correct svn properties, upadte aspell handling

git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@14121 a592a061-630c-0410-9148-cb99ea01b6c8
This commit is contained in:
Peter Kümmel 2006-06-15 15:11:25 +00:00
parent 8caaf338c3
commit 330db5cce1
33 changed files with 249 additions and 208 deletions

5
development/cmake/CMakeLists.txt Executable file → Normal file
View File

@ -6,6 +6,11 @@ set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/modules")
include(LyXPaths)
include(LyXMacros)
if(release)
set(CMAKE_BUILD_TYPE TRUE)
set(release)
endif(release)
find_package(Qt4 REQUIRED)
find_package(ZLIB REQUIRED)

0
development/cmake/ConfigureChecks.cmake Executable file → Normal file
View File

80
development/cmake/README.cmake Executable file → Normal file
View File

@ -1,40 +1,40 @@
Building LyX with CMake
For all builds:
- CMake 2.4.2 or CVS version from www.cmake.org
- install Qt 4 and make sure qmake 4 is found
Building Visual C++ 2005 project files:
- install Visual C++ 2005
- install Platform SDK 2005, "Core" and "Web Workshop"
- add include and library paths of the SDK to the IDE search paths,
menu: Tools->Options->VC++ directories->Library files + Include files
- install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib
or %ProgramFiles%/zlib/include+lib
- create a build directory, e.g. .../trunk/../build
- call in the build directory 'cmake ..\trunk\development\cmake'
- start lyx.sln
TIPS: - rename Microsoft Visual Studio 8\VC\vcpackages\feacp.dll
to disable Intellisense
- the Release build links much faster
Building with GCC/Linux:
- create a build directory, e.g. .../trunk/../build
- call in the build directory 'cmake ..\trunk\development\cmake'
Building with GCC/Windows:
- install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib
- create a build directory, e.g. .../trunk/../build
- call in the build directory 'cmake ..\trunk\development\cmake'
To generate other build files call 'cmake'
which shows a list of possibilities.
The build process tries to find aspell and iconv on Windows
in %ProgramFiles%/GnuWin32/ and in /usr/ or in /usr/local
under Linux. If they are not found the support is disabled.
Building LyX with CMake
For all builds:
- CMake 2.4.2 or CVS version from www.cmake.org
- install Qt 4 and make sure qmake 4 is found
Building Visual C++ 2005 project files:
- install Visual C++ 2005
- install Platform SDK 2005, "Core" and "Web Workshop"
- add include and library paths of the SDK to the IDE search paths,
menu: Tools->Options->VC++ directories->Library files + Include files
- install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib
or %ProgramFiles%/zlib/include+lib
- create a build directory, e.g. .../trunk/../build
- call in the build directory 'cmake ..\trunk\development\cmake'
- start lyx.sln
TIPS: - rename Microsoft Visual Studio 8\VC\vcpackages\feacp.dll
to disable Intellisense
- the Release build links much faster
Building with GCC/Linux:
- create a build directory, e.g. .../trunk/../build
- call in the build directory 'cmake ..\trunk\development\cmake'
Building with GCC/Windows:
- install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib
- create a build directory, e.g. .../trunk/../build
- call in the build directory 'cmake ..\trunk\development\cmake'
To generate other build files call 'cmake'
which shows a list of possibilities.
The build process tries to find aspell and iconv on Windows
in %ProgramFiles%/GnuWin32/ and in /usr/ or in /usr/local
under Linux. If they are not found the support is disabled.

0
development/cmake/boost/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/boost/libs/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/boost/libs/filesystem/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/boost/libs/iostreams/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/boost/libs/regex/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/boost/libs/signals/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/config.h.cmake Executable file → Normal file
View File

0
development/cmake/intl/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/intl/libgnuintl.h Executable file → Normal file
View File

90
development/cmake/modules/FindASPELL.cmake Executable file → Normal file
View File

@ -1,44 +1,80 @@
# - Try to find ASPELL
# Once done this will define
#
# ASPELL_FOUND - system has ASPELL
# ASPELL_INCLUDE_DIR - the ASPELL include directory
# ASPELL_LIBRARIES - The libraries needed to use ASPELL
# ASPELL_DEFINITIONS - Compiler switches required for using ASPELL
# ASPELL_FOUND - system has ASPELL
# ASPELL_INCLUDE_DIR - the ASPELL include directory
# ASPELL_LIBRARY - The libraries needed to use ASPELL
# ASPELL_DEFINITIONS - Compiler switches required for using ASPELL
#
if (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARIES)
# Already in cache, be silent
set(ASPELL_FIND_QUIETLY TRUE)
endif (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARIES)
if(WIN32)
file(TO_CMAKE_PATH "$ENV{PROGRAMFILES}" _program_FILES_DIR)
endif(WIN32)
if (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
# Already in cache, be silent
set(ASPELL_FIND_QUIETLY TRUE)
endif (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
FIND_PATH(ASPELL_INCLUDE_DIR aspell.h
/usr/include
/usr/local/include
/usr/local/include/aspell
/usr/include
/usr/local/include
/usr/local/include/aspell
${_program_FILES_DIR}/gnuwin32/include
)
FIND_LIBRARY(ASPELL_LIBRARIES NAMES aspell aspell-15 libaspell
PATHS
/usr/lib
/usr/local/lib
FIND_LIBRARY(ASPELL_LIBRARY_RELEASE NAMES aspell aspell-15
PATHS
/usr/lib
/usr/local/lib
)
# msvc makes a difference between debug and release
if(MSVC)
find_library(ASPELL_LIBRARY_DEBUG NAMES aspelld
PATHS
${_program_FILES_DIR}/kdewin32/lib)
if(MSVC_IDE)
if(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
SET(ASPELL_LIBRARY)
else(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
SET(ASPELL_LIBRARY optimized ${ASPELL_LIBRARY_RELEASE} debug ${ASPELL_LIBRARY_DEBUG})
endif(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
else(MSVC_IDE)
string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_TOLOWER)
if(CMAKE_BUILD_TYPE_TOLOWER MATCHES debug)
set(ASPELL_LIBRARY ${ASPELL_LIBRARY_DEBUG})
else(CMAKE_BUILD_TYPE_TOLOWER MATCHES debug)
set(ASPELL_LIBRARY ${ASPELL_LIBRARY_RELEASE})
endif(CMAKE_BUILD_TYPE_TOLOWER MATCHES debug)
endif(MSVC_IDE)
else(MSVC)
set(ASPELL_LIBRARY ${ASPELL_LIBRARY_RELEASE})
endif(MSVC)
if (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARIES)
set(ASPELL_FOUND TRUE)
endif (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARIES)
if (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
set(ASPELL_FOUND TRUE)
endif (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
if (ASPELL_FOUND)
if (NOT ASPELL_FIND_QUIETLY)
message(STATUS "Found ASPELL: ${ASPELL_LIBRARIES}")
endif (NOT ASPELL_FIND_QUIETLY)
if (NOT ASPELL_FIND_QUIETLY)
message(STATUS "Found ASPELL: ${ASPELL_LIBRARY}")
endif (NOT ASPELL_FIND_QUIETLY)
else (ASPELL_FOUND)
if (ASPELL_FIND_REQUIRED)
message("aspell header: ${ASPELL_INCLUDE_DIR}")
message("aspell lib : ${ASPELL_LIBRARIES}")
message(FATAL_ERROR "Could NOT find ASPELL")
endif (ASPELL_FIND_REQUIRED)
if (ASPELL_FIND_REQUIRED)
message("aspell header : ${ASPELL_INCLUDE_DIR}")
message("aspell lib release : ${ASPELL_LIBRARY_RELEASE}")
message("aspell lib debug : ${ASPELL_LIBRARY_DEBUG}")
if(MSVC_IDE)
# the ide needs the debug and release version
if(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
message(FATAL_ERROR "\nCould NOT find the debug AND release version of the aspell library.\nYou need to have both to use MSVC projects.\nPlease build and install both kdelibs/win/ libraries first.\n")
endif(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
endif(MSVC_IDE)
message(FATAL_ERROR "Could NOT find ASPELL")
endif (ASPELL_FIND_REQUIRED)
endif (ASPELL_FOUND)
MARK_AS_ADVANCED(ASPELL_INCLUDE_DIR ASPELL_LIBRARIES)
MARK_AS_ADVANCED(ASPELL_INCLUDE_DIR ASPELL_LIBRARY)

0
development/cmake/modules/FindGNUWIN32.cmake Executable file → Normal file
View File

112
development/cmake/modules/FindICONV.cmake Executable file → Normal file
View File

@ -1,56 +1,56 @@
if (ICONV_INCLUDE_DIR)
# Already in cache, be silent
set(ICONV_FIND_QUIETLY TRUE)
endif (ICONV_INCLUDE_DIR)
FIND_PATH(ICONV_INCLUDE_DIR iconv.h
/usr/include
/usr/local/include
)
set(POTENTIAL_ICONV_LIBS iconv libiconv)
FIND_LIBRARY(ICONV_LIBRARY NAMES ${POTENTIAL_ICONV_LIBS}
PATHS
/usr/lib
/usr/local/lib
)
if(WIN32)
FIND_FILE(ICONV_DLL iconv.dll NO_DEFAULT_PATH ENV PATH)
FIND_FILE(ICONV_DLL_HELP iconv.dll)
IF(ICONV_FIND_REQUIRED)
IF(NOT ICONV_DLL AND NOT ICONV_DLL_HELP)
MESSAGE(FATAL_ERROR "Could not find iconv.dll, please add correct your PATH environment variable")
ENDIF(NOT ICONV_DLL AND NOT ICONV_DLL_HELP)
IF(NOT ICONV_DLL AND ICONV_DLL_HELP)
GET_FILENAME_COMPONENT(ICONV_DLL_HELP ${ICONV_DLL_HELP} PATH)
MESSAGE("Could not find iconv.dll in standard search path, please add ")
MESSAGE("${ICONV_DLL_HELP} to your PATH environment variable.")
MESSAGE(FATAL_ERROR)
ENDIF(NOT ICONV_DLL AND ICONV_DLL_HELP)
ENDIF(ICONV_FIND_REQUIRED)
ELSE(WIN32)
set(ICONV_DLL TRUE)
endif(WIN32)
IF (ICONV_INCLUDE_DIR AND ICONV_LIBRARY AND ICONV_DLL)
SET(ICONV_FOUND TRUE)
ENDIF (ICONV_INCLUDE_DIR AND ICONV_LIBRARY AND ICONV_DLL)
IF (ICONV_FOUND)
IF (NOT ICONV_FIND_QUIETLY)
MESSAGE(STATUS "Found iconv: ${ICONV_LIBRARY}")
ENDIF (NOT ICONV_FIND_QUIETLY)
ELSE (ICONV_FOUND)
IF (ICONV_FIND_REQUIRED)
MESSAGE(STATUS "Looked for iconv library named ${POTENTIAL_ICONV_LIBS}.")
MESSAGE(STATUS "Found no acceptable iconv library. This is fatal.")
message("iconv header: ${ICONV_INCLUDE_DIR}")
message("iconv lib : ${ICONV_LIBRARY}")
MESSAGE(FATAL_ERROR "Could NOT find iconv library")
ENDIF (ICONV_FIND_REQUIRED)
ENDIF (ICONV_FOUND)
MARK_AS_ADVANCED(ICONV_LIBRARY ICONV_INCLUDE_DIR)
if (ICONV_INCLUDE_DIR)
# Already in cache, be silent
set(ICONV_FIND_QUIETLY TRUE)
endif (ICONV_INCLUDE_DIR)
FIND_PATH(ICONV_INCLUDE_DIR iconv.h
/usr/include
/usr/local/include
)
set(POTENTIAL_ICONV_LIBS iconv libiconv)
FIND_LIBRARY(ICONV_LIBRARY NAMES ${POTENTIAL_ICONV_LIBS}
PATHS
/usr/lib
/usr/local/lib
)
if(WIN32)
FIND_FILE(ICONV_DLL iconv.dll NO_DEFAULT_PATH ENV PATH)
FIND_FILE(ICONV_DLL_HELP iconv.dll)
IF(ICONV_FIND_REQUIRED)
IF(NOT ICONV_DLL AND NOT ICONV_DLL_HELP)
MESSAGE(FATAL_ERROR "Could not find iconv.dll, please add correct your PATH environment variable")
ENDIF(NOT ICONV_DLL AND NOT ICONV_DLL_HELP)
IF(NOT ICONV_DLL AND ICONV_DLL_HELP)
GET_FILENAME_COMPONENT(ICONV_DLL_HELP ${ICONV_DLL_HELP} PATH)
MESSAGE("Could not find iconv.dll in standard search path, please add ")
MESSAGE("${ICONV_DLL_HELP} to your PATH environment variable.")
MESSAGE(FATAL_ERROR)
ENDIF(NOT ICONV_DLL AND ICONV_DLL_HELP)
ENDIF(ICONV_FIND_REQUIRED)
ELSE(WIN32)
set(ICONV_DLL TRUE)
endif(WIN32)
IF (ICONV_INCLUDE_DIR AND ICONV_LIBRARY AND ICONV_DLL)
SET(ICONV_FOUND TRUE)
ENDIF (ICONV_INCLUDE_DIR AND ICONV_LIBRARY AND ICONV_DLL)
IF (ICONV_FOUND)
IF (NOT ICONV_FIND_QUIETLY)
MESSAGE(STATUS "Found iconv: ${ICONV_LIBRARY}")
ENDIF (NOT ICONV_FIND_QUIETLY)
ELSE (ICONV_FOUND)
IF (ICONV_FIND_REQUIRED)
MESSAGE(STATUS "Looked for iconv library named ${POTENTIAL_ICONV_LIBS}.")
MESSAGE(STATUS "Found no acceptable iconv library. This is fatal.")
message("iconv header: ${ICONV_INCLUDE_DIR}")
message("iconv lib : ${ICONV_LIBRARY}")
MESSAGE(FATAL_ERROR "Could NOT find iconv library")
ENDIF (ICONV_FIND_REQUIRED)
ENDIF (ICONV_FOUND)
MARK_AS_ADVANCED(ICONV_LIBRARY ICONV_INCLUDE_DIR)

0
development/cmake/modules/FindQt4.cmake Executable file → Normal file
View File

68
development/cmake/modules/FindZLIB.cmake Executable file → Normal file
View File

@ -1,34 +1,34 @@
if (ZLIB_INCLUDE_DIR)
# Already in cache, be silent
set(ZLIB_FIND_QUIETLY TRUE)
endif (ZLIB_INCLUDE_DIR)
FIND_PATH(ZLIB_INCLUDE_DIR zlib.h
/usr/include
/usr/local/include
)
set(POTENTIAL_Z_LIBS z zlib zdll)
FIND_LIBRARY(ZLIB_LIBRARY NAMES ${POTENTIAL_Z_LIBS}
PATHS
/usr/lib
/usr/local/lib
)
IF (ZLIB_INCLUDE_DIR AND ZLIB_LIBRARY)
SET(ZLIB_FOUND TRUE)
ENDIF (ZLIB_INCLUDE_DIR AND ZLIB_LIBRARY)
IF (ZLIB_FOUND)
IF (NOT ZLIB_FIND_QUIETLY)
MESSAGE(STATUS "Found Z: ${ZLIB_LIBRARY}")
ENDIF (NOT ZLIB_FIND_QUIETLY)
ELSE (ZLIB_FOUND)
IF (ZLIB_FIND_REQUIRED)
MESSAGE(STATUS "Looked for Z libraries named ${POTENTIAL_Z_LIBS}.")
MESSAGE(STATUS "Found no acceptable Z library. This is fatal.")
MESSAGE(FATAL_ERROR "Could NOT find z library")
ENDIF (ZLIB_FIND_REQUIRED)
ENDIF (ZLIB_FOUND)
MARK_AS_ADVANCED(ZLIB_LIBRARY ZLIB_INCLUDE_DIR)
if (ZLIB_INCLUDE_DIR)
# Already in cache, be silent
set(ZLIB_FIND_QUIETLY TRUE)
endif (ZLIB_INCLUDE_DIR)
FIND_PATH(ZLIB_INCLUDE_DIR zlib.h
/usr/include
/usr/local/include
)
set(POTENTIAL_Z_LIBS z zlib zdll)
FIND_LIBRARY(ZLIB_LIBRARY NAMES ${POTENTIAL_Z_LIBS}
PATHS
/usr/lib
/usr/local/lib
)
IF (ZLIB_INCLUDE_DIR AND ZLIB_LIBRARY)
SET(ZLIB_FOUND TRUE)
ENDIF (ZLIB_INCLUDE_DIR AND ZLIB_LIBRARY)
IF (ZLIB_FOUND)
IF (NOT ZLIB_FIND_QUIETLY)
MESSAGE(STATUS "Found Z: ${ZLIB_LIBRARY}")
ENDIF (NOT ZLIB_FIND_QUIETLY)
ELSE (ZLIB_FOUND)
IF (ZLIB_FIND_REQUIRED)
MESSAGE(STATUS "Looked for Z libraries named ${POTENTIAL_Z_LIBS}.")
MESSAGE(STATUS "Found no acceptable Z library. This is fatal.")
MESSAGE(FATAL_ERROR "Could NOT find z library")
ENDIF (ZLIB_FIND_REQUIRED)
ENDIF (ZLIB_FOUND)
MARK_AS_ADVANCED(ZLIB_LIBRARY ZLIB_INCLUDE_DIR)

0
development/cmake/modules/LyXMacros.cmake Executable file → Normal file
View File

98
development/cmake/modules/LyXPaths.cmake Executable file → Normal file
View File

@ -1,49 +1,49 @@
if(WIN32)
file(TO_CMAKE_PATH "$ENV{PROGRAMFILES}" _prog_path)
set(_zlib_path ${_prog_path}/zlib)
set(_iconv_path ${_prog_path}/iconv)
set(_gnuwin32_dir ${_prog_path}/gnuwin32)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH}
${_gnuwin32_dir}/include
${_zlib_path}/include
${_iconv_path}/include
)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${_gnuwin32_dir}/lib
${_zlib_path}/lib
${_iconv_path}/lib
)
#chek_include_files path
set(CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES} ${_gnuwin32_dir}/include)
else(WIN32)
set(_prog_path ~/bin)
endif(WIN32)
GET_FILENAME_COMPONENT(lyx_dir_readme ${CMAKE_SOURCE_DIR}/../../README ABSOLUTE)
GET_FILENAME_COMPONENT(TOP_SRC_DIR ${lyx_dir_readme} PATH)
if(WIN32)
set(locale_dir Resources/locale)
else(WIN32)
set(locale_dir share/locale)
endif(WIN32)
set(PREFIX ${_prog_path}/LyX)
set(LOCAL_DIR ${PREFIX}/${locale_dir})
#message(" PREFIX : ${PREFIX}")
#message(" LOCAL_DIR : ${LOCAL_DIR}")
#message(" TOP_SRC_DIR : ${TOP_SRC_DIR}")
if(WIN32)
file(TO_CMAKE_PATH "$ENV{PROGRAMFILES}" _prog_path)
set(_zlib_path ${_prog_path}/zlib)
set(_iconv_path ${_prog_path}/iconv)
set(_gnuwin32_dir ${_prog_path}/gnuwin32)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH}
${_gnuwin32_dir}/include
${_zlib_path}/include
${_iconv_path}/include
)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${_gnuwin32_dir}/lib
${_zlib_path}/lib
${_iconv_path}/lib
)
#chek_include_files path
set(CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES} ${_gnuwin32_dir}/include)
else(WIN32)
set(_prog_path ~/bin)
endif(WIN32)
GET_FILENAME_COMPONENT(lyx_dir_readme ${CMAKE_SOURCE_DIR}/../../README ABSOLUTE)
GET_FILENAME_COMPONENT(TOP_SRC_DIR ${lyx_dir_readme} PATH)
if(WIN32)
set(locale_dir Resources/locale)
else(WIN32)
set(locale_dir share/locale)
endif(WIN32)
set(PREFIX ${_prog_path}/LyX)
set(LOCAL_DIR ${PREFIX}/${locale_dir})
#message(" PREFIX : ${PREFIX}")
#message(" LOCAL_DIR : ${LOCAL_DIR}")
#message(" TOP_SRC_DIR : ${TOP_SRC_DIR}")

0
development/cmake/modules/LyXuic.cmake Executable file → Normal file
View File

View File

2
development/cmake/src/CMakeLists.txt Executable file → Normal file
View File

@ -265,5 +265,5 @@ target_link_libraries(lyx-qt4
)
if(ASPELL_FOUND)
target_link_libraries(lyx-qt4 ${ASPELL_LIBRARIES})
target_link_libraries(lyx-qt4 ${ASPELL_LIBRARY})
endif(ASPELL_FOUND)

2
development/cmake/src/dummy.cpp Executable file → Normal file
View File

@ -1 +1 @@
//autogenerated file by cmake
//autogenerated file by cmake

0
development/cmake/src/frontends/CMakeLists.txt Executable file → Normal file
View File

View File

0
development/cmake/src/frontends/qt4/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/src/graphics/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/src/insets/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/src/mathed/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/src/support/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/src/support/package.C.cmake Executable file → Normal file
View File

0
development/cmake/src/tex2lyx/CMakeLists.txt Executable file → Normal file
View File

0
development/cmake/src/version.C.cmake Executable file → Normal file
View File