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Once again the user can use the Font button on the toolbar to get the current
contents of the character dialog even if the dialog is hidden. I think that the functionality of the character dialog/Font button on the toolbar is now as it was in 1.1.6. Oh, but we now have a working button controller that the GUI's get for free... Keep up the bug reports! Angus git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@2114 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -1,3 +1,16 @@
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2001-06-13 Angus Leeming <a.leeming@ic.ac.uk>
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* ControlDialogs.h added // -*- C++ -*-
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* ControlCharacter.[Ch]: added // -*- C++ -*-
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(setParams): Check contents of font_ to activate Apply button.
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(clearParams): removed.
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font_ is now stored as a boost::scoped_ptr.
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font_ is no longer deleted on hide(), so it's contents can now be used
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by the Font button on the toolbar.
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Lots of new methods so that the GUI can easily get the contents of
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font_ when it update()s.
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2001-06-12 Angus Leeming <a.leeming@ic.ac.uk>
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* ControlCharacter.C (apply): test that font_ exists, thereby preventing
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@ -1,3 +1,4 @@
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// -*- C++ -*-
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/**
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* \file ControlCharacter.C
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* Copyright 2001 The LyX Team.
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@ -40,54 +41,106 @@ ControlCharacter::ControlCharacter(LyXView & lv, Dialogs & d)
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void ControlCharacter::setParams()
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{
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if (font_) delete font_;
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font_ = new LyXFont(LyXFont::ALL_IGNORE);
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}
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// Do this the first time only. Used as a flag for whether or not the
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// view has been built
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if (!font_.get())
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font_.reset(new LyXFont(LyXFont::ALL_IGNORE));
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void ControlCharacter::clearParams()
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{
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if (font_) {
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delete font_;
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font_ = 0;
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}
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// so that the user can press Ok
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if (getFamily() != LyXFont::IGNORE_FAMILY ||
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getSeries() != LyXFont::IGNORE_SERIES ||
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getShape() != LyXFont::IGNORE_SHAPE ||
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getSize() != LyXFont::IGNORE_SIZE ||
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getBar() != character::IGNORE ||
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getColor() != LColor::ignore ||
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font_->language() != ignore_language)
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bc().valid();
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}
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void ControlCharacter::apply()
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{
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if (!(font_ && lv_.view()->available()))
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// Nothing to apply. (Can be called from the Toolbar.)
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if (!font_.get())
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return;
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// Apply from the view if it's visible. Otherwise, use the stored values
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if (lv_.view()->available())
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view().apply();
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ToggleAndShow(lv_.view(), *font_, toggleall_);
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ToggleAndShow(lv_.view(), *(font_.get()), toggleall_);
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lv_.view()->setState();
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lv_.buffer()->markDirty();
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setMinibuffer(&lv_, _("Character set"));
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}
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LyXFont::FONT_FAMILY ControlCharacter::getFamily() const
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{
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if (font_.get())
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return font_->family();
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return LyXFont::IGNORE_FAMILY;
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}
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void ControlCharacter::setFamily(LyXFont::FONT_FAMILY val)
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{
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font_->setFamily(val);
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}
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LyXFont::FONT_SERIES ControlCharacter::getSeries() const
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{
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if (font_.get())
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return font_->series();
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return LyXFont::IGNORE_SERIES;
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}
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void ControlCharacter::setSeries(LyXFont::FONT_SERIES val)
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{
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font_->setSeries(val);
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}
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LyXFont::FONT_SHAPE ControlCharacter::getShape() const
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{
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if (font_.get())
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return font_->shape();
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return LyXFont::IGNORE_SHAPE;
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}
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void ControlCharacter::setShape(LyXFont::FONT_SHAPE val)
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{
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font_->setShape(val);
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}
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LyXFont::FONT_SIZE ControlCharacter::getSize() const
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{
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if (font_.get())
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return font_->size();
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return LyXFont::IGNORE_SIZE;
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}
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void ControlCharacter::setSize(LyXFont::FONT_SIZE val)
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{
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font_->setSize(val);
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}
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character::FONT_STATE ControlCharacter::getBar() const
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{
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if (font_.get()) {
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if (font_->emph() != LyXFont::IGNORE)
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return character::EMPH_TOGGLE;
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else if (font_->underbar() != LyXFont::IGNORE)
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return character::UNDERBAR_TOGGLE;
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else if (font_->noun() != LyXFont::IGNORE)
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return character::NOUN_TOGGLE;
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else if (font_->latex() != LyXFont::IGNORE)
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return character::LATEX_TOGGLE;
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}
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return character::IGNORE;
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}
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void ControlCharacter::setBar(character::FONT_STATE val)
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{
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switch (val) {
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@ -123,6 +176,33 @@ void ControlCharacter::setBar(character::FONT_STATE val)
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}
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}
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LColor::color ControlCharacter::getColor() const
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{
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LColor::color col = LColor::ignore;
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if (font_.get()) {
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switch (font_->color()) {
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case LColor::ignore:
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case LColor::none:
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case LColor::black:
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case LColor::white:
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case LColor::red:
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case LColor::green:
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case LColor::blue:
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case LColor::cyan:
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case LColor::magenta:
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case LColor::yellow:
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case LColor::inherit:
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break;
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default:
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col = font_->color();
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break;
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}
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}
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return col;
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}
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void ControlCharacter::setColor(LColor::color val)
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{
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switch (val) {
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@ -139,13 +219,20 @@ void ControlCharacter::setColor(LColor::color val)
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case LColor::inherit:
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font_->setColor(val);
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break;
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default:
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break;
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}
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}
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string ControlCharacter::getLanguage() const
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{
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if (font_.get() && font_->language())
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return font_->language()->lang();
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return _("No change");
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}
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void ControlCharacter::setLanguage(string const & val)
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{
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if (val == _("No change"))
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@ -158,6 +245,12 @@ void ControlCharacter::setLanguage(string const & val)
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font_->setLanguage(languages.getLanguage(val));
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}
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bool ControlCharacter::getToggleAll() const
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{
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return toggleall_;
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}
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void ControlCharacter::setToggleAll(bool t)
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{
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toggleall_ = t;
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// -*- C++ -*-
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/**
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* \file ControlCharacter.h
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* Copyright 2001 The LyX Team.
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@ -9,6 +10,8 @@
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#ifndef CONTROLCHARACTER_H
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#define CONTROLCHARACTER_H
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#include <boost/smart_ptr.hpp>
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#ifdef __GNUG__
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#pragma interface
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#endif
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@ -41,16 +44,31 @@ public:
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///
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void setToggleAll(bool);
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///
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LyXFont::FONT_FAMILY getFamily() const;
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///
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LyXFont::FONT_SERIES getSeries() const;
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///
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LyXFont::FONT_SHAPE getShape() const;
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///
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LyXFont::FONT_SIZE getSize() const;
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///
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character::FONT_STATE getBar() const;
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///
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LColor::color getColor() const;
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///
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string getLanguage() const;
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///
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bool getToggleAll() const;
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private:
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/// Get changed parameters and Dispatch them to the kernel.
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virtual void apply();
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/// set the params before show or update.
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virtual void setParams();
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/// clean-up on hide.
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virtual void clearParams();
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///
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LyXFont * font_;
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boost::scoped_ptr<LyXFont> font_;
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///
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bool toggleall_;
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};
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// -*- C++ -*-
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/* This file is part of
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* ======================================================
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*
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@ -1,3 +1,9 @@
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2001-06-13 Angus Leeming <a.leeming@ic.ac.uk>
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* FormCharacter.[Ch]: added // -*- C++ -*-
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* FormCharacter.C (update): now uses contents of font_, stored
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permanently by the controller to update() the dialog.
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2001-06-12 Angus Leeming <a.leeming@ic.ac.uk>
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* FormInclude.C:
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// -*- C++ -*-
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/**
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* \file FormCharacter.C
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* Copyright 2001 The LyX Team.
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@ -137,11 +138,43 @@ void FormCharacter::apply()
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controller().setToggleAll(toggleall);
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}
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namespace {
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template<class A>
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typename vector<A>::size_type findPos(vector<A> const & vec, A const & val)
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{
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vector<A>::const_iterator it =
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std::find(vec.begin(), vec.end(), val);
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if (it == vec.end())
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return 0;
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return it - vec.begin();
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}
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} // namespace anon
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void FormCharacter::update()
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{
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if (input(0,0) == ButtonPolicy::SMI_VALID)
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bc().valid(); // so that the user can press Ok
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int pos = int(findPos(family_, controller().getFamily()));
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fl_set_choice(dialog_->choice_family, pos+1);
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pos = int(findPos(series_, controller().getSeries()));
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fl_set_choice(dialog_->choice_series, pos+1);
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pos = int(findPos(shape_, controller().getShape()));
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fl_set_choice(dialog_->choice_shape, pos+1);
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pos = int(findPos(size_, controller().getSize()));
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fl_set_choice(dialog_->choice_size, pos+1);
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pos = int(findPos(bar_, controller().getBar()));
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fl_set_choice(dialog_->choice_bar, pos+1);
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pos = int(findPos(color_, controller().getColor()));
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fl_set_choice(dialog_->choice_color, pos+1);
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combo_language2_->select_text(controller().getLanguage());
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fl_set_button(dialog_->check_toggle_all, controller().getToggleAll());
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}
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// -*- C++ -*-
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/**
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* \file FormCharacter.h
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* Copyright 2001 The LyX Team.
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