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Add some comments about the behavior of cellInset and cellIndex.
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@ -545,7 +545,9 @@ public:
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idx_type cellAbove(idx_type cell) const;
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idx_type cellAbove(idx_type cell) const;
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///
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///
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idx_type cellBelow(idx_type cell) const;
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idx_type cellBelow(idx_type cell) const;
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///
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/// \return the index of the VISIBLE cell at row, column
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/// this will be the same as the cell in the previous row,
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/// e.g., if the cell is part of a multirow
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idx_type cellIndex(row_type row, col_type column) const;
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idx_type cellIndex(row_type row, col_type column) const;
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///
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///
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void setUsebox(idx_type cell, BoxType);
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void setUsebox(idx_type cell, BoxType);
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@ -585,23 +587,33 @@ public:
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bool haveLTCaption(CaptionType captiontype = CAPTION_ANY) const;
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bool haveLTCaption(CaptionType captiontype = CAPTION_ANY) const;
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///
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///
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// end longtable support
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// end longtable support
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///
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//@{
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/// there is a subtle difference between these two methods.
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/// cellInset(r,c);
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/// and
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/// cellInset(cellIndex(r,c));
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/// can return different things. this is because cellIndex(r,c)
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/// returns the VISIBLE cell at r,c, which may be the same as the
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/// cell at the previous row or column, if we're dealing with some
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/// multirow or multicell.
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shared_ptr<InsetTableCell> cellInset(idx_type cell) const;
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shared_ptr<InsetTableCell> cellInset(idx_type cell) const;
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///
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shared_ptr<InsetTableCell> cellInset(row_type row,
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shared_ptr<InsetTableCell> cellInset(row_type row,
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col_type column) const;
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col_type column) const;
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//@}
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///
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///
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void setCellInset(row_type row, col_type column,
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void setCellInset(row_type row, col_type column,
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shared_ptr<InsetTableCell>) const;
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shared_ptr<InsetTableCell>) const;
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/// Search for \param inset in the tabular, with the
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/// Search for \param inset in the tabular, with the
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///
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///
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void validate(LaTeXFeatures &) const;
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void validate(LaTeXFeatures &) const;
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//private:
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// FIXME Now that cells have an InsetTableCell as their insets, rather
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//private:
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// than an InsetText, it'd be possible to reverse the relationship here,
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// FIXME Now that cells have an InsetTableCell as their insets, rather
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// so that cell_vector was a vector<InsetTableCell> rather than a
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// than an InsetText, it'd be possible to reverse the relationship here,
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// vector<CellData>, and an InsetTableCell had a CellData as a member,
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// so that cell_vector was a vector<InsetTableCell> rather than a
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// or perhaps just had its members as members.
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// vector<CellData>, and an InsetTableCell had a CellData as a member,
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// or perhaps just had its members as members.
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///
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///
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class CellData {
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class CellData {
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public:
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public:
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