mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-11-09 18:31:04 +00:00
correct svn properties, upadte aspell handling
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@14121 a592a061-630c-0410-9148-cb99ea01b6c8
This commit is contained in:
parent
8caaf338c3
commit
330db5cce1
5
development/cmake/CMakeLists.txt
Executable file → Normal file
5
development/cmake/CMakeLists.txt
Executable file → Normal file
@ -6,6 +6,11 @@ set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/modules")
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include(LyXPaths)
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include(LyXPaths)
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include(LyXMacros)
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include(LyXMacros)
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if(release)
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set(CMAKE_BUILD_TYPE TRUE)
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set(release)
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endif(release)
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find_package(Qt4 REQUIRED)
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find_package(Qt4 REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(ZLIB REQUIRED)
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0
development/cmake/ConfigureChecks.cmake
Executable file → Normal file
0
development/cmake/ConfigureChecks.cmake
Executable file → Normal file
80
development/cmake/README.cmake
Executable file → Normal file
80
development/cmake/README.cmake
Executable file → Normal file
@ -1,40 +1,40 @@
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Building LyX with CMake
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Building LyX with CMake
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For all builds:
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For all builds:
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- CMake 2.4.2 or CVS version from www.cmake.org
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- CMake 2.4.2 or CVS version from www.cmake.org
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- install Qt 4 and make sure qmake 4 is found
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- install Qt 4 and make sure qmake 4 is found
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Building Visual C++ 2005 project files:
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Building Visual C++ 2005 project files:
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- install Visual C++ 2005
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- install Visual C++ 2005
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- install Platform SDK 2005, "Core" and "Web Workshop"
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- install Platform SDK 2005, "Core" and "Web Workshop"
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- add include and library paths of the SDK to the IDE search paths,
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- add include and library paths of the SDK to the IDE search paths,
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menu: Tools->Options->VC++ directories->Library files + Include files
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menu: Tools->Options->VC++ directories->Library files + Include files
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- install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib
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- install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib
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or %ProgramFiles%/zlib/include+lib
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or %ProgramFiles%/zlib/include+lib
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- create a build directory, e.g. .../trunk/../build
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- create a build directory, e.g. .../trunk/../build
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- call in the build directory 'cmake ..\trunk\development\cmake'
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- call in the build directory 'cmake ..\trunk\development\cmake'
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- start lyx.sln
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- start lyx.sln
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TIPS: - rename Microsoft Visual Studio 8\VC\vcpackages\feacp.dll
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TIPS: - rename Microsoft Visual Studio 8\VC\vcpackages\feacp.dll
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to disable Intellisense
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to disable Intellisense
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- the Release build links much faster
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- the Release build links much faster
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Building with GCC/Linux:
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Building with GCC/Linux:
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- create a build directory, e.g. .../trunk/../build
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- create a build directory, e.g. .../trunk/../build
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- call in the build directory 'cmake ..\trunk\development\cmake'
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- call in the build directory 'cmake ..\trunk\development\cmake'
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Building with GCC/Windows:
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Building with GCC/Windows:
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- install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib
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- install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib
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- create a build directory, e.g. .../trunk/../build
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- create a build directory, e.g. .../trunk/../build
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- call in the build directory 'cmake ..\trunk\development\cmake'
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- call in the build directory 'cmake ..\trunk\development\cmake'
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To generate other build files call 'cmake'
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To generate other build files call 'cmake'
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which shows a list of possibilities.
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which shows a list of possibilities.
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The build process tries to find aspell and iconv on Windows
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The build process tries to find aspell and iconv on Windows
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in %ProgramFiles%/GnuWin32/ and in /usr/ or in /usr/local
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in %ProgramFiles%/GnuWin32/ and in /usr/ or in /usr/local
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under Linux. If they are not found the support is disabled.
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under Linux. If they are not found the support is disabled.
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0
development/cmake/boost/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/filesystem/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/filesystem/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/iostreams/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/iostreams/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/regex/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/regex/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/signals/CMakeLists.txt
Executable file → Normal file
0
development/cmake/boost/libs/signals/CMakeLists.txt
Executable file → Normal file
0
development/cmake/config.h.cmake
Executable file → Normal file
0
development/cmake/config.h.cmake
Executable file → Normal file
0
development/cmake/intl/CMakeLists.txt
Executable file → Normal file
0
development/cmake/intl/CMakeLists.txt
Executable file → Normal file
0
development/cmake/intl/libgnuintl.h
Executable file → Normal file
0
development/cmake/intl/libgnuintl.h
Executable file → Normal file
90
development/cmake/modules/FindASPELL.cmake
Executable file → Normal file
90
development/cmake/modules/FindASPELL.cmake
Executable file → Normal file
@ -1,44 +1,80 @@
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# - Try to find ASPELL
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# - Try to find ASPELL
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# Once done this will define
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# Once done this will define
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#
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#
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# ASPELL_FOUND - system has ASPELL
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# ASPELL_FOUND - system has ASPELL
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# ASPELL_INCLUDE_DIR - the ASPELL include directory
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# ASPELL_INCLUDE_DIR - the ASPELL include directory
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# ASPELL_LIBRARIES - The libraries needed to use ASPELL
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# ASPELL_LIBRARY - The libraries needed to use ASPELL
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# ASPELL_DEFINITIONS - Compiler switches required for using ASPELL
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# ASPELL_DEFINITIONS - Compiler switches required for using ASPELL
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#
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#
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if (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARIES)
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if(WIN32)
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# Already in cache, be silent
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file(TO_CMAKE_PATH "$ENV{PROGRAMFILES}" _program_FILES_DIR)
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set(ASPELL_FIND_QUIETLY TRUE)
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endif(WIN32)
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endif (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARIES)
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if (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
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# Already in cache, be silent
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set(ASPELL_FIND_QUIETLY TRUE)
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endif (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
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FIND_PATH(ASPELL_INCLUDE_DIR aspell.h
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FIND_PATH(ASPELL_INCLUDE_DIR aspell.h
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/usr/include
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/usr/include
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/usr/local/include
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/usr/local/include
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/usr/local/include/aspell
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/usr/local/include/aspell
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${_program_FILES_DIR}/gnuwin32/include
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)
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)
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FIND_LIBRARY(ASPELL_LIBRARIES NAMES aspell aspell-15 libaspell
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FIND_LIBRARY(ASPELL_LIBRARY_RELEASE NAMES aspell aspell-15
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PATHS
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PATHS
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/usr/lib
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/usr/lib
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/usr/local/lib
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/usr/local/lib
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)
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)
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# msvc makes a difference between debug and release
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if(MSVC)
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find_library(ASPELL_LIBRARY_DEBUG NAMES aspelld
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PATHS
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${_program_FILES_DIR}/kdewin32/lib)
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if(MSVC_IDE)
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if(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
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SET(ASPELL_LIBRARY)
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else(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
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SET(ASPELL_LIBRARY optimized ${ASPELL_LIBRARY_RELEASE} debug ${ASPELL_LIBRARY_DEBUG})
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endif(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
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else(MSVC_IDE)
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string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_TOLOWER)
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if(CMAKE_BUILD_TYPE_TOLOWER MATCHES debug)
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set(ASPELL_LIBRARY ${ASPELL_LIBRARY_DEBUG})
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else(CMAKE_BUILD_TYPE_TOLOWER MATCHES debug)
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set(ASPELL_LIBRARY ${ASPELL_LIBRARY_RELEASE})
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endif(CMAKE_BUILD_TYPE_TOLOWER MATCHES debug)
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endif(MSVC_IDE)
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else(MSVC)
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set(ASPELL_LIBRARY ${ASPELL_LIBRARY_RELEASE})
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endif(MSVC)
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if (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARIES)
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if (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
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set(ASPELL_FOUND TRUE)
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set(ASPELL_FOUND TRUE)
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endif (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARIES)
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endif (ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
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if (ASPELL_FOUND)
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if (ASPELL_FOUND)
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if (NOT ASPELL_FIND_QUIETLY)
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if (NOT ASPELL_FIND_QUIETLY)
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message(STATUS "Found ASPELL: ${ASPELL_LIBRARIES}")
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message(STATUS "Found ASPELL: ${ASPELL_LIBRARY}")
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endif (NOT ASPELL_FIND_QUIETLY)
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endif (NOT ASPELL_FIND_QUIETLY)
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else (ASPELL_FOUND)
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else (ASPELL_FOUND)
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if (ASPELL_FIND_REQUIRED)
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if (ASPELL_FIND_REQUIRED)
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message("aspell header: ${ASPELL_INCLUDE_DIR}")
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message("aspell header : ${ASPELL_INCLUDE_DIR}")
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message("aspell lib : ${ASPELL_LIBRARIES}")
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message("aspell lib release : ${ASPELL_LIBRARY_RELEASE}")
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message(FATAL_ERROR "Could NOT find ASPELL")
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message("aspell lib debug : ${ASPELL_LIBRARY_DEBUG}")
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endif (ASPELL_FIND_REQUIRED)
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if(MSVC_IDE)
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# the ide needs the debug and release version
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if(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
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message(FATAL_ERROR "\nCould NOT find the debug AND release version of the aspell library.\nYou need to have both to use MSVC projects.\nPlease build and install both kdelibs/win/ libraries first.\n")
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endif(NOT ASPELL_LIBRARY_DEBUG OR NOT ASPELL_LIBRARY_RELEASE)
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endif(MSVC_IDE)
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message(FATAL_ERROR "Could NOT find ASPELL")
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endif (ASPELL_FIND_REQUIRED)
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endif (ASPELL_FOUND)
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endif (ASPELL_FOUND)
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MARK_AS_ADVANCED(ASPELL_INCLUDE_DIR ASPELL_LIBRARIES)
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MARK_AS_ADVANCED(ASPELL_INCLUDE_DIR ASPELL_LIBRARY)
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0
development/cmake/modules/FindGNUWIN32.cmake
Executable file → Normal file
0
development/cmake/modules/FindGNUWIN32.cmake
Executable file → Normal file
112
development/cmake/modules/FindICONV.cmake
Executable file → Normal file
112
development/cmake/modules/FindICONV.cmake
Executable file → Normal file
@ -1,56 +1,56 @@
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if (ICONV_INCLUDE_DIR)
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if (ICONV_INCLUDE_DIR)
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# Already in cache, be silent
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# Already in cache, be silent
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set(ICONV_FIND_QUIETLY TRUE)
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set(ICONV_FIND_QUIETLY TRUE)
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endif (ICONV_INCLUDE_DIR)
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endif (ICONV_INCLUDE_DIR)
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FIND_PATH(ICONV_INCLUDE_DIR iconv.h
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FIND_PATH(ICONV_INCLUDE_DIR iconv.h
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/usr/include
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/usr/include
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/usr/local/include
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/usr/local/include
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)
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)
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set(POTENTIAL_ICONV_LIBS iconv libiconv)
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set(POTENTIAL_ICONV_LIBS iconv libiconv)
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FIND_LIBRARY(ICONV_LIBRARY NAMES ${POTENTIAL_ICONV_LIBS}
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FIND_LIBRARY(ICONV_LIBRARY NAMES ${POTENTIAL_ICONV_LIBS}
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PATHS
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PATHS
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/usr/lib
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/usr/lib
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/usr/local/lib
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/usr/local/lib
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)
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)
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if(WIN32)
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if(WIN32)
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FIND_FILE(ICONV_DLL iconv.dll NO_DEFAULT_PATH ENV PATH)
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FIND_FILE(ICONV_DLL iconv.dll NO_DEFAULT_PATH ENV PATH)
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FIND_FILE(ICONV_DLL_HELP iconv.dll)
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FIND_FILE(ICONV_DLL_HELP iconv.dll)
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IF(ICONV_FIND_REQUIRED)
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IF(ICONV_FIND_REQUIRED)
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IF(NOT ICONV_DLL AND NOT ICONV_DLL_HELP)
|
IF(NOT ICONV_DLL AND NOT ICONV_DLL_HELP)
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MESSAGE(FATAL_ERROR "Could not find iconv.dll, please add correct your PATH environment variable")
|
MESSAGE(FATAL_ERROR "Could not find iconv.dll, please add correct your PATH environment variable")
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ENDIF(NOT ICONV_DLL AND NOT ICONV_DLL_HELP)
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ENDIF(NOT ICONV_DLL AND NOT ICONV_DLL_HELP)
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IF(NOT ICONV_DLL AND ICONV_DLL_HELP)
|
IF(NOT ICONV_DLL AND ICONV_DLL_HELP)
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GET_FILENAME_COMPONENT(ICONV_DLL_HELP ${ICONV_DLL_HELP} PATH)
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GET_FILENAME_COMPONENT(ICONV_DLL_HELP ${ICONV_DLL_HELP} PATH)
|
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MESSAGE("Could not find iconv.dll in standard search path, please add ")
|
MESSAGE("Could not find iconv.dll in standard search path, please add ")
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MESSAGE("${ICONV_DLL_HELP} to your PATH environment variable.")
|
MESSAGE("${ICONV_DLL_HELP} to your PATH environment variable.")
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MESSAGE(FATAL_ERROR)
|
MESSAGE(FATAL_ERROR)
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ENDIF(NOT ICONV_DLL AND ICONV_DLL_HELP)
|
ENDIF(NOT ICONV_DLL AND ICONV_DLL_HELP)
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ENDIF(ICONV_FIND_REQUIRED)
|
ENDIF(ICONV_FIND_REQUIRED)
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ELSE(WIN32)
|
ELSE(WIN32)
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set(ICONV_DLL TRUE)
|
set(ICONV_DLL TRUE)
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||||||
endif(WIN32)
|
endif(WIN32)
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|
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|
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IF (ICONV_INCLUDE_DIR AND ICONV_LIBRARY AND ICONV_DLL)
|
IF (ICONV_INCLUDE_DIR AND ICONV_LIBRARY AND ICONV_DLL)
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SET(ICONV_FOUND TRUE)
|
SET(ICONV_FOUND TRUE)
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ENDIF (ICONV_INCLUDE_DIR AND ICONV_LIBRARY AND ICONV_DLL)
|
ENDIF (ICONV_INCLUDE_DIR AND ICONV_LIBRARY AND ICONV_DLL)
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|
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IF (ICONV_FOUND)
|
IF (ICONV_FOUND)
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IF (NOT ICONV_FIND_QUIETLY)
|
IF (NOT ICONV_FIND_QUIETLY)
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MESSAGE(STATUS "Found iconv: ${ICONV_LIBRARY}")
|
MESSAGE(STATUS "Found iconv: ${ICONV_LIBRARY}")
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ENDIF (NOT ICONV_FIND_QUIETLY)
|
ENDIF (NOT ICONV_FIND_QUIETLY)
|
||||||
ELSE (ICONV_FOUND)
|
ELSE (ICONV_FOUND)
|
||||||
IF (ICONV_FIND_REQUIRED)
|
IF (ICONV_FIND_REQUIRED)
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||||||
MESSAGE(STATUS "Looked for iconv library named ${POTENTIAL_ICONV_LIBS}.")
|
MESSAGE(STATUS "Looked for iconv library named ${POTENTIAL_ICONV_LIBS}.")
|
||||||
MESSAGE(STATUS "Found no acceptable iconv library. This is fatal.")
|
MESSAGE(STATUS "Found no acceptable iconv library. This is fatal.")
|
||||||
message("iconv header: ${ICONV_INCLUDE_DIR}")
|
message("iconv header: ${ICONV_INCLUDE_DIR}")
|
||||||
message("iconv lib : ${ICONV_LIBRARY}")
|
message("iconv lib : ${ICONV_LIBRARY}")
|
||||||
MESSAGE(FATAL_ERROR "Could NOT find iconv library")
|
MESSAGE(FATAL_ERROR "Could NOT find iconv library")
|
||||||
ENDIF (ICONV_FIND_REQUIRED)
|
ENDIF (ICONV_FIND_REQUIRED)
|
||||||
ENDIF (ICONV_FOUND)
|
ENDIF (ICONV_FOUND)
|
||||||
|
|
||||||
MARK_AS_ADVANCED(ICONV_LIBRARY ICONV_INCLUDE_DIR)
|
MARK_AS_ADVANCED(ICONV_LIBRARY ICONV_INCLUDE_DIR)
|
||||||
|
0
development/cmake/modules/FindQt4.cmake
Executable file → Normal file
0
development/cmake/modules/FindQt4.cmake
Executable file → Normal file
68
development/cmake/modules/FindZLIB.cmake
Executable file → Normal file
68
development/cmake/modules/FindZLIB.cmake
Executable file → Normal file
@ -1,34 +1,34 @@
|
|||||||
if (ZLIB_INCLUDE_DIR)
|
if (ZLIB_INCLUDE_DIR)
|
||||||
# Already in cache, be silent
|
# Already in cache, be silent
|
||||||
set(ZLIB_FIND_QUIETLY TRUE)
|
set(ZLIB_FIND_QUIETLY TRUE)
|
||||||
endif (ZLIB_INCLUDE_DIR)
|
endif (ZLIB_INCLUDE_DIR)
|
||||||
|
|
||||||
FIND_PATH(ZLIB_INCLUDE_DIR zlib.h
|
FIND_PATH(ZLIB_INCLUDE_DIR zlib.h
|
||||||
/usr/include
|
/usr/include
|
||||||
/usr/local/include
|
/usr/local/include
|
||||||
)
|
)
|
||||||
|
|
||||||
set(POTENTIAL_Z_LIBS z zlib zdll)
|
set(POTENTIAL_Z_LIBS z zlib zdll)
|
||||||
FIND_LIBRARY(ZLIB_LIBRARY NAMES ${POTENTIAL_Z_LIBS}
|
FIND_LIBRARY(ZLIB_LIBRARY NAMES ${POTENTIAL_Z_LIBS}
|
||||||
PATHS
|
PATHS
|
||||||
/usr/lib
|
/usr/lib
|
||||||
/usr/local/lib
|
/usr/local/lib
|
||||||
)
|
)
|
||||||
|
|
||||||
IF (ZLIB_INCLUDE_DIR AND ZLIB_LIBRARY)
|
IF (ZLIB_INCLUDE_DIR AND ZLIB_LIBRARY)
|
||||||
SET(ZLIB_FOUND TRUE)
|
SET(ZLIB_FOUND TRUE)
|
||||||
ENDIF (ZLIB_INCLUDE_DIR AND ZLIB_LIBRARY)
|
ENDIF (ZLIB_INCLUDE_DIR AND ZLIB_LIBRARY)
|
||||||
|
|
||||||
IF (ZLIB_FOUND)
|
IF (ZLIB_FOUND)
|
||||||
IF (NOT ZLIB_FIND_QUIETLY)
|
IF (NOT ZLIB_FIND_QUIETLY)
|
||||||
MESSAGE(STATUS "Found Z: ${ZLIB_LIBRARY}")
|
MESSAGE(STATUS "Found Z: ${ZLIB_LIBRARY}")
|
||||||
ENDIF (NOT ZLIB_FIND_QUIETLY)
|
ENDIF (NOT ZLIB_FIND_QUIETLY)
|
||||||
ELSE (ZLIB_FOUND)
|
ELSE (ZLIB_FOUND)
|
||||||
IF (ZLIB_FIND_REQUIRED)
|
IF (ZLIB_FIND_REQUIRED)
|
||||||
MESSAGE(STATUS "Looked for Z libraries named ${POTENTIAL_Z_LIBS}.")
|
MESSAGE(STATUS "Looked for Z libraries named ${POTENTIAL_Z_LIBS}.")
|
||||||
MESSAGE(STATUS "Found no acceptable Z library. This is fatal.")
|
MESSAGE(STATUS "Found no acceptable Z library. This is fatal.")
|
||||||
MESSAGE(FATAL_ERROR "Could NOT find z library")
|
MESSAGE(FATAL_ERROR "Could NOT find z library")
|
||||||
ENDIF (ZLIB_FIND_REQUIRED)
|
ENDIF (ZLIB_FIND_REQUIRED)
|
||||||
ENDIF (ZLIB_FOUND)
|
ENDIF (ZLIB_FOUND)
|
||||||
|
|
||||||
MARK_AS_ADVANCED(ZLIB_LIBRARY ZLIB_INCLUDE_DIR)
|
MARK_AS_ADVANCED(ZLIB_LIBRARY ZLIB_INCLUDE_DIR)
|
||||||
|
0
development/cmake/modules/LyXMacros.cmake
Executable file → Normal file
0
development/cmake/modules/LyXMacros.cmake
Executable file → Normal file
98
development/cmake/modules/LyXPaths.cmake
Executable file → Normal file
98
development/cmake/modules/LyXPaths.cmake
Executable file → Normal file
@ -1,49 +1,49 @@
|
|||||||
if(WIN32)
|
if(WIN32)
|
||||||
|
|
||||||
file(TO_CMAKE_PATH "$ENV{PROGRAMFILES}" _prog_path)
|
file(TO_CMAKE_PATH "$ENV{PROGRAMFILES}" _prog_path)
|
||||||
|
|
||||||
set(_zlib_path ${_prog_path}/zlib)
|
set(_zlib_path ${_prog_path}/zlib)
|
||||||
set(_iconv_path ${_prog_path}/iconv)
|
set(_iconv_path ${_prog_path}/iconv)
|
||||||
set(_gnuwin32_dir ${_prog_path}/gnuwin32)
|
set(_gnuwin32_dir ${_prog_path}/gnuwin32)
|
||||||
|
|
||||||
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH}
|
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH}
|
||||||
${_gnuwin32_dir}/include
|
${_gnuwin32_dir}/include
|
||||||
${_zlib_path}/include
|
${_zlib_path}/include
|
||||||
${_iconv_path}/include
|
${_iconv_path}/include
|
||||||
)
|
)
|
||||||
|
|
||||||
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
|
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
|
||||||
${_gnuwin32_dir}/lib
|
${_gnuwin32_dir}/lib
|
||||||
${_zlib_path}/lib
|
${_zlib_path}/lib
|
||||||
${_iconv_path}/lib
|
${_iconv_path}/lib
|
||||||
)
|
)
|
||||||
|
|
||||||
#chek_include_files path
|
#chek_include_files path
|
||||||
set(CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES} ${_gnuwin32_dir}/include)
|
set(CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES} ${_gnuwin32_dir}/include)
|
||||||
|
|
||||||
|
|
||||||
else(WIN32)
|
else(WIN32)
|
||||||
|
|
||||||
set(_prog_path ~/bin)
|
set(_prog_path ~/bin)
|
||||||
|
|
||||||
endif(WIN32)
|
endif(WIN32)
|
||||||
|
|
||||||
|
|
||||||
GET_FILENAME_COMPONENT(lyx_dir_readme ${CMAKE_SOURCE_DIR}/../../README ABSOLUTE)
|
GET_FILENAME_COMPONENT(lyx_dir_readme ${CMAKE_SOURCE_DIR}/../../README ABSOLUTE)
|
||||||
GET_FILENAME_COMPONENT(TOP_SRC_DIR ${lyx_dir_readme} PATH)
|
GET_FILENAME_COMPONENT(TOP_SRC_DIR ${lyx_dir_readme} PATH)
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
set(locale_dir Resources/locale)
|
set(locale_dir Resources/locale)
|
||||||
else(WIN32)
|
else(WIN32)
|
||||||
set(locale_dir share/locale)
|
set(locale_dir share/locale)
|
||||||
endif(WIN32)
|
endif(WIN32)
|
||||||
|
|
||||||
set(PREFIX ${_prog_path}/LyX)
|
set(PREFIX ${_prog_path}/LyX)
|
||||||
set(LOCAL_DIR ${PREFIX}/${locale_dir})
|
set(LOCAL_DIR ${PREFIX}/${locale_dir})
|
||||||
|
|
||||||
#message(" PREFIX : ${PREFIX}")
|
#message(" PREFIX : ${PREFIX}")
|
||||||
#message(" LOCAL_DIR : ${LOCAL_DIR}")
|
#message(" LOCAL_DIR : ${LOCAL_DIR}")
|
||||||
#message(" TOP_SRC_DIR : ${TOP_SRC_DIR}")
|
#message(" TOP_SRC_DIR : ${TOP_SRC_DIR}")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
0
development/cmake/modules/LyXuic.cmake
Executable file → Normal file
0
development/cmake/modules/LyXuic.cmake
Executable file → Normal file
0
development/cmake/modules/MacroAddFileDependencies.cmake
Executable file → Normal file
0
development/cmake/modules/MacroAddFileDependencies.cmake
Executable file → Normal file
2
development/cmake/src/CMakeLists.txt
Executable file → Normal file
2
development/cmake/src/CMakeLists.txt
Executable file → Normal file
@ -265,5 +265,5 @@ target_link_libraries(lyx-qt4
|
|||||||
)
|
)
|
||||||
|
|
||||||
if(ASPELL_FOUND)
|
if(ASPELL_FOUND)
|
||||||
target_link_libraries(lyx-qt4 ${ASPELL_LIBRARIES})
|
target_link_libraries(lyx-qt4 ${ASPELL_LIBRARY})
|
||||||
endif(ASPELL_FOUND)
|
endif(ASPELL_FOUND)
|
||||||
|
2
development/cmake/src/dummy.cpp
Executable file → Normal file
2
development/cmake/src/dummy.cpp
Executable file → Normal file
@ -1 +1 @@
|
|||||||
//autogenerated file by cmake
|
//autogenerated file by cmake
|
||||||
|
0
development/cmake/src/frontends/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/frontends/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/frontends/controllers/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/frontends/controllers/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/frontends/qt4/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/frontends/qt4/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/graphics/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/graphics/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/insets/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/insets/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/mathed/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/mathed/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/support/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/support/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/support/package.C.cmake
Executable file → Normal file
0
development/cmake/src/support/package.C.cmake
Executable file → Normal file
0
development/cmake/src/tex2lyx/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/tex2lyx/CMakeLists.txt
Executable file → Normal file
0
development/cmake/src/version.C.cmake
Executable file → Normal file
0
development/cmake/src/version.C.cmake
Executable file → Normal file
Loading…
Reference in New Issue
Block a user