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Auto feature for minibuffer toolbar
Now the minibuffer toolbar is "auto" by default. It is opened by command-execute (M-x) and closed when the command is executed without error. * make lyx::dispatch return a DispatchResult struct * there is a new MINIBUFFER type of toolbar, that can be used for this use. * remove special handling of M-x in minnibuffer; Escape can be used instead. Fix focus in this case. * when minibuffer toolbar is "auto", make the toolbar close itself after - a command has been executed without error - an empty command has been executed - the Escape key has been used [this is actually commitfdcff02a
, which was later reverted atdd61d8cf
]
This commit is contained in:
parent
4796e6b337
commit
7ac700920f
@ -56,5 +56,5 @@ Toolbars
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"math" "auto,math,bottom"
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"mathmacrotemplate" "auto,mathmacrotemplate,bottom"
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"ipa" "auto,ipa,bottom"
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"minibuffer" "off,bottom"
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"minibuffer" "auto,minibuffer,bottom"
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End
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@ -1386,7 +1386,7 @@ FuncStatus getStatus(FuncRequest const & action)
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}
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void dispatch(FuncRequest const & action)
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DispatchResult const & dispatch(FuncRequest const & action)
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{
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LAPPERR(theApp());
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return theApp()->dispatch(action);
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@ -1396,7 +1396,7 @@ void dispatch(FuncRequest const & action)
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void dispatch(FuncRequest const & action, DispatchResult & dr)
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{
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LAPPERR(theApp());
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return theApp()->dispatch(action, dr);
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theApp()->dispatch(action, dr);
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}
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@ -135,7 +135,7 @@ private:
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bool first_start;
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friend FuncStatus getStatus(FuncRequest const & action);
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friend void dispatch(FuncRequest const & action);
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friend DispatchResult const & dispatch(FuncRequest const & action);
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friend void dispatch(FuncRequest const & action, DispatchResult & dr);
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friend std::vector<std::string> & theFilesToLoad();
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friend BufferList & theBufferList();
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@ -175,7 +175,7 @@ void execBatchCommands();
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FuncStatus getStatus(FuncRequest const & action);
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///
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void dispatch(FuncRequest const & action);
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DispatchResult const & dispatch(FuncRequest const & action);
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///
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void dispatch(FuncRequest const & action, DispatchResult & dr);
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@ -177,7 +177,7 @@ public:
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/// Every user command is processed here, either invocated from
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/// keyboard or from the GUI. All GUI objects, including buttons and
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/// menus should use this class and never call kernel functions directly.
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virtual void dispatch(FuncRequest const &) = 0;
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virtual DispatchResult const & dispatch(FuncRequest const &) = 0;
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/// LyX dispatcher: executes lyx actions and returns result.
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virtual void dispatch(FuncRequest const &, DispatchResult & dr) = 0;
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@ -965,6 +965,9 @@ struct GuiApplication::Private
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///
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KeyModifier meta_fake_bit;
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/// The result of last dispatch action
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DispatchResult dispatch_result_;
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/// Multiple views container.
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/**
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* Warning: This must not be a smart pointer as the destruction of the
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@ -1372,7 +1375,7 @@ static docstring makeDispatchMessage(docstring const & msg,
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}
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void GuiApplication::dispatch(FuncRequest const & cmd)
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DispatchResult const & GuiApplication::dispatch(FuncRequest const & cmd)
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{
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Buffer * buffer = 0;
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if (current_view_ && current_view_->currentBufferView()) {
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@ -1392,6 +1395,9 @@ void GuiApplication::dispatch(FuncRequest const & cmd)
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// the buffer may have been closed by one action
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if (theBufferList().isLoaded(buffer))
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buffer->undo().endUndoGroup();
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d->dispatch_result_ = dr;
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return d->dispatch_result_;
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}
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@ -62,7 +62,7 @@ public:
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/// \name Methods inherited from Application class
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//@{
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void dispatch(FuncRequest const &);
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DispatchResult const & dispatch(FuncRequest const &);
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void dispatch(FuncRequest const &, DispatchResult & dr);
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FuncStatus getStatus(FuncRequest const & cmd) const;
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void restoreGuiSession();
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@ -108,12 +108,11 @@ GuiCommandBuffer::GuiCommandBuffer(GuiView * view)
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edit_->setMinimumSize(edit_->sizeHint());
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edit_->setFocusPolicy(Qt::ClickFocus);
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connect(edit_, SIGNAL(escapePressed()), this, SLOT(cancel()));
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connect(edit_, SIGNAL(returnPressed()), this, SLOT(dispatch()));
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connect(edit_, SIGNAL(tabPressed()), this, SLOT(complete()));
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connect(edit_, SIGNAL(upPressed()), this, SLOT(up()));
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connect(edit_, SIGNAL(downPressed()), this, SLOT(down()));
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connect(edit_, SIGNAL(hidePressed()), this, SLOT(hideParent()));
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connect(edit_, SIGNAL(escapePressed()), this, SLOT(hideParent()));
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layout->addWidget(upPB, 0);
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layout->addWidget(downPB, 0);
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@ -138,22 +137,19 @@ GuiCommandBuffer::GuiCommandBuffer(GuiView * view)
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}
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void GuiCommandBuffer::cancel()
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{
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view_->setFocus();
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edit_->setText(QString());
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}
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void GuiCommandBuffer::dispatch()
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{
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QString const cmd = edit_->text();
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view_->setFocus();
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edit_->setText(QString());
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edit_->clearFocus();
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std::string const cmd_ = fromqstr(cmd);
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theSession().lastCommands().add(cmd_);
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dispatch(cmd_);
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std::string const cmd = fromqstr(edit_->text());
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if (!cmd.empty())
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theSession().lastCommands().add(cmd);
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DispatchResult const & dr = dispatch(cmd);
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if (!dr.error()) {
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view_->setFocus();
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edit_->setText(QString());
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edit_->clearFocus();
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// If the toolbar was "auto", it is not needed anymore
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view_->resetCommandExecute();
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}
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}
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@ -257,9 +253,9 @@ void GuiCommandBuffer::down()
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void GuiCommandBuffer::hideParent()
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{
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view_->setFocus();
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view_->resetCommandExecute();
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edit_->setText(QString());
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edit_->clearFocus();
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hide();
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}
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@ -301,13 +297,6 @@ docstring const GuiCommandBuffer::getCurrentState() const
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}
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void GuiCommandBuffer::hide() const
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{
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FuncRequest cmd(LFUN_COMMAND_EXECUTE, "off");
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lyx::dispatch(cmd);
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}
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vector<string> const
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GuiCommandBuffer::completions(string const & prefix, string & new_prefix)
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{
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@ -347,10 +336,12 @@ GuiCommandBuffer::completions(string const & prefix, string & new_prefix)
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}
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void GuiCommandBuffer::dispatch(string const & str)
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DispatchResult const & GuiCommandBuffer::dispatch(string const & str)
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{
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if (str.empty())
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return;
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if (str.empty()) {
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static DispatchResult empty_dr;
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return empty_dr;
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}
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history_.push_back(trim(str));
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history_pos_ = history_.end();
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@ -358,7 +349,7 @@ void GuiCommandBuffer::dispatch(string const & str)
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downPB->setEnabled(history_pos_ != history_.end());
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FuncRequest func = lyxaction.lookupFunc(str);
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func.setOrigin(FuncRequest::COMMANDBUFFER);
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lyx::dispatch(func);
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return lyx::dispatch(func);
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}
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} // namespace frontend
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@ -24,6 +24,9 @@
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class QListWidgetItem;
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namespace lyx {
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class DispatchResult;
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namespace frontend {
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class GuiView;
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@ -37,8 +40,6 @@ public:
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GuiCommandBuffer(GuiView * view);
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public Q_SLOTS:
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/// cancel command compose
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void cancel();
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/// dispatch a command
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void dispatch();
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/// tab-complete
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@ -67,9 +68,6 @@ private:
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/// return the font and depth in the active BufferView as a message.
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docstring const getCurrentState() const;
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/// hide the command buffer.
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void hide() const;
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/// open a listbox and show the contents of the list. When reversed
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/// is true, the contents of the list is filled bottom-up.
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void showList(std::vector<std::string> const & list,
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@ -80,7 +78,7 @@ private:
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std::string & new_prefix);
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/// dispatch a command
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void dispatch(std::string const & str);
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DispatchResult const & dispatch(std::string const & str);
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/// available command names
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std::vector<std::string> commands_;
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@ -45,14 +45,6 @@ void GuiCommandEdit::keyPressEvent(QKeyEvent * e)
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downPressed();
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break;
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case Qt::Key_X:
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if (e->modifiers() == Qt::AltModifier
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|| e->modifiers() == Qt::MetaModifier) {
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// emit signal
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hidePressed();
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break;
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}
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default:
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QLineEdit::keyPressEvent(e);
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break;
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void downPressed();
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/// complete
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void tabPressed();
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/// leave and hide command buffer
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void hidePressed();
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protected:
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///
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@ -323,8 +323,12 @@ void GuiToolbar::add(ToolbarItem const & item)
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void GuiToolbar::update(int context)
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{
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if (visibility_ & Toolbars::AUTO)
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if (visibility_ & Toolbars::AUTO) {
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bool const was_visible = isVisible();
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setVisible(visibility_ & context & Toolbars::ALLOWAUTO);
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if (isVisible() && !was_visible && commandBuffer())
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commandBuffer()->setFocus();
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}
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// update visible toolbars only
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if (!isVisible())
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@ -508,7 +508,8 @@ QSet<Buffer const *> GuiView::GuiViewPrivate::busyBuffers;
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GuiView::GuiView(int id)
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: d(*new GuiViewPrivate(this)), id_(id), closing_(false), busy_(0)
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: d(*new GuiViewPrivate(this)), id_(id), closing_(false), busy_(0),
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command_execute_(false)
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{
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// GuiToolbars *must* be initialised before the menu bar.
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normalSizedIcons(); // at least on Mac the default is 32 otherwise, which is huge
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@ -1343,6 +1344,13 @@ void GuiView::setBusy(bool busy)
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}
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void GuiView::resetCommandExecute()
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{
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command_execute_ = false;
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updateToolbars();
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}
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double GuiView::pixelRatio() const
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{
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#if QT_VERSION >= 0x050000
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@ -1547,6 +1555,8 @@ void GuiView::updateToolbars()
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context |= Toolbars::MATHMACROTEMPLATE;
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if (lyx::getStatus(FuncRequest(LFUN_IN_IPA)).enabled())
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context |= Toolbars::IPA;
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if (command_execute_)
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context |= Toolbars::MINIBUFFER;
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for (ToolbarMap::iterator it = d.toolbars_.begin(); it != end; ++it)
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it->second->update(context);
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@ -3624,14 +3634,7 @@ void GuiView::dispatch(FuncRequest const & cmd, DispatchResult & dr)
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break;
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case LFUN_COMMAND_EXECUTE: {
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bool const show_it = cmd.argument() != "off";
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// FIXME: this is a hack, "minibuffer" should not be
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// hardcoded.
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if (GuiToolbar * t = toolbar("minibuffer")) {
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t->setVisible(show_it);
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if (show_it && t->commandBuffer())
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t->commandBuffer()->setFocus();
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}
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command_execute_ = true;
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break;
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}
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case LFUN_DROP_LAYOUTS_CHOICE:
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/// are we busy ?
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bool busy() const;
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/// Signal that the any "auto" minibuffer can be closed now.
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void resetCommandExecute();
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/// \name Generic accessor functions
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//@{
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@ -450,6 +452,9 @@ private:
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/// functions that call setBusy;
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int busy_;
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/// Request to open the command toolbar if it is "auto"
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bool command_execute_;
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};
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} // namespace frontend
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@ -348,6 +348,8 @@ void Toolbars::readToolbarSettings(Lexer & lex)
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flag = MATHMACROTEMPLATE;
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else if (!compare_ascii_no_case(*cit, "review"))
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flag = REVIEW;
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else if (!compare_ascii_no_case(*cit, "minibuffer"))
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flag = MINIBUFFER;
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else if (!compare_ascii_no_case(*cit, "top"))
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flag = TOP;
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else if (!compare_ascii_no_case(*cit, "bottom"))
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@ -110,7 +110,8 @@ public:
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MATHMACROTEMPLATE = 1024, //< show in math macro template
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SAMEROW = 2048, //place to the current row, no new line
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IPA = 4096, //< show when in IPA inset
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ALLOWAUTO = MATH | TABLE | REVIEW | MATHMACROTEMPLATE | IPA
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MINIBUFFER = 8192, //< show when command-execute has been invoked
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ALLOWAUTO = MATH | TABLE | REVIEW | MATHMACROTEMPLATE | IPA | MINIBUFFER
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};
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typedef std::vector<ToolbarInfo> Infos;
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