mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-11-09 18:31:04 +00:00
GuiMathMatrix.cpp: fix bug #7049
- we should not fill the dialog comboBoxes in the .ui-files
This commit is contained in:
parent
813c00a21f
commit
4b7fd9fea2
@ -18,6 +18,9 @@
|
|||||||
|
|
||||||
#include "FuncRequest.h"
|
#include "FuncRequest.h"
|
||||||
|
|
||||||
|
#include "support/gettext.h"
|
||||||
|
#include "support/docstring.h"
|
||||||
|
|
||||||
#include <QLineEdit>
|
#include <QLineEdit>
|
||||||
#include <QPushButton>
|
#include <QPushButton>
|
||||||
#include <QSpinBox>
|
#include <QSpinBox>
|
||||||
@ -27,6 +30,35 @@ using namespace std;
|
|||||||
namespace lyx {
|
namespace lyx {
|
||||||
namespace frontend {
|
namespace frontend {
|
||||||
|
|
||||||
|
static char const * const DecoChars[] = {
|
||||||
|
N_("None"),
|
||||||
|
N_("[x]"),
|
||||||
|
N_("(x)"),
|
||||||
|
N_("{x}"),
|
||||||
|
N_("|x|"),
|
||||||
|
N_("||x||"),
|
||||||
|
""
|
||||||
|
};
|
||||||
|
|
||||||
|
static char const * const DecoNames[] = {
|
||||||
|
N_("bmatrix"),
|
||||||
|
N_("pmatrix"),
|
||||||
|
N_("Bmatrix"),
|
||||||
|
N_("vmatrix"),
|
||||||
|
N_("Vmatrix"),
|
||||||
|
""
|
||||||
|
};
|
||||||
|
|
||||||
|
static char const * const VertAligns[] = {
|
||||||
|
N_("Top"),
|
||||||
|
N_("Middle"),
|
||||||
|
N_("Bottom"),
|
||||||
|
""
|
||||||
|
};
|
||||||
|
|
||||||
|
static char const v_align_c[] = "tcb";
|
||||||
|
|
||||||
|
|
||||||
GuiMathMatrix::GuiMathMatrix(GuiView & lv)
|
GuiMathMatrix::GuiMathMatrix(GuiView & lv)
|
||||||
: GuiDialog(lv, "mathmatrix", qt_("Math Matrix"))
|
: GuiDialog(lv, "mathmatrix", qt_("Math Matrix"))
|
||||||
{
|
{
|
||||||
@ -60,6 +92,11 @@ GuiMathMatrix::GuiMathMatrix(GuiView & lv)
|
|||||||
connect(decorationCO, SIGNAL(activated(int)),
|
connect(decorationCO, SIGNAL(activated(int)),
|
||||||
this, SLOT(decorationChanged(int)));
|
this, SLOT(decorationChanged(int)));
|
||||||
|
|
||||||
|
for (int i = 0; *VertAligns[i]; ++i)
|
||||||
|
valignCO->addItem(qt_(VertAligns[i]));
|
||||||
|
for (int i = 0; *DecoChars[i]; ++i)
|
||||||
|
decorationCO->addItem(qt_(DecoChars[i]));
|
||||||
|
|
||||||
bc().setPolicy(ButtonPolicy::IgnorantPolicy);
|
bc().setPolicy(ButtonPolicy::IgnorantPolicy);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -96,7 +133,6 @@ void GuiMathMatrix::slotOK()
|
|||||||
// otherwise it is an AMS matrix
|
// otherwise it is an AMS matrix
|
||||||
// decorated matrices cannot have a vertical alignment
|
// decorated matrices cannot have a vertical alignment
|
||||||
|
|
||||||
char v_align_c[] = "tcb";
|
|
||||||
char const c = v_align_c[valignCO->currentIndex()];
|
char const c = v_align_c[valignCO->currentIndex()];
|
||||||
QString const sh = halignED->text();
|
QString const sh = halignED->text();
|
||||||
string const str = fromqstr(
|
string const str = fromqstr(
|
||||||
@ -104,25 +140,7 @@ void GuiMathMatrix::slotOK()
|
|||||||
|
|
||||||
if (decorationCO->currentIndex() != 0) {
|
if (decorationCO->currentIndex() != 0) {
|
||||||
int const deco = decorationCO->currentIndex();
|
int const deco = decorationCO->currentIndex();
|
||||||
QString deco_name;
|
QString deco_name = DecoNames[deco - 1];
|
||||||
// FIXME This is very dangerous way of coding.
|
|
||||||
// The order is defined in .ui file and anybody who will touch it
|
|
||||||
// will destroy the whole math decorations machinery.
|
|
||||||
// For better way look on MathDelimiter Size-combo solution and biggui[] array.
|
|
||||||
// Similarly for the v_align_c stuff -- at least we should push it into
|
|
||||||
// constructor and have it in one file...
|
|
||||||
switch (deco) {
|
|
||||||
case 1: deco_name = "bmatrix";
|
|
||||||
break;
|
|
||||||
case 2: deco_name = "pmatrix";
|
|
||||||
break;
|
|
||||||
case 3: deco_name = "Bmatrix";
|
|
||||||
break;
|
|
||||||
case 4: deco_name = "vmatrix";
|
|
||||||
break;
|
|
||||||
case 5: deco_name = "Vmatrix";
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
// only if a special alignment is set create a 1x1 AMS array in which
|
// only if a special alignment is set create a 1x1 AMS array in which
|
||||||
// a normal array will be created, otherwise create just a normal AMS array
|
// a normal array will be created, otherwise create just a normal AMS array
|
||||||
if (sh.contains('l') || sh.contains('r')) {
|
if (sh.contains('l') || sh.contains('r')) {
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
<ui version="4.0" >
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ui version="4.0">
|
||||||
<class>MathMatrixUi</class>
|
<class>MathMatrixUi</class>
|
||||||
<widget class="QDialog" name="MathMatrixUi">
|
<widget class="QDialog" name="MathMatrixUi">
|
||||||
<property name="geometry">
|
<property name="geometry">
|
||||||
@ -162,21 +163,6 @@
|
|||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
<string>Vertical alignment</string>
|
<string>Vertical alignment</string>
|
||||||
</property>
|
</property>
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Top</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Middle</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Bottom</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="0" column="0">
|
<item row="0" column="0">
|
||||||
@ -242,36 +228,6 @@
|
|||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
<string>decoration type / matrix border</string>
|
<string>decoration type / matrix border</string>
|
||||||
</property>
|
</property>
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>None</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>[x]</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>(x)</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>{x}</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>|x|</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>||x||</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
|
Loading…
Reference in New Issue
Block a user