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* GuiWorkArea::addWorkArea(): avoid multiple unneeded drawing.
* GuiWorkArea::on_currentTabChanged(): make sure the bufferView has the correct size. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@25271 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -1312,6 +1312,7 @@ bool TabWorkArea::setCurrentWorkArea(GuiWorkArea * work_area)
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GuiWorkArea * TabWorkArea::addWorkArea(Buffer & buffer, GuiView & view)
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{
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blockSignals(true);
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GuiWorkArea * wa = new GuiWorkArea(buffer, view);
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wa->setUpdatesEnabled(false);
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// Hide tabbar if there's no tab (avoid a resize and a flashing tabbar
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@ -1328,7 +1329,7 @@ GuiWorkArea * TabWorkArea::addWorkArea(Buffer & buffer, GuiView & view)
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showBar(count() > 1);
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updateTabTexts();
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blockSignals(false);
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return wa;
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}
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@ -1371,6 +1372,10 @@ void TabWorkArea::on_currentTabChanged(int i)
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LASSERT(wa, return);
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BufferView & bv = wa->bufferView();
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bv.cursor().fixIfBroken();
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if (bv.workHeight() != wa->viewport()->height()
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|| bv.workWidth() != wa->viewport()->width())
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wa->resizeBufferView();
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else
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bv.updateMetrics();
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wa->setUpdatesEnabled(true);
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wa->redraw();
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