From 7485225cc6f26c9e03d3674f4f361b431074fa6e Mon Sep 17 00:00:00 2001 From: Jean-Marc Lasgouttes Date: Tue, 11 Sep 2018 16:45:48 +0200 Subject: [PATCH] Place the depth bar correctly in screen mode In full screen mode, it is possible to restrict the text width. In this case, the paint bar should not be painted outside of this restricted area. Fixes bug #11286. --- src/RowPainter.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/RowPainter.cpp b/src/RowPainter.cpp index efc4021c1b..149288b2f6 100644 --- a/src/RowPainter.cpp +++ b/src/RowPainter.cpp @@ -327,9 +327,9 @@ void RowPainter::paintDepthBar() const for (depth_type i = 1; i <= depth; ++i) { int const w = nestMargin() / 5; int x = int(xo_) + w * i; - // only consider the changebar space if we're drawing outermost text + // consider the bufferview left margin if we're drawing outermost text if (text_.isMainText()) - x += changebarMargin(); + x += pi_.base.bv->leftMargin(); int const starty = yo_ - row_.ascent(); int const h = row_.height() - 1 - (i - next_depth - 1) * 3;