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Fixup 7485225c
: better placement of deph bar
Fixes #12243.
(cherry picked from commit a64244b844
)
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@ -313,9 +313,9 @@ void RowPainter::paintDepthBar() const
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for (depth_type i = 1; i <= depth; ++i) {
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int const w = nestMargin() / 5;
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int x = int(xo_) + w * i;
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// consider the bufferview left margin if we're drawing outermost text
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// only consider the changebar space if we're drawing outermost text
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if (text_.isMainText())
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x += pi_.base.bv->leftMargin();
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x += pi_.base.bv->leftMargin() - changebarMargin();
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int const starty = yo_ - row_.ascent();
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int const h = row_.height() - 1 - (i - next_depth - 1) * 3;
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