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Change the shape of the parbreak separator
As per request, this makes it better distinguishable from the neline inset. For posterity, see this thread: http://thread.gmane.org/gmane.editors.lyx.devel/159267
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@ -95,6 +95,23 @@ public:
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fill_style = fill_none, line_style = line_solid,
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int line_width = thin_line) = 0;
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/**
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* path - draw a path with bezier curves
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* @param xp array of points' x co-ords
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* @param yp array of points' y co-ords
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* @param c1x array of first control points' x co-ords
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* @param c1y array of first control points' y co-ords
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* @param c2x array of second control points' x co-ords
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* @param c2y array of second control points' y co-ords
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* @param np size of the points array
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*/
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virtual void path(int const * xp, int const * yp,
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int const * c1x, int const * c1y,
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int const * c2x, int const * c2y,
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int np, Color,
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fill_style = fill_none, line_style = line_solid,
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int line_width = thin_line) = 0;
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/// draw a rectangle
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virtual void rectangle(int x, int y, int w, int h, Color,
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line_style = line_solid, int line_width = thin_line) = 0;
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@ -229,6 +229,41 @@ void GuiPainter::lines(int const * xp, int const * yp, int np,
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}
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void GuiPainter::path(int const * xp, int const * yp,
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int const * c1x, int const * c1y,
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int const * c2x, int const * c2y,
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int np,
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Color col,
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fill_style fs,
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line_style ls,
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int lw)
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{
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if (!isDrawingEnabled())
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return;
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QPainterPath bpath;
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// This is the starting point, so its control points are meaningless
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bpath.moveTo(xp[0], yp[0]);
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for (int i = 1; i < np; ++i) {
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bool line = c1x[i] == xp[i - 1] && c1y[i] == yp[i - 1] &&
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c2x[i] == xp[i] && c2y[i] == yp[i];
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if (line)
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bpath.lineTo(xp[i], yp[i]);
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else
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bpath.cubicTo(c1x[i], c1y[i], c2x[i], c2y[i], xp[i], yp[i]);
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}
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QColor const color = computeColor(col);
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setQPainterPen(color, ls, lw);
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bool const text_is_antialiased = renderHints() & TextAntialiasing;
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setRenderHint(Antialiasing, text_is_antialiased);
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drawPath(bpath);
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if (fs != fill_none)
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fillPath(bpath, QBrush(color));
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setRenderHint(Antialiasing, false);
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}
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void GuiPainter::rectangle(int x, int y, int w, int h,
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Color col,
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line_style ls,
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@ -18,6 +18,7 @@
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#include "frontends/Painter.h"
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#include <QPainter>
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#include <QPainterPath>
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#include <stack>
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class QString;
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@ -59,6 +60,23 @@ public:
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line_style ls = line_solid,
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int lw = thin_line);
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/**
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* path - draw a path with bezier curves
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* @param xp array of points' x co-ords
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* @param yp array of points' y co-ords
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* @param c1x array of first control points' x co-ords
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* @param c1y array of first control points' y co-ords
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* @param c2x array of second control points' x co-ords
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* @param c2y array of second control points' y co-ords
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* @param np size of the points array
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*/
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virtual void path(int const * xp, int const * yp,
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int const * c1x, int const * c1y,
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int const * c2x, int const * c2y,
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int np, Color,
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fill_style = fill_none, line_style = line_solid,
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int line_width = thin_line);
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/// draw a rectangle
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virtual void rectangle(
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int x, int y,
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@ -176,9 +176,9 @@ void InsetSeparator::metrics(MetricsInfo & mi, Dimension & dim) const
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frontend::FontMetrics const & fm = theFontMetrics(mi.base.font);
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dim.asc = fm.maxAscent();
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dim.des = fm.maxDescent();
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dim.wid = fm.width('m');
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dim.wid = fm.width('n');
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if (params_.kind == InsetSeparatorParams::PLAIN)
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dim.wid *= 5;
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dim.wid *= 8;
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}
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@ -188,52 +188,78 @@ void InsetSeparator::draw(PainterInfo & pi, int x, int y) const
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font.setColor(ColorName());
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frontend::FontMetrics const & fm = theFontMetrics(pi.base.font);
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int const wid = fm.width('m');
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int const wid = fm.width('n');
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int const asc = fm.maxAscent();
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int xp[3];
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int yp[3];
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int xp[7];
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int yp[7];
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if (params_.kind == InsetSeparatorParams::PLAIN) {
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yp[0] = int(y - 0.500 * asc * 0.75);
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yp[1] = int(y - 0.500 * asc * 0.75);
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yp[1] = yp[0];
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xp[0] = int(x);
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xp[1] = int(x + wid * 5);
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xp[1] = int(x + wid * 8);
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pi.pain.lines(xp, yp, 2, ColorName());
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} else {
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yp[0] = int(y - 0.875 * asc * 0.5);
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yp[1] = int(y - 0.500 * asc * 0.5);
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yp[2] = int(y - 0.125 * asc * 0.5);
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yp[0] = int(y - 0.500 * asc * 0.5);
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yp[1] = int(y - 0.250 * asc * 0.5);
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yp[2] = int(y);
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if (pi.ltr_pos) {
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xp[0] = int(x + wid * 0.375);
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xp[1] = int(x);
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xp[2] = int(x + wid * 0.375);
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xp[0] = int(x + 1 + wid * 0.375);
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xp[1] = int(x + 1);
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} else {
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xp[0] = int(x + wid * 0.625);
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xp[1] = int(x + wid);
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xp[2] = int(x + wid * 0.625);
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xp[0] = int(x - 1 + wid * 0.625);
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xp[1] = int(x - 1 + wid);
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}
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xp[2] = xp[0];
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pi.pain.lines(xp, yp, 3, ColorName(), Painter::fill_oddeven);
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yp[0] = int(y - 0.500 * asc * 0.5);
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yp[1] = int(y - 0.500 * asc * 0.5);
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yp[2] = int(y - asc * 0.5);
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yp[0] = yp[1];
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yp[2] = int(y - 0.850 * asc * 0.5);
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yp[3] = int(y - 1.250 * asc * 0.5);
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yp[4] = yp[3];
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yp[5] = yp[2];
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yp[6] = yp[5];
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xp[0] = xp[1];
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if (pi.ltr_pos) {
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xp[0] = int(x);
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xp[1] = int(x + wid);
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xp[1] = int(x + 1 + wid * 0.50);
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xp[2] = int(x + wid);
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xp[3] = xp[2];
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xp[4] = int(x + wid * 0.75);
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} else {
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xp[0] = int(x + wid);
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xp[1] = int(x);
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xp[1] = int(x + wid * 0.50);
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xp[2] = int(x);
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xp[3] = xp[2];
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xp[4] = int(x + wid * 0.25);
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}
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xp[5] = xp[4];
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xp[6] = xp[2];
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int c1x[7];
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int c1y[7];
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int c2x[7];
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int c2y[7];
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for (int i = 1; i < 7; ++i) {
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c1x[i] = xp[i - 1];
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c1y[i] = yp[i - 1];
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c2x[i] = xp[i];
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c2y[i] = yp[i];
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}
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pi.pain.lines(xp, yp, 3, ColorName());
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int d = pi.ltr_pos ? yp[4] - yp[5] : yp[5] - yp[4];
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c1x[2] = xp[2];
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c2y[2] = int(y - 0.500 * asc * 0.5);
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c1x[5] += d;
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c2x[5] += d;
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pi.pain.path(xp, yp, c1x, c1y, c2x, c2y, 7, ColorName());
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}
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}
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