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* GuiDocument.{cpp,h}:
- do not rename branches in the document unless the dialog was applied. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@30466 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -2561,6 +2561,7 @@ bool GuiDocument::initialiseParams(string const &)
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//selected, and that we don't have conflicts. If so, we could
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//at least pop up a warning.
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paramsToDialog();
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changedBranches_.clear();
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return true;
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}
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@ -2639,6 +2640,9 @@ void GuiDocument::dispatchParams()
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// This must come first so that a language change is correctly noticed
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setLanguage();
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// rename branches in the document
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executeBranchRenaming();
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// Apply the BufferParams. Note that this will set the base class
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// and then update the buffer's layout.
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dispatch_bufferparams(*this, params(), LFUN_BUFFER_PARAMS_APPLY);
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@ -2816,8 +2820,26 @@ void GuiDocument::updateUnknownBranches()
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void GuiDocument::branchesRename(docstring const & oldname, docstring const & newname)
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{
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docstring const arg = '"' + oldname + '"' + " " + '"' + newname + '"';
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dispatch(FuncRequest(LFUN_BRANCHES_RENAME, arg));
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map<docstring, docstring>::iterator it = changedBranches_.begin();
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for (; it != changedBranches_.end() ; ++it) {
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if (it->second == oldname) {
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// branch has already been renamed
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it->second = newname;
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return;
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}
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}
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// store new name
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changedBranches_[oldname] = newname;
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}
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void GuiDocument::executeBranchRenaming() const
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{
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map<docstring, docstring>::const_iterator it = changedBranches_.begin();
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for (; it != changedBranches_.end() ; ++it) {
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docstring const arg = '"' + it->first + '"' + " " + '"' + it->second + '"';
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dispatch(FuncRequest(LFUN_BRANCHES_RENAME, arg));
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}
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}
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@ -212,6 +212,8 @@ private:
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bool providesSC(std::string const & font) const;
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/// does this font provide size adjustment?
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bool providesScale(std::string const & font) const;
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///
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void executeBranchRenaming() const;
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private:
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///
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void loadModuleInfo();
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@ -221,6 +223,8 @@ private:
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BufferParams bp_;
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/// List of names of available modules
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std::list<modInfoStruct> moduleNames_;
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///
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std::map<docstring, docstring> changedBranches_;
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};
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