mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-12-22 21:21:32 +00:00
Draw real dots
A new method for drawing ellipses has been added to the painter and used for drawing real dots for math decorations and the various \cdots, \ddots, \vdots, etc., latex commands.
This commit is contained in:
parent
61657bd610
commit
4e0d7f753b
@ -53,6 +53,11 @@ public:
|
||||
/// draw an arc
|
||||
void arc(int, int, unsigned int, unsigned int, int, int, Color) override {}
|
||||
|
||||
/// draw an ellipse
|
||||
void ellipse(double, double, double, double, Color,
|
||||
fill_style = fill_none, line_style = line_solid,
|
||||
int = thin_line) override {}
|
||||
|
||||
/// draw a pixel
|
||||
void point(int, int, Color) override {}
|
||||
|
||||
|
@ -122,6 +122,11 @@ public:
|
||||
virtual void arc(int x, int y, unsigned int w, unsigned int h,
|
||||
int a1, int a2, Color) = 0;
|
||||
|
||||
/// draw an ellipse
|
||||
virtual void ellipse(double x, double y, double rx, double ry, Color,
|
||||
fill_style = fill_none, line_style = line_solid,
|
||||
int line_width = thin_line) = 0;
|
||||
|
||||
/// draw a pixel
|
||||
virtual void point(int x, int y, Color) = 0;
|
||||
|
||||
|
@ -233,6 +233,25 @@ void GuiPainter::arc(int x, int y, unsigned int w, unsigned int h,
|
||||
}
|
||||
|
||||
|
||||
void GuiPainter::ellipse(double x, double y, double rx, double ry,
|
||||
Color col, fill_style fs, line_style ls, int lw)
|
||||
{
|
||||
QColor const color = computeColor(col);
|
||||
setQPainterPen(color, ls, lw);
|
||||
bool const do_antialiasing = renderHints() & TextAntialiasing;
|
||||
setRenderHint(Antialiasing, do_antialiasing);
|
||||
if (fs == fill_none) {
|
||||
drawEllipse(QPointF(x, y), rx, ry);
|
||||
} else {
|
||||
QBrush const oldbrush = brush();
|
||||
setBrush(QBrush(color));
|
||||
drawEllipse(QPointF(x, y), rx, ry);
|
||||
setBrush(oldbrush);
|
||||
}
|
||||
setRenderHint(Antialiasing, false);
|
||||
}
|
||||
|
||||
|
||||
void GuiPainter::image(int x, int y, int w, int h, graphics::Image const & i,
|
||||
bool const revert_in_darkmode)
|
||||
{
|
||||
|
@ -99,6 +99,15 @@ public:
|
||||
int a1, int a2,
|
||||
Color) override;
|
||||
|
||||
/// draw an ellipse
|
||||
void ellipse(
|
||||
double x, double y,
|
||||
double rx, double ry,
|
||||
Color,
|
||||
fill_style fs = fill_none,
|
||||
line_style ls = line_solid,
|
||||
int lw = thin_line) override;
|
||||
|
||||
/// draw a pixel
|
||||
void point(int x, int y, Color) override;
|
||||
|
||||
|
@ -38,18 +38,15 @@ Inset * InsetMathDots::clone() const
|
||||
|
||||
void InsetMathDots::metrics(MetricsInfo & mi, Dimension & dim) const
|
||||
{
|
||||
dim = theFontMetrics(mi.base.font).dimension('M');
|
||||
dim = theFontMetrics(mi.base.font).dimension('X');
|
||||
dh_ = 0;
|
||||
if (key_->name == "cdots" || key_->name == "dotsb"
|
||||
|| key_->name == "dotsm" || key_->name == "dotsi")
|
||||
dh_ = dim.asc / 2;
|
||||
else if (key_->name == "dotsc")
|
||||
dh_ = dim.asc / 4;
|
||||
else if (key_->name == "vdots") {
|
||||
dim.wid = (dim.wid / 2) + 1;
|
||||
dh_ = dim.asc;
|
||||
}
|
||||
else if (key_->name == "ddots" || key_->name == "adots" || key_->name == "iddots")
|
||||
else if (key_->name == "ddots" || key_->name == "adots"
|
||||
|| key_->name == "iddots" || key_->name == "vdots")
|
||||
dh_ = dim.asc;
|
||||
}
|
||||
|
||||
@ -59,16 +56,10 @@ void InsetMathDots::draw(PainterInfo & pi, int x, int y) const
|
||||
Dimension const dim = dimension(*pi.base.bv);
|
||||
if (key_->name == "adots" || key_->name == "iddots")
|
||||
--y;
|
||||
else if (key_->name == "vdots")
|
||||
x += (dim.width() - 2) / 2;
|
||||
mathed_draw_deco(pi, x + 2, y - dh_, dim.width() - 2, dim.ascent(),
|
||||
key_->name);
|
||||
if (key_->name == "vdots" || key_->name == "ddots" || key_->name == "adots" || key_->name == "iddots")
|
||||
++x;
|
||||
if (key_->name == "adots" || key_->name == "iddots")
|
||||
++y;
|
||||
else if (key_->name != "vdots")
|
||||
--y;
|
||||
mathed_draw_deco(pi, x + 2, y - dh_, dim.width() - 2, dim.ascent(),
|
||||
key_->name);
|
||||
}
|
||||
|
||||
|
||||
|
@ -83,8 +83,8 @@ namespace {
|
||||
|
||||
/*
|
||||
* Internal struct of a drawing: code n x1 y1 ... xn yn, where code is:
|
||||
* 0 = end, 1 = line, 2 = polyline, 3 = square line, 4 = square polyline
|
||||
* 5 = rounded thick line (i.e. dot for short line),
|
||||
* 0 = end, 1 = line, 2 = polyline, 3 = square line, 4 = square polyline,
|
||||
* 5 = ellipse with given center and horizontal and vertical radii,
|
||||
* 6 = shifted square polyline drawn at the other end
|
||||
*/
|
||||
|
||||
@ -333,50 +333,47 @@ double const hline[] = {
|
||||
|
||||
|
||||
double const dot[] = {
|
||||
// 1, 0.5, 0.2, 0.5, 0.2,
|
||||
// 1, 0.4, 0.4, 0.6, 0.4,
|
||||
// 1, 0.5, 0.5, 0.5, 0.5,
|
||||
5, 0.4, 0.5, 0.6, 0.5,
|
||||
5, 0.5, 0.5, 0.1, 0.1,
|
||||
0
|
||||
};
|
||||
|
||||
|
||||
double const ddot[] = {
|
||||
5, 0.1, 0.5, 0.3, 0.5,
|
||||
5, 0.6, 0.5, 0.8, 0.5,
|
||||
5, 0.2, 0.5, 0.1, 0.1,
|
||||
5, 0.7, 0.5, 0.1, 0.1,
|
||||
0
|
||||
};
|
||||
|
||||
|
||||
double const dddot[] = {
|
||||
5, 0.0, 0.5, 0.2, 0.5,
|
||||
5, 0.4, 0.5, 0.6, 0.5,
|
||||
5, 0.8, 0.5, 1.0, 0.5,
|
||||
5, 0.1, 0.5, 0.1, 0.1,
|
||||
5, 0.5, 0.5, 0.1, 0.1,
|
||||
5, 0.9, 0.5, 0.1, 0.1,
|
||||
0
|
||||
};
|
||||
|
||||
|
||||
double const ddddot[] = {
|
||||
5, -0.2, 0.5, 0.0, 0.5,
|
||||
5, 0.2, 0.5, 0.4, 0.5,
|
||||
5, 0.6, 0.5, 0.8, 0.5,
|
||||
5, 1.0, 0.5, 1.2, 0.5,
|
||||
5, -0.1, 0.5, 0.1, 0.1,
|
||||
5, 0.3, 0.5, 0.1, 0.1,
|
||||
5, 0.7, 0.5, 0.1, 0.1,
|
||||
5, 1.1, 0.5, 0.1, 0.1,
|
||||
0
|
||||
};
|
||||
|
||||
|
||||
double const hline3[] = {
|
||||
1, 0.1, 0, 0.15, 0,
|
||||
1, 0.475, 0, 0.525, 0,
|
||||
1, 0.85, 0, 0.9, 0,
|
||||
5, 0.15, 0.05, 0.0625, 0.0625,
|
||||
5, 0.50, 0.05, 0.0625, 0.0625,
|
||||
5, 0.85, 0.05, 0.0625, 0.0625,
|
||||
0
|
||||
};
|
||||
|
||||
|
||||
double const dline3[] = {
|
||||
1, 0.1, 0.1, 0.15, 0.15,
|
||||
1, 0.475, 0.475, 0.525, 0.525,
|
||||
1, 0.85, 0.85, 0.9, 0.9,
|
||||
5, 0.25, 0.225, 0.0625, 0.0625,
|
||||
5, 0.50, 0.475, 0.0625, 0.0625,
|
||||
5, 0.75, 0.725, 0.0625, 0.0625,
|
||||
0
|
||||
};
|
||||
|
||||
@ -678,7 +675,7 @@ void mathed_draw_deco(PainterInfo & pi, int x, int y, int w, int h,
|
||||
|
||||
for (int i = 0; d[i]; ) {
|
||||
int code = int(d[i++]);
|
||||
if (code & 1) { // code == 1 || code == 3 || code == 5
|
||||
if (code == 1 || code == 3) {
|
||||
double xx = d[i++];
|
||||
double yy = d[i++];
|
||||
double x2 = d[i++];
|
||||
@ -692,30 +689,19 @@ void mathed_draw_deco(PainterInfo & pi, int x, int y, int w, int h,
|
||||
int(x + xx + 0.5), int(y + yy + 0.5),
|
||||
int(x + x2 + 0.5), int(y + y2 + 0.5),
|
||||
pi.base.font.color(), Painter::line_solid, lw);
|
||||
if (code == 5) { // thicker, but rounded
|
||||
double const xa = x + xx + 0.5;
|
||||
double const xb = x + x2 + 0.5;
|
||||
double const ya = y + yy + 0.5;
|
||||
double const yb = y + y2 + 0.5;
|
||||
pi.pain.line(int(xa + 1), int(ya - 1),
|
||||
int(xb - 1), int(yb - 1),
|
||||
pi.base.font.color(),
|
||||
Painter::line_solid, lw);
|
||||
pi.pain.line(int(xa + 1), int(ya + 1),
|
||||
int(xb - 1), int(yb + 1),
|
||||
pi.base.font.color(),
|
||||
Painter::line_solid, lw);
|
||||
for (int k = 2; xa + k <= xb - k; k++) {
|
||||
pi.pain.line(int(xa + k), int(ya - k),
|
||||
int(xb - k), int(yb - k),
|
||||
pi.base.font.color(),
|
||||
Painter::line_solid, lw);
|
||||
pi.pain.line(int(xa + k), int(ya + k),
|
||||
int(xb - k), int(yb + k),
|
||||
pi.base.font.color(),
|
||||
Painter::line_solid, lw);
|
||||
}
|
||||
}
|
||||
} else if (code == 5) {
|
||||
double xx = d[i++];
|
||||
double yy = d[i++];
|
||||
double x2 = xx + d[i++];
|
||||
double y2 = yy + d[i++];
|
||||
mt.transform(xx, yy);
|
||||
mt.transform(x2, y2);
|
||||
double const xc = x + xx;
|
||||
double const yc = y + yy;
|
||||
double const rx = x2 - xx;
|
||||
double const ry = y2 - yy;
|
||||
pi.pain.ellipse(xc, yc, rx, ry,
|
||||
pi.base.font.color(), Painter::fill_winding);
|
||||
} else {
|
||||
int xp[32];
|
||||
int yp[32];
|
||||
|
Loading…
Reference in New Issue
Block a user