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Compilation fix (I broke, I fixed).
Color allocation fix, made it allocate close colors too. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@2380 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -1,3 +1,10 @@
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2001-07-29 Baruch Even <baruch@lyx.org>
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* ImageLoaderXPM.C (runImageLoader): When loading agree to use non-exact
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colors with closeness of 10000.
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* GraphicsCacheItem.C: Fixed a compilation bug introduced earlier.
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2001-07-29 Baruch Even <baruch@lyx.org>
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* GraphicsCacheItem.C (findTargetFormat): Removed error dialog box,
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@ -76,7 +76,11 @@ GraphicsCacheItem::getImage() const { return image_.get(); }
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void
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GraphicsCacheItem::imageConverted(bool success)
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{
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lyxerr << "imageConverted, status=" << success << endl;
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// Debug output
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string text = "succeeded";
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if (!success)
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text = "failed";
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lyxerr << "imageConverted, conversion " << text << "." << endl;
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if (! success) {
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lyxerr << "(GraphicsCacheItem::imageConverter) "
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@ -69,7 +69,9 @@ ImageLoaderXPM::runImageLoader(string const & filename)
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Pixmap pixmap;
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Pixmap mask;
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XpmAttributes attrib;
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attrib.valuemask = 0;
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attrib.valuemask = XpmCloseness | XpmAllocColor;
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attrib.closeness = 10000;
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int status = XpmReadFileToPixmap(
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display,
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@ -79,7 +81,7 @@ ImageLoaderXPM::runImageLoader(string const & filename)
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if (status != XpmSuccess) {
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lyxerr << "Error reading XPM file '"
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<< XpmGetErrorString(status)
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<< XpmGetErrorString(status) << "'"
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<< endl;
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return ErrorWhileLoading;
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}
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