Use the proper buffer when recording undo

The code in InsetLabel::updateReferences code changes reference insets
in potentially several buffers. When recording undo, it is important
to use the right undo stack, otherwise crashes can ensue.

Once it is done, it is neccessary to create undo groups as needed.
This is done using UndoGroupHelper. This demonstrates a shortcoming of
UndoGroupHelper: if a buffer is encountered in two seperate
occasions, two undo groups will be created for this buffer. This is
not correct.

Fixes bug #10643.

(cherry picked from commit 4eb9b50dc6)
This commit is contained in:
Jean-Marc Lasgouttes 2017-07-04 16:34:34 +02:00
parent 8ff22de938
commit 4db40b11af
4 changed files with 13 additions and 2 deletions

View File

@ -643,6 +643,13 @@ void Undo::recordUndoFullBuffer(CursorData const & cur)
/// UndoGroupHelper class stuff
/** FIXME: handle restarted groups
* It may happen that the buffers are visited in order buffer1,
* buffer2, buffer1. In this case, we want to have only one undo group
* in buffer1. One solution is to replace buffer_ with a set<Buffer*>,
* but I am not sure yet how to do it. A use case is
* InsetLabel::updateReferences.
*/
void UndoGroupHelper::resetBuffer(Buffer * buf)
{
if (buf == buffer_)

View File

@ -135,7 +135,7 @@ private:
*/
class UndoGroupHelper {
public:
UndoGroupHelper(Buffer * buf) : buffer_(0)
UndoGroupHelper(Buffer * buf = 0) : buffer_(0)
{
resetBuffer(buf);
}

View File

@ -109,11 +109,13 @@ void InsetLabel::updateLabelAndRefs(docstring const & new_label,
void InsetLabel::updateReferences(docstring const & old_label,
docstring const & new_label)
{
UndoGroupHelper ugh;
Buffer::References const & refs = buffer().references(old_label);
Buffer::References::const_iterator it = refs.begin();
Buffer::References::const_iterator end = refs.end();
for (; it != end; ++it) {
buffer().undo().recordUndo(CursorData(it->second));
ugh.resetBuffer(it->second.buffer());
it->second.buffer()->undo().recordUndo(CursorData(it->second));
if (it->first->lyxCode() == MATH_REF_CODE) {
InsetMathRef * mi = it->first->asInsetMath()->asRefInset();
mi->changeTarget(new_label);

View File

@ -84,6 +84,8 @@ What's new
- Avoid crash when selecting long text (bug 10324).
- Fix crash with undo and child documents (bug 10643).
- Remove duplicate entries from the Symbols dialog (bug 10644).
- Always show the float type in the float inset label (bug 10618).