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Allow toggling (no)limits only after mathop symbol
In particular, introduce the new InsetMathScript::allowLimits method that checks for that and honor it in getStatus/ddoDispatch.
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@ -365,6 +365,20 @@ void InsetMathScript::drawT(TextPainter & pain, int x, int y) const
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}
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// FIXME: See InsetMathSymbol::takesLimits, which seems to attempt the
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// same in a hardcoded way. takeLimits use is currently commented out in
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// InsetMathScript::metrics. It seems that the mathop test is general
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// enough, but only time will tell.
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bool InsetMathScript::allowsLimits() const
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{
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if (nuc().empty())
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return false;
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// Only makes sense for insets of mathop class
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if (nuc().back()->mathClass() != MC_OP)
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return false;
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return true;
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}
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bool InsetMathScript::hasLimits() const
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{
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@ -375,8 +389,9 @@ bool InsetMathScript::hasLimits() const
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return false;
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// we can only display limits if the nucleus wants some
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if (nuc().empty())
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if (!allowsLimits())
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return false;
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// FIXME: this is some hardcoding done in InsetMathSymbol::metrics.
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if (!nuc().back()->isScriptable())
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return false;
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@ -735,6 +750,9 @@ void InsetMathScript::doDispatch(Cursor & cur, FuncRequest & cmd)
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//LYXERR("InsetMathScript: request: " << cmd);
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if (cmd.action() == LFUN_MATH_LIMITS) {
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// only when nucleus allows this
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if (!allowsLimits())
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return;
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cur.recordUndoInset();
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if (!cmd.argument().empty()) {
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if (cmd.argument() == "limits")
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@ -758,15 +776,19 @@ bool InsetMathScript::getStatus(Cursor & cur, FuncRequest const & cmd,
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FuncStatus & flag) const
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{
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if (cmd.action() == LFUN_MATH_LIMITS) {
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if (!cmd.argument().empty()) {
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if (cmd.argument() == "limits")
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flag.setOnOff(limits_ == 1);
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else if (cmd.argument() == "nolimits")
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flag.setOnOff(limits_ == -1);
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else
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flag.setOnOff(limits_ == 0);
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}
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flag.setEnabled(true);
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// only when nucleus allows this
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if (allowsLimits()) {
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if (!cmd.argument().empty()) {
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if (cmd.argument() == "limits")
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flag.setOnOff(limits_ == 1);
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else if (cmd.argument() == "nolimits")
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flag.setOnOff(limits_ == -1);
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else
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flag.setOnOff(limits_ == 0);
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}
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flag.setEnabled(true);
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} else
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flag.setEnabled(false);
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return true;
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}
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@ -138,6 +138,8 @@ private:
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/// shifts the superscript to the right, and a negative value shifts the
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/// subscript to the left.
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int nker(BufferView const * bv) const;
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/// can one change how scripts are drawn?
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bool allowsLimits() const;
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/// where do we have to draw the scripts?
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bool hasLimits() const;
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/// clean up empty cells and return true if a cell has been deleted.
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