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Give a 2 pixels space for markers around math objects
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7ca7873112
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@ -49,8 +49,16 @@ namespace {
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int markerMargin(MathRow::Element const & e)
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{
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return e.marker == InsetMath::MARKER
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|| e.marker == InsetMath::MARKER2;
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switch(e.marker) {
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case InsetMath::MARKER:
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case InsetMath::MARKER2:
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case InsetMath::BOX_MARKER:
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return 2;
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case InsetMath::NO_MARKER:
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return 0;
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}
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// should not happen
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return 0;
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}
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@ -92,7 +100,7 @@ void drawMarkers(PainterInfo const & pi, MathRow::Element const & e,
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Dimension const dim = coords.getInsets().dim(e.inset);
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// the marker is before/after the inset. Necessary space has been reserved already.
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int const l = x + e.before - markerMargin(e);
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int const l = x + e.before - (markerMargin(e) > 0 ? 1 : 0);
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int const r = x + dim.width() - e.after;
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if (e.marker == InsetMath::BOX_MARKER) {
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