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Fix bug #12165
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@ -43,8 +43,8 @@ void InsetMathDots::metrics(MetricsInfo & mi, Dimension & dim) const
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if (key_->name == "cdots" || key_->name == "dotsb"
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|| key_->name == "dotsm" || key_->name == "dotsi")
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dh_ = dim.asc / 2;
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else if (key_->name == "dotsc")
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dh_ = dim.asc / 4;
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else if (key_->name == "dotsc" || key_->name == "ldots")
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dh_ = 2;
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else if (key_->name == "ddots" || key_->name == "adots"
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|| key_->name == "iddots" || key_->name == "vdots")
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dh_ = dim.asc;
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@ -58,7 +58,7 @@ void InsetMathDots::draw(PainterInfo & pi, int x, int y) const
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--y;
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else if (key_->name == "vdots")
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x += (dim.width() - 2) / 2;
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mathed_draw_deco(pi, x + 2, y - dh_, dim.width() - 2, dim.ascent(),
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mathed_draw_deco(pi, x - 1, y - dh_, dim.width() - 2, dim.ascent(),
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key_->name);
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}
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@ -363,9 +363,9 @@ double const ddddot[] = {
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double const hline3[] = {
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5, 0.15, 0.05, 0.0625, 0.0625,
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5, 0.50, 0.05, 0.0625, 0.0625,
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5, 0.85, 0.05, 0.0625, 0.0625,
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5, 0.15, 0.0, 0.0625, 0.0625,
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5, 0.50, 0.0, 0.0625, 0.0625,
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5, 0.85, 0.0, 0.0625, 0.0625,
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0
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};
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