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Move code from GuiApplication::dispatch() to GuiView::dispatch().
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@36726 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -1604,83 +1604,13 @@ void GuiApplication::dispatch(FuncRequest const & cmd, DispatchResult & dr)
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break;
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default:
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// Everything below is only for active window
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if (current_view_ == 0)
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break;
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// Let the current GuiView dispatch its own actions.
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current_view_->dispatch(cmd, dr);
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if (dr.dispatched())
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break;
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BufferView * bv = current_view_->currentBufferView();
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LASSERT(bv, /**/);
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// Avoid a screen redraw in the middle of a dispatch operation just
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// because a warning or an error was displayed.
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current_view_->setBusy(true);
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// Let the current BufferView dispatch its own actions.
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bv->dispatch(cmd, dr);
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if (dr.dispatched())
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break;
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BufferView * doc_bv = current_view_->documentBufferView();
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// Try with the document BufferView dispatch if any.
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if (doc_bv) {
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doc_bv->dispatch(cmd, dr);
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if (dr.dispatched())
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break;
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}
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// OK, so try the current Buffer itself...
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bv->buffer().dispatch(cmd, dr);
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if (dr.dispatched())
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break;
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// and with the document Buffer.
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if (doc_bv) {
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doc_bv->buffer().dispatch(cmd, dr);
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if (dr.dispatched())
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break;
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}
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// Let the current Cursor dispatch its own actions.
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Cursor old = bv->cursor();
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bv->cursor().dispatch(cmd);
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// notify insets we just left
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// FIXME: move this code to Cursor::dispatch
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if (bv->cursor() != old) {
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old.beginUndoGroup();
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old.fixIfBroken();
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bool badcursor = notifyCursorLeavesOrEnters(old, bv->cursor());
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if (badcursor) {
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bv->cursor().fixIfBroken();
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bv->fixInlineCompletionPos();
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}
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old.endUndoGroup();
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}
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// update completion. We do it here and not in
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// processKeySym to avoid another redraw just for a
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// changed inline completion
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if (cmd.origin() == FuncRequest::KEYBOARD) {
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if (cmd.action() == LFUN_SELF_INSERT
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|| (cmd.action() == LFUN_ERT_INSERT && bv->cursor().inMathed()))
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current_view_->updateCompletion(bv->cursor(), true, true);
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else if (cmd.action() == LFUN_CHAR_DELETE_BACKWARD)
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current_view_->updateCompletion(bv->cursor(), false, true);
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else
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current_view_->updateCompletion(bv->cursor(), false, false);
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}
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dr = bv->cursor().result();
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current_view_->setBusy(false);
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// The LFUN must be for one of GuiView, BufferView, Buffer or Cursor;
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// let's try that:
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if (current_view_)
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current_view_->dispatch(cmd, dr);
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break;
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}
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// if we executed a mutating lfun, mark the buffer as dirty
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Buffer * doc_buffer = (current_view_ && current_view_->documentBufferView())
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? &(current_view_->documentBufferView()->buffer()) : 0;
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@ -3019,6 +3019,69 @@ bool GuiView::GuiViewPrivate::asyncBufferProcessing(
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#endif
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}
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void GuiView::dispatchToBufferView(FuncRequest const & cmd, DispatchResult & dr)
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{
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BufferView * bv = currentBufferView();
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LASSERT(bv, /**/);
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// Avoid a screen redraw in the middle of a dispatch operation just
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// because a warning or an error was displayed.
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setBusy(true);
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// Let the current BufferView dispatch its own actions.
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bv->dispatch(cmd, dr);
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// Try with the document BufferView dispatch if any.
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BufferView * doc_bv = documentBufferView();
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if (doc_bv && !dr.dispatched())
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doc_bv->dispatch(cmd, dr);
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// OK, so try the current Buffer itself...
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if (!dr.dispatched())
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bv->buffer().dispatch(cmd, dr);
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// and with the document Buffer.
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if (doc_bv && !dr.dispatched())
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doc_bv->buffer().dispatch(cmd, dr);
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// Then let the current Cursor dispatch its own actions.
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if (!dr.dispatched()) {
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Cursor old = bv->cursor();
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bv->cursor().dispatch(cmd);
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// notify insets we just left
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// FIXME: move this code to Cursor::dispatch
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if (bv->cursor() != old) {
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old.beginUndoGroup();
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old.fixIfBroken();
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bool badcursor = notifyCursorLeavesOrEnters(old, bv->cursor());
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if (badcursor) {
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bv->cursor().fixIfBroken();
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bv->fixInlineCompletionPos();
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}
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old.endUndoGroup();
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}
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// update completion. We do it here and not in
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// processKeySym to avoid another redraw just for a
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// changed inline completion
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if (cmd.origin() == FuncRequest::KEYBOARD) {
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if (cmd.action() == LFUN_SELF_INSERT
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|| (cmd.action() == LFUN_ERT_INSERT && bv->cursor().inMathed()))
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updateCompletion(bv->cursor(), true, true);
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else if (cmd.action() == LFUN_CHAR_DELETE_BACKWARD)
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updateCompletion(bv->cursor(), false, true);
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else
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updateCompletion(bv->cursor(), false, false);
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}
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dr = bv->cursor().result();
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}
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setBusy(false);
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}
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void GuiView::dispatch(FuncRequest const & cmd, DispatchResult & dr)
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{
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BufferView * bv = currentBufferView();
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@ -3477,7 +3540,9 @@ void GuiView::dispatch(FuncRequest const & cmd, DispatchResult & dr)
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break;
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}
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default:
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dr.dispatched(false);
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// The LFUN must be for one of BufferView, Buffer or Cursor;
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// let's try that:
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dispatchToBufferView(cmd, dr);
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break;
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}
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@ -3488,8 +3553,6 @@ void GuiView::dispatch(FuncRequest const & cmd, DispatchResult & dr)
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if (statusBar()->isVisible())
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statusBar()->hide();
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}
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return;
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}
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@ -413,6 +413,8 @@ private:
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///
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void dispatchVC(FuncRequest const & cmd, DispatchResult & dr);
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///
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void dispatchToBufferView(FuncRequest const & cmd, DispatchResult & dr);
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///
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void showMessage();
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/// This view ID.
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