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Add some symbols from fontmath.ltx
These are all in lib/symbols, but we did not yet know the corresponding unicode numbers. unicodesymbols does still not contain all symbols from lib/symbols.
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521c0cde3a
@ -2159,10 +2159,10 @@
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#0x223d "" "" "" "" "" # REVERSED TILDE
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#0x223e "" "" "" "" "" # INVERTED LAZY S
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0x223f "\\AC" "wasysym" "" "\\AC" "wasysym" # SINE WAVE = alternating current
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#0x2240 "" "" "" "" "" # WREATH PRODUCT
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0x2240 "" "" "" "\\wr" "" # WREATH PRODUCT
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#0x2241 "" "" "" "" "" # NOT TILDE
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#0x2242 "" "" "" "" "" # MINUS TILDE
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#0x2243 "" "" "" "" "" # ASYMPTOTICALLY EQUAL TO
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0x2243 "" "" "" "\\simeq" "" # ASYMPTOTICALLY EQUAL TO
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#0x2244 "" "" "" "" "" # NOT ASYMPTOTICALLY EQUAL TO
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#0x2245 "" "" "" "" "" # APPROXIMATELY EQUAL TO
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#0x2246 "" "" "" "" "" # APPROXIMATELY BUT NOT ACTUALLY EQUAL TO
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@ -2172,7 +2172,7 @@
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#0x224a "" "" "" "" "" # ALMOST EQUAL OR EQUAL TO
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#0x224b "" "" "" "" "" # TRIPLE TILDE
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#0x224c "" "" "" "" "" # ALL EQUAL TO
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#0x224d "" "" "" "" "" # EQUIVALENT TO
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0x224d "" "" "" "\\asymp" "" # EQUIVALENT TO
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#0x224e "" "" "" "" "" # GEOMETRICALLY EQUIVALENT TO
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#0x224f "" "" "" "" "" # DIFFERENCE BETWEEN
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#0x2250 "" "" "" "" "" # APPROACHES THE LIMIT
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@ -2240,8 +2240,8 @@
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0x228e "" "" "" "\\uplus" "" # MULTISET UNION
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#0x228f "" "" "" "" "" # SQUARE IMAGE OF
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#0x2290 "" "" "" "" "" # SQUARE ORIGINAL OF
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#0x2291 "" "" "" "" "" # SQUARE IMAGE OF OR EQUAL TO
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#0x2292 "" "" "" "" "" # SQUARE ORIGINAL OF OR EQUAL TO
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0x2291 "" "" "" "\\sqsubseteq" "" # SQUARE IMAGE OF OR EQUAL TO
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0x2292 "" "" "" "\\sqsupseteq" "" # SQUARE ORIGINAL OF OR EQUAL TO
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0x2293 "" "" "" "\\sqcap" "" # SQUARE CAP
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0x2294 "" "" "" "\\sqcup" "" # SQUARE CUP
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0x2295 "" "" "" "\\oplus" "" # CIRCLED PLUS
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@ -2257,10 +2257,10 @@
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0x229f "" "" "" "\\boxminus" "amssymb" # SQUARED MINUS
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0x22a0 "" "" "" "\\boxtimes" "amssymb" # SQUARED TIMES
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0x22a1 "" "" "" "\\boxdot" "amssymb" # SQUARED DOT OPERATOR
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#0x22a2 "" "" "" "" "" # RIGHT TACK
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#0x22a3 "" "" "" "" "" # LEFT TACK
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#0x22a4 "" "" "" "" "" # DOWN TACK
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#0x22a5 "" "" "" "" "" # UP TACK
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0x22a2 "" "" "" "\\vdash" "" # RIGHT TACK
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0x22a3 "" "" "" "\\dashv" "" # LEFT TACK
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0x22a4 "" "" "" "\\top" "" # DOWN TACK
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0x22a5 "" "" "" "\\bot" "" # UP TACK
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#0x22a6 "" "" "" "" "" # ASSERTION
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#0x22a7 "" "" "" "" "" # MODELS
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#0x22a8 "" "" "" "" "" # TRUE
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@ -2293,7 +2293,7 @@
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#0x22c3 "" "" "" "" "" # N-ARY UNION
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#0x22c4 "" "" "" "" "" # DIAMOND OPERATOR
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#0x22c5 "" "" "" "" "" # DOT OPERATOR
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#0x22c6 "" "" "" "" "" # STAR OPERATOR
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0x22c6 "" "" "" "\\star" "" # STAR OPERATOR
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#0x22c7 "" "" "" "" "" # DIVISION TIMES
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#0x22c8 "" "" "" "" "" # BOWTIE
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#0x22c9 "" "" "" "" "" # LEFT NORMAL FACTOR SEMIDIRECT PRODUCT
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@ -2388,8 +2388,8 @@
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#0x231f "" "" "" "" "" # BOTTOM RIGHT CORNER
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#0x2320 "" "" "" "" "" # TOP HALF INTEGRAL
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#0x2321 "" "" "" "" "" # BOTTOM HALF INTEGRAL
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#0x2322 "" "" "" "" "" # FROWN
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#0x2323 "" "" "" "" "" # SMILE
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0x2322 "" "" "" "\\frown" "" # FROWN
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0x2323 "" "" "" "\\smile" "" # SMILE
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#0x2324 "" "" "" "" "" # UP ARROWHEAD BETWEEN TWO HORIZONTAL BARS
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#0x2325 "" "" "" "" "" # OPTION KEY
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0x2326 "Delete" "" "notermination=text" "" "" # Qt::Key_Delete, ERASE TO THE RIGHT = delete to the right key
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@ -2500,9 +2500,22 @@
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#
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0x25a0 "\\textifsymbol[ifgeo]{80}" "ifsym" "" # BLACK SQUARE
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0x25a1 "\\textifsymbol[ifgeo]{32}" "ifsym" "" # WHITE SQUARE
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#0x25a2 "" "" "" "" "" # WHITE SQUARE WITH ROUNDED CORNERS
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#0x25a3 "" "" "" "" "" # WHITE SQUARE CONTAINING BLACK SMALL SQUARE
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#0x25a4 "" "" "" "" "" # SQUARE WITH HORIZONTAL FILL
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#0x25a5 "" "" "" "" "" # SQUARE WITH VERTICAL FILL
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#0x25a6 "" "" "" "" "" # SQUARE WITH ORTHOGONAL CROSSHATCH FILL
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#0x25a7 "" "" "" "" "" # SQUARE WITH UPPER LEFT TO LOWER RIGHT FILL
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#0x25a8 "" "" "" "" "" # SQUARE WITH UPPER RIGHT TO LOWER LEFT FILL
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#0x25a9 "" "" "" "" "" # SQUARE WITH DIAGONAL CROSSHATCH FILL
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0x25aa "\\textifsymbol[ifgeo]{112}" "ifsym" "" # BLACK SMALL SQUARE
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0x25ab "\\textifsymbol[ifgeo]{64}" "ifsym" "" # WHITE SMALL SQUARE
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0x25ac "{\\ascii\\SYN}" "ascii" "" # BLACK RECTANGLE
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#0x25ad "" "" "" "" "" # WHITE RECTANGLE
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#0x25ae "" "" "" "" "" # BLACK VERTICAL RECTANGLE
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#0x25af "" "" "" "" "" # WHITE VERTICAL RECTANGLE
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#0x25b0 "" "" "" "" "" # BLACK PARALLELOGRAM
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#0x25b1 "" "" "" "" "" # WHITE PARALLELOGRAM
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0x25b2 "\\textifsymbol[ifgeo]{97}" "ifsym" "" # BLACK UP-POINTING TRIANGLE
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0x25b3 "\\textifsymbol[ifgeo]{49}" "ifsym" "" "\\bigtriangleup" "" # WHITE UP-POINTING TRIANGLE
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0x25b4 "\\textifsymbol[ifgeo]{113}" "ifsym" "" # BLACK UP-POINTING SMALL TRIANGLE
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@ -2512,6 +2525,7 @@
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0x25b8 "\\textifsymbol[ifgeo]{116}" "ifsym" "" # BLACK RIGHT-POINTING SMALL TRIANGLE
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0x25b9 "\\textifsymbol[ifgeo]{68}" "ifsym" "" # WHITE RIGHT-POINTING SMALL TRIANGLE
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0x25ba "\\RIGHTarrow" "wasysym" "" # BLACK RIGHT-POINTING POINTER
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#0x25bb "" "" "" "" "" # WHITE RIGHT-POINTING POINTER
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0x25bc "\\textifsymbol[ifgeo]{99}" "ifsym" "" # BLACK DOWN-POINTING TRIANGLE
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0x25bd "\\textifsymbol[ifgeo]{51}" "ifsym" "" "\\bigtriangledown" "" # WHITE DOWN-POINTING TRIANGLE
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0x25be "\\textifsymbol[ifgeo]{115}" "ifsym" "" # BLACK DOWN-POINTING SMALL TRIANGLE
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@ -2521,13 +2535,23 @@
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0x25c2 "\\textifsymbol[ifgeo]{114}" "ifsym" "" # BLACK LEFT-POINTING SMALL TRIANGLE
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0x25c3 "\\textifsymbol[ifgeo]{66}" "ifsym" "" # WHITE LEFT-POINTING SMALL TRIANGLE
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0x25c4 "\\LEFTarrow" "wasysym" "" # BLACK LEFT-POINTING POINTER
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#0x25c5 "" "" "" "" "" # WHITE LEFT-POINTING POINTER
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0x25c6 "\\textifsymbol[ifgeo]{102}" "ifsym" "" #"\\Diamondblack" "txfonts|pxfonts" # BLACK DIAMOND
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0x25c7 "\\textifsymbol[ifgeo]{54}" "ifsym" "" "\\Diamond" "amssymb" # WHITE DIAMOND
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#0x25c8 "" "" "" "" "" # WHITE DIAMOND CONTAINING BLACK SMALL DIAMOND
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#0x25c9 "" "" "" "" "" # FISHEYE
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0x25ca "" "" "" "\\lozenge" "amssymb" # LOZENGE
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0x25cb "\\Circle" "wasysym" "" "\\Circle" "wasysym" # CIRCLE
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#0x25cc "" "" "" "" "" # DOTTED CIRCLE
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#0x25cd "" "" "" "" "" # CIRCLE WITH VERTICAL FILL
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#0x25ce "" "" "" "" "" # BULLSEYE
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0x25cf "\\CIRCLE" "wasysym" "" "\\CIRCLE" "wasysym" # BLACK CIRCLE
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0x25d0 "\\LEFTcircle" "wasysym" "" "\\LEFTcircle" "wasysym" # CIRCLE WITH LEFT HALF BLACK
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0x25d1 "\\RIGHTcircle" "wasysym" "" "\\RIGHTcircle" "wasysym" # CIRCLE WITH RIGHT HALF BLACK
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#0x25d2 "" "" "" "" "" # CIRCLE WITH LOWER HALF BLACK
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#0x25d3 "" "" "" "" "" # CIRCLE WITH UPPER HALF BLACK
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#0x25d4 "" "" "" "" "" # CIRCLE WITH UPPER RIGHT QUADRANT BLACK
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#0x25d5 "" "" "" "" "" # CIRCLE WITH ALL BUT UPPER LEFT QUADRANT BLACK
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0x25d6 "\\LEFTCIRCLE" "wasysym" "" "\\LEFTCIRCLE" "wasysym" # LEFT HALF BLACK CIRCLE
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0x25d7 "\\RIGHTCIRCLE" "wasysym" "" "\\RIGHTCIRCLE" "wasysym" # RIGHT HALF BLACK CIRCLE
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0x25d8 "{\\ascii\\BS}" "ascii" "" # INVERSE BULLET
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@ -2715,6 +2739,7 @@
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#
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# miscellaneous mathematical symbols-A
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#
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0x27c2 "" "" "" "\\perp" "" # PERPENDICULAR
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0x27e6 "" "" "" "\\llbracket" "stmaryrd" # MATHEMATICAL LEFT WHITE SQUARE BRACKET
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0x27e7 "" "" "" "\\rrbracket" "stmaryrd" # MATHEMATICAL RIGHT WHITE SQUARE BRACKET
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0x27e8 "\\textlangle" "textcomp" "" "\\langle" "" # MATHEMATICAL LEFT ANGLE BRACKET
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@ -2751,8 +2776,11 @@
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#0x2a1a "" "" "" "" "" # INTEGRAL WITH UNION
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#0x2a1b "" "" "" "" "" # INTEGRAL WITH OVERBAR
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#0x2a1c "" "" "" "" "" # INTEGRAL WITH UNDERBAR
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0x2a3f "" "" "" "\\amalg" "" # AMALGAMATION OR COPRODUCT
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0x2a7d "" "" "" "\\leqslant" "amssymb" # LESS-THAN OR SLANTED EQUAL TO
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0x2a7e "" "" "" "\\geqslant" "amssymb" # GREATER-THAN OR SLANTED EQUAL TO
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0x2aaf "" "" "" "\\preceq" "" # PRECEDES ABOVE SINGLE-LINE EQUALS SIGN
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0x2ab0 "" "" "" "\\succeq" "" # SUCCEEDS ABOVE SINGLE-LINE EQUALS SIGN
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#
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# Modifier tone letters
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#
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