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Use the same code for editable and non-editable buttons
This removes the use of rectText in RenderButton. The fact that this gave different spacing than buttonText was a problem. Now buttonText requires to specify * the offset, so that INSET_TO_TEXT_OFFSET is not used anymore in src/frontends/, which will be useful later. * the background and frame color, in replacement for the hover state. Remove the methods button() and buttonFrame() from GuiPainter. Remove some unused header files. Fixes bug #10704.
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530fec453f
commit
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@ -125,9 +125,10 @@ public:
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int & descent) const = 0;
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/**
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* fill in width,ascent,descent with the values for the
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* given string in the font for a button.
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* given string in the font for a button with given offset.
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*/
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virtual void buttonText(docstring const & str,
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const int offset,
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int & width,
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int & ascent,
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int & descent) const = 0;
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@ -123,9 +123,6 @@ public:
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/// draw a pixel
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virtual void point(int x, int y, Color) = 0;
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/// draw a filled rectangle with the shape of a 3D button
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virtual void button(int x, int y, int w, int h, bool mouseHover) = 0;
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/// draw an image from the image cache
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virtual void image(int x, int y, int w, int h,
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graphics::Image const & image) = 0;
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@ -172,7 +169,7 @@ public:
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/// draw a string and enclose it inside a button frame
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virtual void buttonText(int x, int baseline, docstring const & s,
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FontInfo const & font, bool mouseHover) = 0;
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FontInfo const & font, Color back, Color frame, int offset) = 0;
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/// draw a character of a preedit string for cjk support.
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virtual int preeditText(int x, int y,
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@ -16,10 +16,6 @@
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#include "qt_helpers.h"
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#include "Dimension.h"
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#include "Language.h"
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#include "LyXRC.h"
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#include "insets/Inset.h"
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#include "support/convert.h"
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#include "support/lassert.h"
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@ -448,19 +444,20 @@ bool GuiFontMetrics::breakAt(docstring & s, int & x, bool const rtl, bool const
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void GuiFontMetrics::rectText(docstring const & str,
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int & w, int & ascent, int & descent) const
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{
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static int const d = Inset::TEXT_TO_INSET_OFFSET / 2;
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// FIXME: let offset depend on font (this is Inset::TEXT_TO_OFFSET)
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int const offset = 4;
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w = width(str) + Inset::TEXT_TO_INSET_OFFSET;
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ascent = metrics_.ascent() + d;
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descent = metrics_.descent() + d;
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w = width(str) + offset;
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ascent = metrics_.ascent() + offset / 2;
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descent = metrics_.descent() + offset / 2;
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}
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void GuiFontMetrics::buttonText(docstring const & str,
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void GuiFontMetrics::buttonText(docstring const & str, const int offset,
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int & w, int & ascent, int & descent) const
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{
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rectText(str, w, ascent, descent);
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w += Inset::TEXT_TO_INSET_OFFSET;
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w += offset;
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}
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@ -58,6 +58,7 @@ public:
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int & ascent,
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int & descent) const;
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virtual void buttonText(docstring const & str,
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const int offset,
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int & width,
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int & ascent,
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int & descent) const;
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@ -21,11 +21,8 @@
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#include "qt_helpers.h"
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#include "Font.h"
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#include "Language.h"
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#include "LyXRC.h"
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#include "insets/Inset.h"
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#include "support/debug.h"
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#include "support/lassert.h"
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#include "support/lyxlib.h"
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@ -557,31 +554,10 @@ void GuiPainter::textDecoration(FontInfo const & f, int x, int y, int width)
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static int max(int a, int b) { return a > b ? a : b; }
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void GuiPainter::button(int x, int y, int w, int h, bool mouseHover)
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{
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if (mouseHover)
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fillRectangle(x, y, w, h, Color_buttonhoverbg);
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else
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fillRectangle(x, y, w, h, Color_buttonbg);
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buttonFrame(x, y, w, h);
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}
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void GuiPainter::buttonFrame(int x, int y, int w, int h)
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{
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line(x, y, x, y + h - 1, Color_buttonframe);
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line(x - 1 + w, y, x - 1 + w, y + h - 1, Color_buttonframe);
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line(x, y - 1, x - 1 + w, y - 1, Color_buttonframe);
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line(x, y + h - 1, x - 1 + w, y + h - 1, Color_buttonframe);
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}
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void GuiPainter::rectText(int x, int y, docstring const & str,
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FontInfo const & font, Color back, Color frame)
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{
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int width;
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int ascent;
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int descent;
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int width, ascent, descent;
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FontMetrics const & fm = theFontMetrics(font);
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fm.rectText(str, width, ascent, descent);
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@ -593,24 +569,25 @@ void GuiPainter::rectText(int x, int y, docstring const & str,
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if (frame != Color_none)
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rectangle(x, y - ascent, width, ascent + descent, frame);
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// FIXME: let offset depend on font
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text(x + 3, y, str, font);
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}
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void GuiPainter::buttonText(int x, int y, docstring const & str,
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FontInfo const & font, bool mouseHover)
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void GuiPainter::buttonText(int x, int baseline, docstring const & s,
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FontInfo const & font, Color back, Color frame, int offset)
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{
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int width;
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int ascent;
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int descent;
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int width, ascent, descent;
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FontMetrics const & fm = theFontMetrics(font);
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fm.buttonText(str, width, ascent, descent);
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fm.buttonText(s, offset, width, ascent, descent);
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static int const d = Inset::TEXT_TO_INSET_OFFSET / 2;
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static int const d = offset / 2;
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button(x + d, y - ascent, width - Inset::TEXT_TO_INSET_OFFSET, descent + ascent, mouseHover);
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text(x + Inset::TEXT_TO_INSET_OFFSET, y, str, font);
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fillRectangle(x + d + 1, baseline - ascent + 1, width - offset - 1,
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ascent + descent - 1, back);
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rectangle(x + d, baseline - ascent, width - offset, ascent + descent, frame);
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text(x + offset, baseline, s, font);
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}
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@ -130,7 +130,7 @@ public:
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/// draw a string and enclose it inside a button frame
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virtual void buttonText(int x, int baseline, docstring const & s,
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FontInfo const & font, bool mouseHover);
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FontInfo const & font, Color back, Color frame, int offset);
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/// start monochrome painting mode, i.e. map every color into [min,max]
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virtual void enterMonochromeMode(Color const & min,
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@ -147,9 +147,6 @@ public:
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virtual void rectText(int x, int baseline, docstring const & str,
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FontInfo const & font, Color back, Color frame);
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/// draw a filled rectangle with the shape of a 3D button
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virtual void button(int x, int y, int w, int h, bool mouseHover);
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/// draw a character of a preedit string for cjk support.
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virtual int preeditText(int x, int y,
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char_type c, FontInfo const & f, preedit_style style);
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@ -177,9 +174,6 @@ private:
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void doubleUnderline(FontInfo const & f,
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int x, int y, int width);
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/// draw a bevelled button border
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void buttonFrame(int x, int y, int w, int h);
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/// set pen parameters
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void setQPainterPen(QColor const & col,
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line_style ls = line_solid, int lw = thin_line);
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@ -148,7 +148,7 @@ Dimension InsetCollapsable::dimensionCollapsed(BufferView const & bv) const
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FontInfo labelfont(getLabelfont());
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labelfont.realize(sane_font);
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theFontMetrics(labelfont).buttonText(
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buttonLabel(bv), dim.wid, dim.asc, dim.des);
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buttonLabel(bv), TEXT_TO_INSET_OFFSET, dim.wid, dim.asc, dim.des);
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return dim;
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}
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@ -247,7 +247,8 @@ void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
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labelfont.setColor(labelColor());
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labelfont.realize(pi.base.font);
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pi.pain.buttonText(x, y, buttonLabel(bv), labelfont,
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view_[&bv].mouse_hover_);
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view_[&bv].mouse_hover_ ? Color_buttonhoverbg : Color_buttonbg,
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Color_buttonframe, TEXT_TO_INSET_OFFSET);
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// Draw the change tracking cue on the label, unless RowPainter already
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// takes care of it.
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if (canPaintChange(bv))
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@ -45,13 +45,9 @@ void RenderButton::metrics(MetricsInfo & mi, Dimension & dim) const
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{
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FontInfo font = inherit_font_ ? mi.base.font : sane_font;
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font.decSize();
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frontend::FontMetrics const & fm =
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theFontMetrics(font);
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frontend::FontMetrics const & fm = theFontMetrics(font);
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if (editable_)
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fm.buttonText(text_, dim.wid, dim.asc, dim.des);
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else
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fm.rectText(text_, dim.wid, dim.asc, dim.des);
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fm.buttonText(text_, Inset::TEXT_TO_INSET_OFFSET, dim.wid, dim.asc, dim.des);
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dim_ = dim;
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}
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@ -65,10 +61,13 @@ void RenderButton::draw(PainterInfo & pi, int x, int y) const
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font.decSize();
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if (editable_) {
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pi.pain.buttonText(x, y, text_, font, renderState());
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pi.pain.buttonText(x, y, text_, font,
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renderState() ? Color_buttonhoverbg : Color_buttonbg,
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Color_buttonframe, Inset::TEXT_TO_INSET_OFFSET);
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} else {
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pi.pain.rectText(x, y, text_, font,
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Color_commandbg, Color_commandframe);
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pi.pain.buttonText(x, y, text_, font,
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Color_commandbg, Color_commandframe,
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Inset::TEXT_TO_INSET_OFFSET);
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}
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}
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