bool rtl) const;
virtual Dimension const dimension(char_type c) const;
virtual void rectText(docstring const & str,
@ -55,6 +58,9 @@ public:
int width(QString const & str) const;
private:
/// The font
QFont font_;
/// Metrics on the font
QFontMetrics metrics_;