Improvements to the shortcuts preference dialog (#9174)

Ask the user for removing bindings when using the "restore" button (#9174).

Fix the already-bound-key detection logic.

Don't forget to trigger the search when initializing the search LineEdit with
its former value.
This commit is contained in:
Guillaume Munch 2016-02-23 20:46:19 +00:00 committed by Richard Heck
parent 935588f2de
commit 7faafd037e
2 changed files with 55 additions and 25 deletions

View File

@ -2816,10 +2816,8 @@ void PrefShortcuts::updateShortcutsTW()
insertShortcutItem(it->request, it->sequence, KeyMap::ItemType(it->tag));
shortcutsTW->sortItems(0, Qt::AscendingOrder);
QList<QTreeWidgetItem*> items = shortcutsTW->selectedItems();
removePB->setEnabled(!items.isEmpty() && !items[0]->text(1).isEmpty());
modifyPB->setEnabled(!items.isEmpty());
on_shortcutsTW_itemSelectionChanged();
on_searchLE_textEdited();
shortcutsTW->resizeColumnToContents(0);
}
@ -2984,6 +2982,11 @@ void PrefShortcuts::removeShortcut()
case KeyMap::UserUnbind: {
// for user_unbind, we remove the unbind, and the item
// become KeyMap::System again.
KeySequence seq;
seq.parse(shortcut);
// Ask the user to replace current binding
if (!validateNewShortcut(func, seq, QString()))
break;
user_unbind_.unbind(shortcut, func);
setItemType(items[i], KeyMap::System);
removePB->setText(qt_("Remo&ve"));
@ -3004,8 +3007,6 @@ void PrefShortcuts::removeShortcut()
void PrefShortcuts::deactivateShortcuts(QList<QTreeWidgetItem*> const & items)
{
for (int i = 0; i < items.size(); ++i) {
if (!items[i])
continue;
string shortcut = fromqstr(items[i]->data(1, Qt::UserRole).toString());
string lfun = fromqstr(items[i]->text(0));
FuncRequest func = lyxaction.lookupFunc(lfun);
@ -3105,40 +3106,46 @@ docstring makeCmdString(FuncRequest const & f)
}
void PrefShortcuts::shortcutOkPressed()
FuncRequest PrefShortcuts::currentBinding(KeySequence const & k)
{
QString const new_lfun = shortcut_->lfunLE->text();
FuncRequest func = lyxaction.lookupFunc(fromqstr(new_lfun));
FuncRequest res = user_bind_.getBinding(k);
if (res.action() != LFUN_UNKNOWN_ACTION)
return res;
res = system_bind_.getBinding(k);
// Check if it is unbound. Note: user_unbind_ can only unbind one
// FuncRequest per key sequence.
if (user_unbind_.getBinding(k) == res)
return FuncRequest::unknown;
return res;
}
bool PrefShortcuts::validateNewShortcut(FuncRequest const & func,
KeySequence const & k,
QString const & lfun_to_modify)
{
if (func.action() == LFUN_UNKNOWN_ACTION) {
Alert::error(_("Failed to create shortcut"),
_("Unknown or invalid LyX function"));
return;
return false;
}
KeySequence k = shortcut_->shortcutWG->getKeySequence();
if (k.length() == 0) {
Alert::error(_("Failed to create shortcut"),
_("Invalid or empty key sequence"));
return;
return false;
}
// check to see if there's been any change
FuncRequest oldBinding = system_bind_.getBinding(k);
if (oldBinding.action() == LFUN_UNKNOWN_ACTION)
oldBinding = user_bind_.getBinding(k);
FuncRequest oldBinding = currentBinding(k);
if (oldBinding == func)
// nothing has changed
return;
// nothing to change
return false;
// make sure this key isn't already bound---and, if so, prompt user
FuncCode const old_action = oldBinding.action();
FuncCode const unbind = user_unbind_.getBinding(k).action();
// (exclude the lfun the user already wants to modify)
docstring const action_string = makeCmdString(oldBinding);
// FIXME: this logic is wrong. Some bindings in the treewidget can (still)
// escape from this test.
if (old_action > LFUN_NOACTION && unbind != old_action
&& save_lfun_ != toqstr(action_string)) {
if (oldBinding.action() != LFUN_UNKNOWN_ACTION
&& lfun_to_modify != toqstr(action_string)) {
docstring const new_action_string = makeCmdString(func);
docstring const text = bformat(_("Shortcut `%1$s' is already bound to "
"%2$s.\n"
@ -3149,12 +3156,26 @@ void PrefShortcuts::shortcutOkPressed()
int ret = Alert::prompt(_("Redefine shortcut?"),
text, 0, 1, _("&Redefine"), _("&Cancel"));
if (ret != 0)
return;
return false;
QString const sequence_text = toqstr(k.print(KeySequence::ForGui));
QList<QTreeWidgetItem*> items = shortcutsTW->findItems(sequence_text,
Qt::MatchFlags(Qt::MatchExactly | Qt::MatchRecursive), 1);
deactivateShortcuts(items);
}
return true;
}
void PrefShortcuts::shortcutOkPressed()
{
QString const new_lfun = shortcut_->lfunLE->text();
FuncRequest func = lyxaction.lookupFunc(fromqstr(new_lfun));
KeySequence k = shortcut_->shortcutWG->getKeySequence();
// save_lfun_ contains the text of the lfun to modify, if the user clicked
// "modify", or is empty if they clicked "new" (which I do not really like)
if (!validateNewShortcut(func, k, save_lfun_))
return;
if (!save_lfun_.isEmpty()) {
// real modification of the lfun's shortcut,

View File

@ -461,6 +461,15 @@ public:
void removeShortcut();
/// remove bindings, do not restore default values
void deactivateShortcuts(QList<QTreeWidgetItem*> const & items);
/// check the new binding k->func, and remove existing bindings to k after
/// asking the user. We exclude lfun_to_modify from this test: we assume
/// that if the user clicked "modify" then they agreed to modify the
/// binding. Returns false if the shortcut is invalid or the user cancels.
bool validateNewShortcut(FuncRequest const & func,
KeySequence const & k,
QString const & lfun_to_modify);
/// compute current active shortcut
FuncRequest currentBinding(KeySequence const & k);
///
void setItemType(QTreeWidgetItem * item, KeyMap::ItemType tag);
QTreeWidgetItem * insertShortcutItem(FuncRequest const & lfun,